DRAFT: Computer Information Systems (CIS) Learning Guides |
Task Number |
Computer Information Systems Task and Purpose |
CIS/CS Prerequisite Tasks and Safety Factors | |
100 | TASK: Discuss safety protocols and acceptable use policies |
Prerequisite Tasks: Individually practiced and identified related tasks within major subgroup numbers 1100, 2100, 3100, and 4100 below as applied to general management of Information Systems (IS) and Computer Programming (Computer Science or Computational Thinking). Completed more than 20 hours of study within the computer science discipline relating to this task and to the subgroup immediately below. Student documented evidence of prior research including interdisciplinary research/project(s). Successfully completed all teacher assignments and projects including task numbers listed below. Additional tasks will apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to general safety and health information sources, the student will be able to discuss safety protocols and acceptable use policies with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Foundations of Computer Science") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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110 | TASK: Define health and safety regulations |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 100 to 109 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to general safety and health information sources, the student will be able to define health and safety regulations with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Foundations of Computer Science") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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119 | TASK: Identify, describe and demonstrate personal, classroom and laboratory safety practices and procedures |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 100 to 118 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to general safety and health information sources, the student will be able to identify, describe and demonstrate personal, classroom and laboratory safety practices and procedures with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Foundations of Computer Science") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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120 | TASK: Illustrate appropriate safe body mechanics, including proper lifting techniques and ergonomics |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 100 to 119 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to general safety and health information sources, the student will be able to illustrate appropriate safe body mechanics, including proper lifting techniques and ergonomics with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Foundations of Computer Science") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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121 | TASK: Locate emergency equipment in your lab and classroom, including first-aid kits & telephones and including where appropriate: eyewash stations, shower facilities, sinks, fire extinguishers, fire blankets, master power switches |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 100 to 120 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to general safety and health information sources, the student will be able to locate emergency equipment in your lab and classroom, including first-aid kits & telephones and including where appropriate: eyewash stations, shower facilities, sinks, fire extinguishers, fire blankets, master power switches with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Foundations of Computer Science") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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122 | TASK: Demonstrate the safe use, storage, and maintenance of every piece of equipment in the lab and classroom |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 100 to 121 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to general safety and health information sources, the student will be able to demonstrate the safe use, storage, and maintenance of every piece of equipment in the lab and classroom with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Foundations of Computer Science") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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123 | TASK: Describe safety practices and procedures to be followed when working with and around electricity and including computer hardware |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 100 to 122 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to general safety and health information sources, the student will be able to describe safety practices and procedures to be followed when working with and around electricity and including computer hardware with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Foundations of Computer Science") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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125 | TASK: Demonstrate proper work-space cleaning procedures |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 100 to 124 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to general safety and health information sources, the student will be able to demonstrate proper work-space cleaning procedures with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Foundations of Computer Science") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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126 | TASK: Demonstrate responses to situations that threaten health and safety |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 100 to 125 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to general safety and health information sources, the student will be able to demonstrate responses to situations that threaten health and safety with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Foundations of Computer Science") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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128 | TASK: Describe the importance of emergency preparedness and an emergency action plan |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 100 to 127 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to general safety and health information sources, the student will be able to describe the importance of emergency preparedness and an emergency action plan with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Foundations of Computer Science") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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129 | TASK: Illustrate procedures used to handle emergency situations and accidents, including identification, reporting, response, evacuation plans, and follow-up procedures |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 100 to 128 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to general safety and health information sources, the student will be able to illustrate procedures used to handle emergency situations and accidents, including identification, reporting, response, evacuation plans, and follow-up procedures with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Foundations of Computer Science") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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130 | TASK: Identify practices used to avoid accidents |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 100 to 129 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to general safety and health information sources, the student will be able to identify practices used to avoid accidents with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Foundations of Computer Science") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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131 | TASK: Identify and describe fire protection, precautions and response procedures |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 100 to 130 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to general safety and health information sources, the student will be able to identify and describe fire protection, precautions and response procedures with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Foundations of Computer Science") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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132 | TASK: Discuss the role of the individual and the company/organization in ensuring workplace safety |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 100 to 131 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to general safety and health information sources, the student will be able to discuss the role of the individual and the company/organization in ensuring workplace safety with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Foundations of Computer Science") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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133 | TASK: Discuss ways to identify and prevent workplace/school violence |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 100 to 132 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to general safety and health information sources, the student will be able to discuss ways to identify and prevent workplace/school violence with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Foundations of Computer Science") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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Task Number |
Computer Information Systems Task and Purpose |
CIS/CS Prerequisite Tasks and Safety Factors | |
1100 | TASK: Examine and research the foundations of Computer Information Systems (or CIS) |
Prerequisite Tasks: Completed more than 270 hours of study within the computer science discipline relating to this major task. Student individually documented evidence of prior research including interdisciplinary research projects. Successfully completed all teacher assignments and projects including the benchmark tasks from 1101 to 1145 inclusive. Additional tasks will apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to computer science, the student will be able to examine and research the foundations of Computer Information Systems (or CIS) with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1101 | TASK: Review school rules, Acceptable Use Policy (AUP), and attendance requirements |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task number: 1100. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a student handbook, the student will be able to review school rules, Acceptable Use Policy (AUP), and attendance requirements with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1102 | TASK: Review class dress code and the essence of good grooming |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 and 1101. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a student handbook, the student will be able to review class dress code and the essence of good grooming with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1103 | TASK: Recognize the grading policy |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1102 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a student handbook, the student will be able to recognize the grading policy with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1104 | TASK: Define the vocabulary terms 'data' and 'information' |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1103 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to define the vocabulary terms 'data' and 'information' with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1105 | TASK: Define the vocabulary term 'computational thinking' outside of the computer science discipline |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1104 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Computer and Information Systems Managers/Trainees (SOC 11-3021) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration on the relationship of computer science to other disciplines, the student will be able to define the vocabulary term 'computational thinking' outside of the computer science discipline with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1106 | TASK: Compare and contrast the following disciplines: Computer Science, Software Engineering, Information Systems, and Information Technology (both literacy and fluency) |
Prerequisite Tasks: Completed several hours of study within the software engineering discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1105 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering discipline, the student will be able to compare and contrast the following disciplines: Computer Science, Software Engineering, Information Systems, and Information Technology (both literacy and fluency) with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1107 | TASK: Identify general course objectives |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1106 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a course syllabus, the student will be able to identify general course objectives with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1108 | TASK: Demonstrate effective interpersonal conflict management skills |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1107 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a role-play exercise on conflict management in the workplace, the student will be able to demonstrate effective interpersonal conflict management skills with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1109 | TASK: Differentiate between information technology roles and information system roles |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1108 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a classroom discussion on computer science fundamentals and expectations of professionals in the computer science field, the student will be able to differentiate between information technology roles and information system roles with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1110 | TASK: Define professional roles within the field of Computer Information Systems (or CIS) |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1109 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a description of an IS discipline and related professional responsibilities, the student will be able to define professional roles within the field of Computer Information Systems (or CIS) with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1111 | TASK: Demonstrate a broad business and a real world perspective |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1110 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a case scenario in the information systems discipline, the student will be able to demonstrate a broad business and a real world perspective with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1112 | TASK: Promote successful performance among peers |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1111 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a group exercise, the student will be able to promote successful performance among peers with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1113 | TASK: Automate business operations without downsizing staff or production |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1112 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a paper pseudo-business model, the student will be able to automate business operations without downsizing staff or production with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1114 | TASK: Properly align digital information systems with an organization's strategic plan |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1113 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a common business case scenario, the student will be able to properly align digital information systems with an organization's strategic plan with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1115 | TASK: Independently demonstrate strong analytical and critical thinking skills |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1114 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to independently demonstrate strong analytical and critical thinking skills with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1116 | TASK: Use system concepts for understanding and framing problems |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1115 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to use system concepts for understanding and framing problems with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1117 | TASK: Practice solving problems before actually implementing a solution |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1116 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to practice solving problems before actually implementing a solution with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1118 | TASK: Apply both traditional and new concepts and skills |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1117 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to apply both traditional and new concepts and skills with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1119 | TASK: Understand that a system consists of people, data, procedures, software, & hardware (by degree) |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1118 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to understand that a system consists of people, data, procedures, software, & hardware (by degree) with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1120 | TASK: Exhibit strong ethical principles |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1119 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to exhibit strong ethical principles with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1121 | TASK: Employ good interpersonal communication & team skills |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1120 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to employ good interpersonal communication & team skills with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1122 | TASK: Adopt a professional code of conduct |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1121 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to adopt a professional code of conduct with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1123 | TASK: Collaborate to successful reinforce individual efforts |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1122 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to collaborate to successful reinforce individual efforts with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1124 | TASK: Employ effective listening skills |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1123 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to employ effective listening skills with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1125 | TASK: Demonstrate persuasiveness through writing & speaking |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1124 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate persuasiveness through writing & speaking with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1126 | TASK: Show awareness of opportunities for ongoing education |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1125 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to show awareness of opportunities for ongoing education with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1127 | TASK: Maintain a positive work ethic and attitude |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1126 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to maintain a positive work ethic and attitude with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1128 | TASK: Demonstrate attitude for success |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1127 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to demonstrate attitude for success with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1129 | TASK: Display persistence, curiosity, creativity, risk taking, & a tolerance of these abilities in others |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1128 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to display persistence, curiosity, creativity, risk taking, & a tolerance of these abilities in others with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1130 | TASK: Design and implement information technology solutions that enhance organizational performance |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1129 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to design and implement information technology solutions that enhance organizational performance with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1131 | TASK: Properly model organizational processes |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1130 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to properly model organizational processes with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1132 | TASK: Implement and manage technical processes |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1131 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to implement and manage technical processes with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1133 | TASK: Apply techniques for acquiring, converting, transmitting, & storing data |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1132 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to apply techniques for acquiring, converting, transmitting, & storing data with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1134 | TASK: Focus upon the application of information technology in helping individuals, groups, & organizations achieve their goals |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1133 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to focus upon the application of information technology in helping individuals, groups, & organizations achieve their goals with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1135 | TASK: Provide users with technical support for computer problems |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1134 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to provide users with technical support for computer problems with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1136 | TASK: Install hardware & software solutions |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1135 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to install hardware & software solutions with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1137 | TASK: Troubleshoot hardware & software problems |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1136 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to troubleshoot hardware & software problems with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1138 | TASK: Simulate a solution's accuracy then re-evaluate |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1137 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to simulate a solution's accuracy then re-evaluate with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1139 | TASK: Count in base 2, 8, or 16 numbering systems |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1138 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to count in base 2, 8, or 16 numbering systems with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1140 | TASK: Design basic finite state machines |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1139 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to design basic finite state machines with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1141 | TASK: Responsibly use software in the lab |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1140 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to responsibly use software in the lab with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1142 | TASK: Demonstrate the ethical use of computer technology |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1141 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate the ethical use of computer technology with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1143 | TASK: Explore problems: solving heuristically & strategically |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1142 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to explore problems: solving heuristically & strategically with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1144 | TASK: Recognize computationally hard problems (NP-C) |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1143 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to recognize computationally hard problems (NP-C) with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1145 | TASK: Identify unsolvable problems (Does P = NP?) |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1144 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to identify unsolvable problems (Does P = NP?) with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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Task Number |
Computer Information Systems Task and Purpose |
CIS/CS Prerequisite Tasks and Safety Factors | |
1200 | TASK: Develop an individual career plan and research project |
Prerequisite Tasks: Individually practiced tasks from 1101 to 1145 inclusive. Completed more than 20 hours of study within the computer science discipline relating to this task and to the subgroup immediately below. Student documented evidence of prior research including an interdisciplinary research project(s). Successfully completed all teacher assignments and projects including task numbers listed below. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to develop an individual career plan and research project with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1201 | TASK: Investigate career options |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task number: 1200. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a classified job advertisement section from a local news agency, the student will be able to investigate career options with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1202 | TASK: Develop career goals |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 and 1201. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a basic document template framed upon a student's interest, aptitudes, and research, the student will be able to develop career goals with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1203 | TASK: Plan and modify goals on an annual basis |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1202 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an online career account/survey from the Department of Education, the student will be able to plan and modify goals on an annual basis with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1204 | TASK: Manage personal and career goals |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1203 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to manage personal and career goals with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1205 | TASK: Describe factors that contribute to job satisfaction and success |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1204 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe factors that contribute to job satisfaction and success with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1220 | TASK: Prepare for employment |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1219 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to prepare for employment with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1221 | TASK: Develop a resume |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1220 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to develop a resume with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1222 | TASK: Complete a job application process |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1221 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to complete a job application process with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1223 | TASK: Demonstrate interviewing skills |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1222 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate interviewing skills with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1230 | TASK: Participate in work-based learning experiences |
Prerequisite Tasks: Completed more than five (5) hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1229 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to participate in work-based learning experiences with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1231 | TASK: Use technology appropriate for the job |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1230 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to use technology appropriate for the job with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1232 | TASK: Demonstrate positive work behaviors |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1231 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate positive work behaviors with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1233 | TASK: Demonstrate positive interpersonal behaviors |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1232 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate positive interpersonal behaviors with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1234 | TASK: Demonstrate safe and healthy work behaviors |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1233 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate safe and healthy work behaviors with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1235 | TASK: Adapt to changes in the workplace |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1234 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to adapt to changes in the workplace with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1240 | TASK: Demonstrate oral communications |
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1239 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate oral communications with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1241 | TASK: Conduct formal and informal research to collect appropriate topical information |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1240 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to conduct formal and informal research to collect appropriate topical information with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1242 | TASK: Use questioning techniques to obtain needed information from audience |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1241 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to use questioning techniques to obtain needed information from audience with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1243 | TASK: Interpret oral and nonverbal communications of audience |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1242 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to interpret oral and nonverbal communications of audience with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1244 | TASK: Demonstrate active listening during communications |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1243 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate active listening during communications with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1245 | TASK: Demonstrate appropriate technologies for a formal presentation |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1244 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate appropriate technologies for a formal presentation with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1246 | TASK: Prepare and deliver presentations |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1245 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to prepare and deliver presentations with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1247 | TASK: Deliver presentation incorporating both appropriate verbal and nonverbal communication techniques |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1246 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to deliver presentation incorporating both appropriate verbal and nonverbal communication techniques with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1248 | TASK: Communicate using equitable and culturally sensitive language for a diverse audience |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1247 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to communicate using equitable and culturally sensitive language for a diverse audience with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1250 | TASK: Demonstrate written communications |
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1249 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate written communications with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1251 | TASK: Conduct formal research to collect appropriate information |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1250 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to conduct formal research to collect appropriate information with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1252 | TASK: Organize information and develop an outline |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1251 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to organize information and develop an outline with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1253 | TASK: Write an appropriate business communication |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1252 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a written case scenario from the workplace, the student will be able to write an appropriate business communication with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1254 | TASK: Prepare and proof a draft report |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1253 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an appropriate technology and information system(s), the student will be able to prepare and proof a draft report with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1255 | TASK: Utilize electronic format for written and presentation communications |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1254 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to utilize electronic format for written and presentation communications with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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Task Number |
Computer Information Systems Task and Purpose |
CIS/CS Prerequisite Tasks and Safety Factors | |
1300 | TASK: Configure LAMP, MAMP, and WAMP web servers on an Intel based PC |
Prerequisite Tasks: Individually practiced tasks from 1101 to 1145 inclusive. Completed more than 20 hours of study within the computer science discipline relating to this task and to the subgroup immediately below. Student documented evidence of prior research including an interdisciplinary research project(s). Successfully completed all teacher assignments and projects including task numbers listed below. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to configure LAMP, MAMP, and WAMP web servers on an Intel based PC with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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Task Number |
Computer Information Systems Task and Purpose |
CIS/CS Prerequisite Tasks and Safety Factors | |
1400 | TASK: Assemble a High Performance Cluster (HPC) for the purpose of distributed processing |
Prerequisite Tasks: Individually practiced tasks from 1101 to 1145 inclusive. Completed more than 20 hours of study within the computer science discipline relating to this task and to the subgroup immediately below. Student documented evidence of prior research including an interdisciplinary research project(s). Successfully completed all teacher assignments and projects including task numbers listed below. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to assemble a High Performance Cluster (HPC) for the purpose of distributed processing with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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Task Number |
Computer Information Systems Task and Purpose |
CIS/CS Prerequisite Tasks and Safety Factors | |
1500 | TASK: Research and evaluate several High Performance Clusters (HPCs) currently used by local business corporations |
Prerequisite Tasks: Individually practiced tasks from 1101 to 1145 inclusive. Completed more than 20 hours of study within the computer science discipline relating to this task and to the subgroup immediately below. Student documented evidence of prior research including an interdisciplinary research project(s). Successfully completed all teacher assignments and projects including task numbers listed below. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to research and evaluate several High Performance Clusters (HPCs) currently used by local business corporations with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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Task Number |
Computer Information Systems Task and Purpose |
CIS/CS Prerequisite Tasks and Safety Factors | |
1600 | TASK: Evaluate the role of the information technology industry in the economy |
Prerequisite Tasks: Individually practiced tasks from 1101 to 1145 inclusive. Completed more than 20 hours of study within the computer science discipline relating to this task and to the subgroup immediately below. Student documented evidence of prior research including an interdisciplinary research project(s). Successfully completed all teacher assignments and projects including task numbers listed below. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to evaluate the role of the information technology industry in the economy with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1601 | TASK: Evaluate the role of information technology on local and international economies |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task number: 1600. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to evaluate the role of information technology on local and international economies with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1602 | TASK: Compare/contrast the advantages/disadvantages of working as an independent consultant |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 and 1601. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to compare/contrast the advantages/disadvantages of working as an independent consultant with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1605 | TASK: Analyze the relationship of customer service and customer satisfaction on the success of a business |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1604 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to analyze the relationship of customer service and customer satisfaction on the success of a business with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1620 | TASK: Demonstrate business and financial management practices for an independent consultant |
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1619 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate business and financial management practices for an independent consultant with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1621 | TASK: Research and identify costs associated with supplying services in the Information Systems field |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1620 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to research and identify costs associated with supplying services in the Information Systems field with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1622 | TASK: Interpret financial information for decision making and planning |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1621 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to interpret financial information for decision making and planning with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1630 | TASK: Monitor and adjust business operation based on financial performance |
Prerequisite Tasks: Completed more than five (5) hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1629 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to monitor and adjust business operation based on financial performance with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1640 | TASK: Evaluate leadership styles appropriate for the workplace |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1639 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to evaluate leadership styles appropriate for the workplace with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1641 | TASK: Determine the roles and responsibilities that leaders and members bring to an organization |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1640 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to determine the roles and responsibilities that leaders and members bring to an organization with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1642 | TASK: Compare/contrast leadership and management styles |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1641 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to compare/contrast leadership and management styles with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1643 | TASK: Describe how cultural/ethnic differences affect leadership styles within a group |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1642 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe how cultural/ethnic differences affect leadership styles within a group with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1645 | TASK: Describe how cultural/ethnic differences affect interpersonal interactions/communications within a group |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1644 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe how cultural/ethnic differences affect interpersonal interactions/communications within a group with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1650 | TASK: Participate in leadership activities such as those supported by career and technical student organizations |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1649 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to participate in leadership activities such as those supported by career and technical student organizations with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1651 | TASK: Determine the roles and responsibilities that leaders and members bring to a student organization |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1650 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to determine the roles and responsibilities that leaders and members bring to a student organization with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1652 | TASK: Evaluate characteristics of an effective team player |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1651 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to evaluate characteristics of an effective team player with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1653 | TASK: Evaluate characteristics of effective teams |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1652 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to evaluate characteristics of effective teams with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1654 | TASK: Practice techniques to involve each member of the team |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1653 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to practice techniques to involve each member of the team with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1655 | TASK: Demonstrate team-work |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1654 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate team-work with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1656 | TASK: Practice effective meeting management |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1655 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to practice effective meeting management with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1657 | TASK: Develop and implement a personal and professional improvement plan |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1656 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to develop and implement a personal and professional improvement plan with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1658 | TASK: Demonstrate business etiquette |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1657 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate business etiquette with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1659 | TASK: Practice decision-making process |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1658 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to practice decision-making process with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1660 | TASK: Demonstrate positive business and work ethics |
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1659 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate positive business and work ethics with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1661 | TASK: Distinguish between personal values and goals |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1660 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to distinguish between personal values and goals with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1662 | TASK: Evaluate how values and goals are displayed as a work ethic |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1661 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to evaluate how values and goals are displayed as a work ethic with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1663 | TASK: Explain how initiatives and the willingness to learn new information impact interpersonal relationships in the workplace |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1662 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain how initiatives and the willingness to learn new information impact interpersonal relationships in the workplace with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1664 | TASK: Demonstrate dependable punctuality and to adhere to a work schedule and deadlines |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1663 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate dependable punctuality and to adhere to a work schedule and deadlines with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1665 | TASK: Express feelings and ideas in an appropriate manner for the workplace |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1664 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to express feelings and ideas in an appropriate manner for the workplace with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1666 | TASK: Demonstrate appropriate manners for accepting/giving feedback and evaluation in employer/employee interactions |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1665 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate appropriate manners for accepting/giving feedback and evaluation in employer/employee interactions with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1671 | TASK: Convey the rights/responsibilities electronic communications usage to the end users |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1670 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to convey the rights/responsibilities electronic communications usage to the end users with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1672 | TASK: Comply with license agreements and copyright laws |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1671 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to comply with license agreements and copyright laws with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1673 | TASK: Compare the rights of an organization with the rights of users of electronic communications |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1672 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to compare the rights of an organization with the rights of users of electronic communications with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1680 | TASK: Demonstrate the comprehension of basic computer mathematics |
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1679 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate the comprehension of basic computer mathematics with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1681 | TASK: Explain the function of general mathematics as it relates to computer hardware |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1680 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain the function of general mathematics as it relates to computer hardware with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1685 | TASK: Perform binary, octal, decimal, and hexadecimal number conversions to solve problems with hardware configuration |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1684 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to perform binary, octal, decimal, and hexadecimal number conversions to solve problems with hardware configuration with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1690 | TASK: Describe the development/evolution of the computer |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1689 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe the development/evolution of the computer with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1691 | TASK: Describe a computer, it's components and their functions |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1690 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe a computer, it's components and their functions with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1692 | TASK: Explain the historical evolution of the computer |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1691 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain the historical evolution of the computer with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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1695 | TASK: Explain how the development of computers has impacted modern life |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1694 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain how the development of computers has impacted modern life with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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Task Number |
Computer Information Systems Task and Purpose |
CIS/CS Prerequisite Tasks and Safety Factors | |
2100 | TASK: Create, modify, compile, and execute computer algorithms from an open source |
Prerequisite Tasks: Completed more than 270 hours of study within the computer science discipline relating to this major task. Student individually documented evidence of prior research including interdisciplinary research projects. Successfully completed all teacher assignments and projects including the benchmark tasks from 2101 to 2145 inclusive. Additional tasks will apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given an introduction to computer programming and several code examples, the student will be able to create, modify, compile, and execute computer algorithms from an open source with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2101 | TASK: Recall every line of code within the source algorithm |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task number: 2100. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given an introduction and a fundamental Hello-World algorithm, the student will be able to recall every line of code within the source algorithm with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2102 | TASK: Label and define major sections of an algorithm |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 and 2101. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given an introduction and a functional algorithm, the student will be able to label and define major sections of an algorithm with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2103 | TASK: Underline or highlight built-in commands/functions |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2102 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given a lecture/demonstration and a functional algorithm, the student will be able to underline or highlight built-in commands/functions with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2104 | TASK: Underline or highlight literals |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2103 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given a lecture/demonstration and a functional algorithm, the student will be able to underline or highlight literals with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2105 | TASK: Underline or highlight primitive variables |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2104 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given a lecture/demonstration and a functional algorithm, the student will be able to underline or highlight primitive variables with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2106 | TASK: Underline or highlight data structures when defined |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2105 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given a lecture/demonstration and a functional algorithm, the student will be able to underline or highlight data structures when defined with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2107 | TASK: Underline or highlight value parameters |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2106 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given a lecture/demonstration and an algorithm with programmer-defined functions or objects, the student will be able to underline or highlight value parameters with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2108 | TASK: Underline or highlight reference parameters |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2107 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given a lecture/demonstration and an algorithm with programmer-defined functions or objects, the student will be able to underline or highlight reference parameters with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2109 | TASK: Underline or highlight function prototypes |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2108 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given a lecture/demonstration and an algorithm with programmer-defined functions or objects, the student will be able to underline or highlight function prototypes with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2110 | TASK: Locate all syntax errors |
Prerequisite Tasks: Completed more than five (5) hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2109 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given a lecture/demonstration and an algorithm with grammar errors, the student will be able to locate all syntax errors with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2111 | TASK: Discuss various side-effects that may occur |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2110 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given a lecture/demonstration and an algorithm with known semantic errors, the student will be able to discuss various side-effects that may occur with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2112 | TASK: Restate major sections of an algorithm |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2111 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given a lecture/demonstration and a functional algorithm, the student will be able to restate major sections of an algorithm with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2113 | TASK: Explain built-in commands/functions |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2112 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given a lecture/demonstration and a functional algorithm, the student will be able to explain built-in commands/functions with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2114 | TASK: Describe literals |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2113 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given a lecture/demonstration and a functional algorithm, the student will be able to describe literals with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2115 | TASK: Recognize primitive variables |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2114 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given a lecture/demonstration and a functional algorithm, the student will be able to recognize primitive variables with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2116 | TASK: Review data structures when defined |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2115 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given a lecture/demonstration and a functional algorithm, the student will be able to review data structures when defined with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2117 | TASK: Identify value parameters |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2116 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given a lecture/demonstration and an algorithm with programmer-defined functions or objects, the student will be able to identify value parameters with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2118 | TASK: Identify reference parameters |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2117 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given a lecture/demonstration and an algorithm with programmer-defined functions or objects, the student will be able to identify reference parameters with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2119 | TASK: Describe function prototypes |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2118 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given a lecture/demonstration and an algorithm with programmer-defined functions or objects, the student will be able to describe function prototypes with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2120 | TASK: Practice correcting syntax errors |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2119 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given a lecture/demonstration and an algorithm with grammar errors, the student will be able to practice correcting syntax errors with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2121 | TASK: Interpret various side-effects |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2120 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given a lecture/demonstration and an algorithm with known semantic errors, the student will be able to interpret various side-effects with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2122 | TASK: Apply major sections of an algorithm |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2121 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given a lecture/demonstration and a functional algorithm, the student will be able to apply major sections of an algorithm with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2123 | TASK: Use built-in commands/functions |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2122 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given a lecture/demonstration and a functional algorithm, the student will be able to use built-in commands/functions with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2124 | TASK: Employ literals |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2123 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given a lecture/demonstration and a functional algorithm, the student will be able to employ literals with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2125 | TASK: Assign primitive variables a literal value |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2124 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given a lecture/demonstration and a functional algorithm, the student will be able to assign primitive variables a literal value with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2126 | TASK: Illustrate data structures as defined |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2125 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given a lecture/demonstration and a functional algorithm, the student will be able to illustrate data structures as defined with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2127 | TASK: Use value parameters |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2126 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given a lecture/demonstration and an algorithm with programmer-defined functions or objects, the student will be able to use value parameters with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2128 | TASK: Use reference parameters |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2127 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given a lecture/demonstration and an algorithm with programmer-defined functions or objects, the student will be able to use reference parameters with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2129 | TASK: Apply function prototypes |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2128 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given a lecture/demonstration and an algorithm with programmer-defined functions or objects, the student will be able to apply function prototypes with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2130 | TASK: Correct all syntax errors |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2129 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given a lecture/demonstration and an algorithm with grammar errors, the student will be able to correct all syntax errors with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2131 | TASK: Question various side-effects |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2130 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given a lecture/demonstration and an algorithm with known semantic errors, the student will be able to question various side-effects with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2132 | TASK: Compare major sections of an algorithm |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2131 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given a lecture/demonstration and a functional algorithm, the student will be able to compare major sections of an algorithm with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2133 | TASK: Criticize built-in commands/functions |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2132 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given a lecture/demonstration and a functional algorithm, the student will be able to criticize built-in commands/functions with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2134 | TASK: Appraise and minimize the use literals |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2133 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given a lecture/demonstration and a functional algorithm, the student will be able to appraise and minimize the use literals with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2135 | TASK: Experiment with variable assignments |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2134 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given a lecture/demonstration and a functional algorithm, the student will be able to experiment with variable assignments with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2136 | TASK: Distinguish data structures from simple variables |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2135 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given a lecture/demonstration and a functional algorithm, the student will be able to distinguish data structures from simple variables with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2137 | TASK: Analyze value parameters |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2136 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given a lecture/demonstration and an algorithm with programmer-defined functions or objects, the student will be able to analyze value parameters with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2138 | TASK: Analyze reference parameters |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2137 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given a lecture/demonstration and an algorithm with programmer-defined functions or objects, the student will be able to analyze reference parameters with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2139 | TASK: Analyze function prototypes and various compiler directives |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2138 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given a lecture/demonstration and an algorithm with programmer-defined functions or objects, the student will be able to analyze function prototypes and various compiler directives with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2140 | TASK: Review and illustrate the presented model |
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2139 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given an instructor defined programming project(s) with an algorithmic solution, the student will be able to Review and illustrate the presented model with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2141 | TASK: Trace, question, and inspect the algorithm(s) |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2140 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given an instructor defined programming project(s) with an algorithmic solution, the student will be able to trace, question, and inspect the algorithm(s) with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2142 | TASK: Analyze and propose improvements for the project |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2141 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given an instructor defined programming project(s) with an algorithmic solution, the student will be able to analyze and propose improvements for the project with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2143 | TASK: Examine and develop a complete software model |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2142 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given an instructor defined programming project(s) and a related algorithm skeleton(s), the student will be able to examine and develop a complete software model with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2144 | TASK: Create an accurate and functional software model |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2143 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given an instructor defined programming project(s) and a related algorithm skeleton(s), the student will be able to create an accurate and functional software model with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2145 | TASK: Create an accurate and functional software model |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2144 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Final Draft): Given an instructor defined programming project(s), the student will be able to create an accurate and functional software model with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2149 | TASK: Demonstrate correct use of terminology in program comments |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2148 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a student presentation and research evidence of a major programming project, the student will be able to demonstrate correct use of terminology in program comments with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2150 | TASK: Question the representation of text and numbers (literals) within an algorithm |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2149 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a student presentation and research evidence of a major programming project, the student will be able to question the representation of text and numbers (literals) within an algorithm with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2151 | TASK: Discuss data types |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2150 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a student presentation and research evidence of a major programming project, the student will be able to discuss data types with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2152 | TASK: Illustrate the execution of a program |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2151 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a student presentation and research evidence of a major programming project, the student will be able to illustrate the execution of a program with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2153 | TASK: Discuss various programming design techniques and styles |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2152 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a student presentation and research evidence of a major programming project, the student will be able to discuss various programming design techniques and styles with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2154 | TASK: Describe programming statements for output and input |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2153 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a student presentation and research evidence of a major programming project, the student will be able to describe programming statements for output and input with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2155 | TASK: Restate the process for declaring constants and variables |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2154 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a student presentation and research evidence of a major programming project, the student will be able to restate the process for declaring constants and variables with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2156 | TASK: Explain the scope of variables and subroutines |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2155 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a student presentation and research evidence of a major programming project, the student will be able to explain the scope of variables and subroutines with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2157 | TASK: Differentiate between structured programming and object-oriented programming |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2156 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a student presentation and research evidence of a major programming project, the student will be able to differentiate between structured programming and object-oriented programming with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2158 | TASK: Illustrate the use of any data structure within their project |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2157 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a student presentation and research evidence of a major programming project, the student will be able to illustrate the use of any data structure within their project with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2159 | TASK: Describe the program model and results |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2158 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a student presentation and research evidence of a major programming project, the student will be able to describe the program model and results with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2160 | TASK: Recognize artificial intelligence (hereby abbreviated as AI) |
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2159 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to related models of intelligent behavior, the student will be able to recognize artificial intelligence (hereby abbreviated as AI) with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2161 | TASK: Identify natural languages |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2160 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to related models of intelligent behavior, the student will be able to identify natural languages with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2162 | TASK: Review knowledge-based systems |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2161 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to related models of intelligent behavior, the student will be able to review knowledge-based systems with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2163 | TASK: Explain machine learning |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2162 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to related models of intelligent behavior, the student will be able to explain machine learning with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2164 | TASK: Describe AI in game playing and searching |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2163 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to related models of intelligent behavior, the student will be able to describe AI in game playing and searching with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2165 | TASK: Describe AI in nature and robotics |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2164 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to related models of intelligent behavior, the student will be able to describe AI in nature and robotics with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2166 | TASK: Describe AI in vision and speech |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2165 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to related models of intelligent behavior, the student will be able to describe AI in vision and speech with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2167 | TASK: Dramatize the myth(s) of intelligent behavior |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2166 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to related models of intelligent behavior, the student will be able to dramatize the myth(s) of intelligent behavior with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2170 | TASK: Describe the relationship of computers within society |
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2169 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a current technology article relating to the limits of computing, the student will be able to describe the relationship of computers within society with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2171 | TASK: Calculate the efficiency of an algorithm |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2170 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a current technology article relating to the limits of computing, the student will be able to calculate the efficiency of an algorithm with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2172 | TASK: Describe the demand for parallel processing |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2171 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a current technology article relating to the limits of computing, the student will be able to describe the demand for parallel processing with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2173 | TASK: Illustrate the concept of parallel processing |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2172 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a current technology article relating to the limits of computing, the student will be able to illustrate the concept of parallel processing with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2174 | TASK: Recognize computationally intensive & hard problems |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2173 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a current technology article relating to the limits of computing, the student will be able to recognize computationally intensive & hard problems with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2175 | TASK: Identify unsolvable problems for the computer |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2174 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a current technology article relating to the limits of computing, the student will be able to identify unsolvable problems for the computer with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2180 | TASK: Correct errors by making appropriate changes and rechecking the program to ensure that the desired results are produced |
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2179 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to correct errors by making appropriate changes and rechecking the program to ensure that the desired results are produced with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2181 | TASK: Conduct trial executions of programs & software applications to be sure they will produce the desired information and that the instructions are correct |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2180 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to conduct trial executions of programs & software applications to be sure they will produce the desired information and that the instructions are correct with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2182 | TASK: Compile and write documentation of program development and subsequent revisions, inserting comments in the coded instructions so others can understand the program |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2181 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to compile and write documentation of program development and subsequent revisions, inserting comments in the coded instructions so others can understand the program with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2183 | TASK: Write, update, & maintain computer programs or software packages to handle specific jobs such as tracking inventory, storing or retrieving data, or controlling other equipment |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2182 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to write, update, & maintain computer programs or software packages to handle specific jobs such as tracking inventory, storing or retrieving data, or controlling other equipment with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2184 | TASK: Consult with teachers, engineers, and technical personnel to clarify program intent, identify problems, and suggest changes |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2183 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to consult with teachers, engineers, and technical personnel to clarify program intent, identify problems, and suggest changes with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2185 | TASK: Perform or direct revision, repair, or expansion of existing programs to increase operating efficiency or adapt to new requirements |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2184 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to perform or direct revision, repair, or expansion of existing programs to increase operating efficiency or adapt to new requirements with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2186 | TASK: Write, analyze, review, and rewrite programs, using work-flow chart and diagram, and applying knowledge of computer capabilities, subject matter, and symbolic logic |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2185 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to write, analyze, review, and rewrite programs, using work-flow chart and diagram, and applying knowledge of computer capabilities, subject matter, and symbolic logic with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2187 | TASK: Write or contribute to instructions or manuals to guide end users |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2186 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to write or contribute to instructions or manuals to guide end users with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2188 | TASK: Investigate whether networks, workstations, the central processing unit of the system, or peripheral equipment are responding to a program's instructions |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2187 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to investigate whether networks, workstations, the central processing unit of the system, or peripheral equipment are responding to a program's instructions with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2189 | TASK: Prepare detailed work-flow charts and diagrams that describe input, output, and logical operation, and convert them into a series of instructions coded in a computer language(s) |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2188 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to prepare detailed work-flow charts and diagrams that describe input, output, and logical operation, and convert them into a series of instructions coded in a computer language(s) with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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Task Number |
Computer Information Systems Task and Purpose |
CIS/CS Prerequisite Tasks and Safety Factors | |
2200 | TASK: Create algorithms utilizing control statements, functions, linear data structures, and file input/output operations |
Prerequisite Tasks: Individually practiced tasks from 2101 to 2145 inclusive. Completed more than 20 hours of study within the computer science discipline relating to this task and to the subgroup immediately below. Student documented evidence of prior research including an interdisciplinary research project(s). Successfully completed all teacher assignments and projects including task numbers listed below. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a demonstration and lectures on fundamentals of programming, the student will be able to create algorithms utilizing control statements, functions, linear data structures, and file input/output operations with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2201 | TASK: Discuss the history of selected programming languages |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task number: 2200. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to computers and programming languages, the student will be able to discuss the history of selected programming languages with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2202 | TASK: Describe the program development life cycle (PDLC) |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 and 2201. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to computers and programming languages, the student will be able to describe the program development life cycle (PDLC) with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2203 | TASK: Write basic algorithms for console output |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2202 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to computers and programming languages, the student will be able to write basic algorithms for console output with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2204 | TASK: Develop algorithms using command-line tools on selected OSs |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2203 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to computers and programming languages, the student will be able to develop algorithms using command-line tools on selected OSs with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2205 | TASK: Solve practical problems logically |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2204 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction or demonstration on computational thinking, the student will be able to solve practical problems logically with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2206 | TASK: Declare and use primitive variables to store data |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2205 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction or demonstration on computational thinking, the student will be able to declare and use primitive variables to store data with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2207 | TASK: Write algorithms to perform simple calculations |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2206 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction or demonstration on computational thinking, the student will be able to write algorithms to perform simple calculations with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2208 | TASK: Practice commenting code, proper naming conventions, and correct programming style |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2207 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction or demonstration on computational thinking, the student will be able to practice commenting code, proper naming conventions, and correct programming style with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2209 | TASK: Debug code by identifying syntax errors, run-time errors, and semantic/logic errors |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2208 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction or demonstration on computational thinking, the student will be able to debug code by identifying syntax errors, run-time errors, and semantic/logic errors with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2210 | TASK: Choose among two or more alternate execution paths within any algorithm |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2209 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture or demonstration of algorithmic solutions implementing selection/branch statements, the student will be able to choose among two or more alternate execution paths within any algorithm with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2211 | TASK: Declare then use Boolean (bool) types |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2210 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture or demonstration of algorithmic solutions implementing selection/branch statements, the student will be able to declare then use Boolean (bool) types with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2212 | TASK: Write Boolean expressions using proper comparison operators |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2211 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture or demonstration of algorithmic solutions implementing selection/branch statements, the student will be able to write Boolean expressions using proper comparison operators with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2213 | TASK: Combine conditions using logical operators and the rules governing operator precedence/associativity |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2212 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture or demonstration of algorithmic solutions implementing selection/branch statements, the student will be able to combine conditions using logical operators and the rules governing operator precedence/associativity with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2214 | TASK: Implement selection control using switch statements |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2213 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture or demonstration of algorithmic solutions implementing selection/branch statements, the student will be able to implement selection control using switch statements with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2215 | TASK: Write and compile algorithms to accurately control the repeated execution of a block of statements |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2214 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to loops and iterative processing, the student will be able to write and compile algorithms to accurately control the repeated execution of a block of statements with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2216 | TASK: Implement and control a loop with a user confirmation or sentinel values |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2215 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to loops and iterative processing, the student will be able to implement and control a loop with a user confirmation or sentinel values with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2217 | TASK: Write various loops using 'while', 'do-while', and 'for' statements |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2216 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to loops and iterative processing, the student will be able to write various loops using 'while', 'do-while', and 'for' statements with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2218 | TASK: Process and manage large input from a file using a loop |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2217 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to loops and iterative processing, the student will be able to process and manage large input from a file using a loop with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2219 | TASK: Examine and trace nested loops |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2218 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to loops and iterative processing, the student will be able to examine and trace nested loops with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2220 | TASK: Assemble a library of programmer defined functions for the purpose of modular algorithm development |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2219 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to basic functions, the student will be able to assemble a library of programmer defined functions for the purpose of modular algorithm development with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2221 | TASK: Define functions that return a value and 'void' functions |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2220 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to basic functions, the student will be able to define functions that return a value and 'void' functions with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2222 | TASK: Declare & invoke functions with arguments as well as function overloading |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2221 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to basic functions, the student will be able to declare & invoke functions with arguments as well as function overloading with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2223 | TASK: Implement function prototypes for function headers |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2222 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to basic functions, the student will be able to implement function prototypes for function headers with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2224 | TASK: Create header files in order to reuse functions |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2223 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to basic functions, the student will be able to create header files in order to reuse functions with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2225 | TASK: Design algorithms using function abstraction and step-wise refinement |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2224 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to advanced function features, the student will be able to design algorithms using function abstraction and step-wise refinement with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2226 | TASK: Pass arguments to a function by value and by reference |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2225 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to advanced function features, the student will be able to pass arguments to a function by value and by reference with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2227 | TASK: Differentiate between pass-by-value and pass-by-reference |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2226 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to advanced function features, the student will be able to differentiate between pass-by-value and pass-by-reference with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2228 | TASK: Determine the scope of local and global variables |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2227 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to advanced function features, the student will be able to determine the scope of local and global variables with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2229 | TASK: Create functions with default arguments |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2228 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to advanced function features, the student will be able to create functions with default arguments with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2230 | TASK: Create a linear and sequential data structure or array(s) capable of storing a large number of values within an algorithm(s) |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2229 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a fundamental review of linear arrays, the student will be able to create a linear and sequential data structure or array(s) capable of storing a large number of values within an algorithm(s) with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2231 | TASK: Declare an array within an algorithm(s) and describe the necessity while programming |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2230 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a fundamental review of linear arrays, the student will be able to declare an array within an algorithm(s) and describe the necessity while programming with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2232 | TASK: Initialize and index (via coding) individual elements within an array |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2231 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a fundamental review of linear arrays, the student will be able to initialize and index (via coding) individual elements within an array with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2233 | TASK: Develop and invoke functions with array arguments |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2232 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a fundamental review of linear arrays, the student will be able to develop and invoke functions with array arguments with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2234 | TASK: Search and sort array elements |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2233 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a fundamental review of linear arrays, the student will be able to search and sort array elements with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2235 | TASK: Create multidimensional arrays (tables, cubes, ...) capable of storing a large number of values within an algorithm(s) |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2234 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a fundamental analysis of multidimensional arrays, the student will be able to create multidimensional arrays (tables, cubes, ...) capable of storing a large number of values within an algorithm(s) with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2236 | TASK: Declare, initialize, and access elements within a two-dimensional array |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2235 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a fundamental analysis of multidimensional arrays, the student will be able to declare, initialize, and access elements within a two-dimensional array with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2237 | TASK: Trace index variables within a loop and nested loop(s) as elements are referenced in a multidimensional array |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2236 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a fundamental analysis of multidimensional arrays, the student will be able to trace index variables within a loop and nested loop(s) as elements are referenced in a multidimensional array with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2238 | TASK: Pass two-dimensional arrays to functions |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2237 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a fundamental analysis of multidimensional arrays, the student will be able to pass two-dimensional arrays to functions with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2239 | TASK: Declare multidimensional arrays |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2238 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a fundamental analysis of multidimensional arrays, the student will be able to declare multidimensional arrays with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2240 | TASK: Read & write data from variables and arrays (or from RAM) to a file |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2239 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture or demonstration of file input and output, the student will be able to read & write data from variables and arrays (or from RAM) to a file with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2241 | TASK: Determine if a file exists |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2240 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture or demonstration of file input and output, the student will be able to determine if a file exists with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2242 | TASK: Test for the end of file marker |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2241 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture or demonstration of file input and output, the student will be able to test for the end of file marker with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2243 | TASK: Write data in a specific format |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2242 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture or demonstration of file input and output, the student will be able to write data in a specific format with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2244 | TASK: Open a binary file for modification |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2243 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture or demonstration of file input and output, the student will be able to open a binary file for modification with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2245 | TASK: Research then design data structures and flow of control required for implementing a substantial programming project |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2244 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to research then design data structures and flow of control required for implementing a substantial programming project with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2250 | TASK: Demonstrate program analysis and design |
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2249 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate program analysis and design with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2251 | TASK: List the steps in a program development cycle |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2250 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to list the steps in a program development cycle with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2252 | TASK: Interpret a problem statement and identify program requirements |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2251 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to interpret a problem statement and identify program requirements with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2253 | TASK: Use pseudo-code or a graphical representation to show the structure of a program or module |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2252 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to use pseudo-code or a graphical representation to show the structure of a program or module with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2254 | TASK: Determine input and output |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2253 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to determine input and output with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2255 | TASK: Establish how input will be obtained |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2254 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to establish how input will be obtained with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2256 | TASK: Plan format for output |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2255 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to plan format for output with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2257 | TASK: Choose appropriate data structures |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2256 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to choose appropriate data structures with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2258 | TASK: Select or create algorithms to solve problems with a computer program |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2257 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to select or create algorithms to solve problems with a computer program with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2259 | TASK: Use stepwise refinement to improve design |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2258 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to use stepwise refinement to improve design with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2260 | TASK: Develop a testing plan |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2259 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to develop a testing plan with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2261 | TASK: Write documentation |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2260 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to write documentation with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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Task Number |
Computer Information Systems Task and Purpose |
CIS/CS Prerequisite Tasks and Safety Factors | |
2300 | TASK: Use an editor to create and verify algorithms |
Prerequisite Tasks: Individually practiced tasks from 2101 to 2145 inclusive. Completed more than 20 hours of study within the computer science discipline relating to this task and to the subgroup immediately below. Student documented evidence of prior research including an interdisciplinary research project(s). Successfully completed all teacher assignments and projects including task numbers listed below. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to use an editor to create and verify algorithms with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2301 | TASK: Enter and modify code using an IDE or text editor |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task number: 2300. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to enter and modify code using an IDE or text editor with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2302 | TASK: Compile and execute algorithms |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2300 and 2301. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to compile and execute algorithms with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2303 | TASK: Correct syntax errors |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2300 to 2302 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to correct syntax errors with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2304 | TASK: Follow established documentation standards |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2300 to 2303 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to follow established documentation standards with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2305 | TASK: Use recognized conventions for naming identifiers and formatting code |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2300 to 2304 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to use recognized conventions for naming identifiers and formatting code with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2306 | TASK: Employ debugging strategies to eliminate errors |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2300 to 2305 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to employ debugging strategies to eliminate errors with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2307 | TASK: Access program and language documentation |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2300 to 2306 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to access program and language documentation with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2310 | TASK: Test and debug to verify program operation |
Prerequisite Tasks: Completed more than five (5) hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2300 to 2309 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to test and debug to verify program operation with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2311 | TASK: Test individual program modules |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2300 to 2310 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to test individual program modules with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2312 | TASK: Identify boundary cases and generate appropriate test data |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2300 to 2311 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify boundary cases and generate appropriate test data with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2313 | TASK: Preform integration testing including tests within a program to protect execution from bad input or other run-time errors |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2300 to 2312 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to preform integration testing including tests within a program to protect execution from bad input or other run-time errors with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2314 | TASK: Categorize, identify, and correct errors in code (syntax, logic, and run-time) |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2300 to 2313 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to categorize, identify, and correct errors in code (syntax, logic, and run-time) with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2315 | TASK: Hand-trace code |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2300 to 2314 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to hand-trace code with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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Task Number |
Computer Information Systems Task and Purpose |
CIS/CS Prerequisite Tasks and Safety Factors | |
2400 | TASK: Write code to perform arithmetic calculations |
Prerequisite Tasks: Individually practiced tasks from 2101 to 2145 inclusive. Completed more than 20 hours of study within the computer science discipline relating to this task and to the subgroup immediately below. Student documented evidence of prior research including an interdisciplinary research project(s). Successfully completed all teacher assignments and projects including task numbers listed below. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to write code to perform arithmetic calculations with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2401 | TASK: Identify and use arithmetic operators correctly applying the order of operations |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task number: 2400. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to identify and use arithmetic operators correctly applying the order of operations with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2402 | TASK: Interpret and construct mathematical formulas |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2400 and 2401. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to interpret and construct mathematical formulas with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2403 | TASK: Distinguish between integers and real numbers |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2400 to 2402 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to distinguish between integers and real numbers with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2404 | TASK: Increment and decrement variables |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2400 to 2403 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to increment and decrement variables with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2410 | TASK: Employ modularity in writing programs |
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2400 to 2409 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to employ modularity in writing programs with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2411 | TASK: Call standard library functions |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2400 to 2410 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to call standard library functions with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2412 | TASK: Utilize parameters to pass data into program modules |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2400 to 2411 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to utilize parameters to pass data into program modules with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2413 | TASK: Outline the scope of identifiers within a program and its modules |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2400 to 2412 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to outline the scope of identifiers within a program and its modules with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2414 | TASK: Code modules based on a top-down design |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2400 to 2413 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to code modules based on a top-down design with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2415 | TASK: Write and use modules that return values |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2400 to 2414 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to write and use modules that return values with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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Task Number |
Computer Information Systems Task and Purpose |
CIS/CS Prerequisite Tasks and Safety Factors | |
2500 | TASK: Write code using conditional structures |
Prerequisite Tasks: Individually practiced tasks from 2101 to 2145 inclusive. Completed more than 20 hours of study within the computer science discipline relating to this task and to the subgroup immediately below. Student documented evidence of prior research including an interdisciplinary research project(s). Successfully completed all teacher assignments and projects including task numbers listed below. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to write code using conditional structures with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2501 | TASK: Compare values using relational operators (equal, less than, greater than, ...) |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task number: 2500. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to compare values using relational operators (equal, less than, greater than, ...) with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2502 | TASK: Form complex expressions using logical operators (and, or, not) |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2500 and 2501. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to form complex expressions using logical operators (and, or, not) with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2503 | TASK: Evaluate boolean expressions |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2500 to 2502 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to evaluate boolean expressions with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2504 | TASK: Select an appropriate decision structure for a given situation |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2500 to 2503 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to select an appropriate decision structure for a given situation with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2505 | TASK: Construct decision/branch statements |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2500 to 2504 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to construct decision/branch statements with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2506 | TASK: Use nested decision structures in programs |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2500 to 2505 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to use nested decision structures in programs with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2507 | TASK: Implement multiple-choice decision statements (if/else, switch, case) |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2500 to 2506 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to implement multiple-choice decision statements (if/else, switch, case) with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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Task Number |
Computer Information Systems Task and Purpose |
CIS/CS Prerequisite Tasks and Safety Factors | |
2600 | TASK: Utilize repetition structures |
Prerequisite Tasks: Individually practiced tasks from 2101 to 2145 inclusive. Completed more than 20 hours of study within the computer science discipline relating to this task and to the subgroup immediately below. Student documented evidence of prior research including an interdisciplinary research project(s). Successfully completed all teacher assignments and projects including task numbers listed below. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to utilize repetition structures with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2601 | TASK: Identify various types of repetition structures |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task number: 2600. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify various types of repetition structures with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2602 | TASK: Describe the role of a loop control variable |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2600 and 2601. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe the role of a loop control variable with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2603 | TASK: Explain causes and effects of infinite loops |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2600 to 2602 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain causes and effects of infinite loops with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2604 | TASK: Select an appropriate repetition structure for a given situation |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2600 to 2603 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to select an appropriate repetition structure for a given situation with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2605 | TASK: Use repetition to count and produce totals |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2600 to 2604 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to use repetition to count and produce totals with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2606 | TASK: Design and implement nested loops |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2600 to 2605 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to design and implement nested loops with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2607 | TASK: Create and evaluate a recursive process |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2600 to 2606 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to create and evaluate a recursive process with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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Task Number |
Computer Information Systems Task and Purpose |
CIS/CS Prerequisite Tasks and Safety Factors | |
2700 | TASK: Create algorithms employing basic data structures |
Prerequisite Tasks: Individually practiced tasks from 2101 to 2145 inclusive. Completed more than 20 hours of study within the computer science discipline relating to this task and to the subgroup immediately below. Student documented evidence of prior research including an interdisciplinary research project(s). Successfully completed all teacher assignments and projects including task numbers listed below. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to create algorithms employing basic data structures with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2701 | TASK: Declare numeric, boolean, character, and string data types |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task number: 2700. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to declare numeric, boolean, character, and string data types with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2702 | TASK: Choose the appropriate data type for a given situation |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2700 and 2701. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to choose the appropriate data type for a given situation with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2703 | TASK: Declare and use constants in a program |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2700 to 2702 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to declare and use constants in a program with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2704 | TASK: Write assignment statements for initializing and modifying variables |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2700 to 2703 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to write assignment statements for initializing and modifying variables with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2705 | TASK: Recognize numerical limits of primitive data types |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2700 to 2704 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to recognize numerical limits of primitive data types with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2706 | TASK: Perform manual operations on strings such as concatenation and length |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2700 to 2705 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to perform manual operations on strings such as concatenation and length with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2710 | TASK: Implement arrays in programs |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2700 to 2709 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to implement arrays in programs with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2711 | TASK: Declare and initialize arrays of simple data types |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2700 to 2710 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to declare and initialize arrays of simple data types with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2712 | TASK: Declare and use arrays of user-defined data types |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2700 to 2711 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to declare and use arrays of user-defined data types with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2713 | TASK: Access elements within an array |
Prerequisite Tasks: Completed several hours of study within the computer science and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2700 to 2712 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), and Network & Computer Systems Administrators/Trainees (SOC 15-1142) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science and information technology disciplines (respectively), the student will be able to access elements within an array with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the Institute of Electrical and Electronics Engineers (IEEE or school policy). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2714 | TASK: Manipulate data stored in an array |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2700 to 2713 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to manipulate data stored in an array with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2715 | TASK: Search and sort data in an array |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2700 to 2714 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to search and sort data in an array with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2716 | TASK: Define and use two-dimensional arrays |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2700 to 2715 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to define and use two-dimensional arrays with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2720 | TASK: Declare and use dynamic data structures in programs |
Prerequisite Tasks: Completed more than five (5) hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2700 to 2719 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to declare and use dynamic data structures in programs with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2721 | TASK: Select an appropriate data structure for a given situation such as an array, a linked-list, a stack, a queue, a binary tree, ... |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2700 to 2720 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to select an appropriate data structure for a given situation such as an array, a linked-list, a stack, a queue, a binary tree, ... with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2722 | TASK: Insert into and delete data from a dynamic data structure |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2700 to 2721 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to insert into and delete data from a dynamic data structure with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2723 | TASK: Perform traversals on a dynamic data structure |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2700 to 2722 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to perform traversals on a dynamic data structure with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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Task Number |
Computer Information Systems Task and Purpose |
CIS/CS Prerequisite Tasks and Safety Factors | |
2800 | TASK: Identify methods to input and output information |
Prerequisite Tasks: Individually practiced tasks from 2101 to 2145 inclusive. Completed more than 20 hours of study within the computer science discipline relating to this task and to the subgroup immediately below. Student documented evidence of prior research including an interdisciplinary research project(s). Successfully completed all teacher assignments and projects including task numbers listed below. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify methods to input and output information with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2801 | TASK: Provide user with means to input data such as the console or a GUI |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task number: 2800. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to provide user with means to input data such as the console or a GUI with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2802 | TASK: Use input/output statements in a program |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2800 and 2801. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to use input/output statements in a program with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2803 | TASK: Assign input to variables |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2800 to 2802 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to assign input to variables with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2804 | TASK: Output text with formatting |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2800 to 2803 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to output text with formatting with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2805 | TASK: Use graphics to create images at specified locations |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2800 to 2804 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to use graphics to create images at specified locations with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2810 | TASK: Use external data sources within a program |
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2800 to 2809 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to use external data sources within a program with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2811 | TASK: Input data from a sequential file or database |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2800 to 2810 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to input data from a sequential file or database with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2812 | TASK: Write output to a sequential file or database |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2800 to 2811 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to write output to a sequential file or database with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2813 | TASK: Add data to an existing file |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2800 to 2812 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to add data to an existing file with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2814 | TASK: Write code to update files or database tables |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2800 to 2813 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to write code to update files or database tables with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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Task Number |
Computer Information Systems Task and Purpose |
CIS/CS Prerequisite Tasks and Safety Factors | |
2900 | TASK: Employ object-oriented programming techniques |
Prerequisite Tasks: Individually practiced tasks from 2101 to 2145 inclusive. Completed more than 20 hours of study within the computer science discipline relating to this task and to the subgroup immediately below. Student documented evidence of prior research including an interdisciplinary research project(s). Successfully completed all teacher assignments and projects including task numbers listed below. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to employ object-oriented programming techniques with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2901 | TASK: Make a distinction between an object and a class |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task number: 2900. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to make a distinction between an object and a class with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2902 | TASK: Describe relationships between classes such as an is-a or has-a |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2900 and 2901. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe relationships between classes such as an is-a or has-a with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2903 | TASK: Instantiate objects from existing classes |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2900 to 2902 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to instantiate objects from existing classes with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2904 | TASK: Write appropriate statements to invoke an object's accessor methods |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2900 to 2903 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to write appropriate statements to invoke an object's accessor methods with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2905 | TASK: Change the state of an object by invoking a modifier method |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2900 to 2904 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to change the state of an object by invoking a modifier method with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2906 | TASK: Determine requirements for constructing new objects by reading the API |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2900 to 2905 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to determine requirements for constructing new objects by reading the API with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2907 | TASK: Design a class |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2900 to 2906 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a written project description, the student will be able to design a class with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2908 | TASK: Write a class definition for an original user defined class |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2900 to 2907 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to write a class definition for an original user defined class with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2909 | TASK: Write a definition for a class that extends an existing class |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2900 to 2908 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to write a definition for a class that extends an existing class with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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2910 | TASK: Write a client program that includes user-defined objects |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2900 to 2909 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to write a client program that includes user-defined objects with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300). Suggested Hyperlinks:
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Task Number |
Computer Information Systems Task and Purpose |
CIS/CS Prerequisite Tasks and Safety Factors | |
3100 | TASK: Develop a basic website |
Prerequisite Tasks: Completed more than 270 hours of study within the computer science discipline relating to this major task. Student individually documented evidence of prior research including interdisciplinary research projects. Successfully completed all teacher assignments and projects including the benchmark tasks from 3101 to 3145 inclusive. Additional tasks will apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to web programming, the student will be able to develop a basic website with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3101 | TASK: Identify various browser buttons and drop-down menus |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task number: 3100. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a computer and a common web browser, the student will be able to identify various browser buttons and drop-down menus with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3102 | TASK: Define basic search engine fundamentals |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 and 3101. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a computer and a common web browser with a connection to the Internet, the student will be able to define basic search engine fundamentals with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3103 | TASK: Refine basic search parameters |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3102 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a computer and a common web browser with a connection to the Internet, the student will be able to refine basic search parameters with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3104 | TASK: Evaluate basic web sites |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3103 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a computer and a common web browser with a connection to the Internet, the student will be able to evaluate basic web sites with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3105 | TASK: Identify security on the Internet |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3104 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify security on the Internet with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3106 | TASK: List fundamental human-computer interaction (HCI) concepts |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3105 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to list fundamental human-computer interaction (HCI) concepts with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3107 | TASK: Identify elements of user-friendly web sites |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3106 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify elements of user-friendly web sites with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3108 | TASK: Create an essential web script framework |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3107 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a computer, a common text editor, and a web browser, the student will be able to create an essential web script framework with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3109 | TASK: Design a user-friendly web site |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3108 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a large sheet of paper and color markers, the student will be able to design a user-friendly web site with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3110 | TASK: Create a user-friendly web page(s) |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3109 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to create a user-friendly web page(s) with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3111 | TASK: Identify elements of user-friendly software |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3110 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify elements of user-friendly software with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3112 | TASK: Design a user-interface for a program |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3111 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), and Computer and Information Systems Managers/Trainees (SOC 11-3021) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to design a user-interface for a program with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3113 | TASK: Document techniques implemented on a web site |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3112 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to document techniques implemented on a web site with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3114 | TASK: Demonstrate correct use of terminology in web development |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3113 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate correct use of terminology in web development with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3115 | TASK: Verbally explain the characteristics of a good web site |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3114 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), and Computer and Information Systems Managers/Trainees (SOC 11-3021) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to verbally explain the characteristics of a good web site with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3116 | TASK: List the characteristics of a good web site |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3115 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to list the characteristics of a good web site with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3117 | TASK: Reveal the HTML code page source |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3116 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a common web browser and a random online web page(s), the student will be able to reveal the HTML code page source with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3118 | TASK: Identify the document type definition (or DTD) in use |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3117 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a common web browser and a random online web page(s), the student will be able to identify the document type definition (or DTD) in use with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3119 | TASK: Define all attributes and elements as presented |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3118 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a standard DTD as transitional or strict, the student will be able to define all attributes and elements as presented with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3120 | TASK: Underline the HTML skeleton |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3119 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a random web page and corresponding HTML code source, the student will be able to underline the HTML skeleton with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3121 | TASK: Examine the relationship of commands within HTML and XHTML as presented |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3120 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a several valid web page code sources, the student will be able to examine the relationship of commands within HTML and XHTML as presented with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3122 | TASK: Use HTML and XHTML tags |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3121 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to use HTML and XHTML tags with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3123 | TASK: Read styles and markup within HTML |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3122 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to read styles and markup within HTML with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3124 | TASK: Create a web page from a storyboard design |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3123 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to create a web page from a storyboard design with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3125 | TASK: Publish a web site locally |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3124 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to publish a web site locally with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3126 | TASK: Evaluate and proof a web site |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3125 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to evaluate and proof a web site with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3127 | TASK: Research user interactivity |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3126 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to research user interactivity with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3128 | TASK: Use various web development tools |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3127 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to use various web development tools with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3129 | TASK: Correct all syntax errors within the related code using a transitional evaluation |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3128 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a free online HTML validation service from W3C, the student will be able to correct all syntax errors within the related code using a transitional evaluation with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3130 | TASK: Correct all syntax errors within the related code using a strict evaluation |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3129 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a free online XHTML validation service from W3C, the student will be able to correct all syntax errors within the related code using a strict evaluation with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3131 | TASK: Develop HTML/CSS web pages/sites |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3130 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to develop HTML/CSS web pages/sites with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3132 | TASK: Evaluate web sites for functionality |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3131 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to evaluate web sites for functionality with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3133 | TASK: Correct all syntax errors within the related code using a HTML 5 document type evaluation |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3132 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a free online CSS validation service from W3C, the student will be able to correct all syntax errors within the related code using a HTML 5 document type evaluation with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3134 | TASK: Create background watermarks for readability |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3133 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to create background watermarks for readability with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3135 | TASK: Criticize the graphical user interface |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3134 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an online HTML form, the student will be able to criticize the graphical user interface with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3136 | TASK: Describe and discuss the form re-entry method used |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3135 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an online HTML form, the student will be able to describe and discuss the form re-entry method used with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3137 | TASK: Analyze various data input filters implemented |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3136 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an online HTML form and corresponding graphical user interface(s), the student will be able to analyze various data input filters implemented with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3138 | TASK: Recognize effective user interfaces for data collection |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3137 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a form re-entry scenario and working code examples, the student will be able to recognize effective user interfaces for data collection with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3139 | TASK: Write a program that validates and preserves the integrity of user input/data |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3138 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a basic PHP/HTML form example, the student will be able to write a program that validates and preserves the integrity of user input/data with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3140 | TASK: Evaluate and rank the effectiveness of a web site |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3139 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to evaluate and rank the effectiveness of a web site with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3141 | TASK: Develop PHP/MySQL templates for web sites |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3140 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to develop PHP/MySQL templates for web sites with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3142 | TASK: Improve upon all web-code examples presented |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3141 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to improve upon all web-code examples presented with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3143 | TASK: Design a functional web site application |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3142 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a sample of a PHP/MySQL program and a brief project description, the student will be able to design a functional web site application with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3144 | TASK: Write a program supporting a research project |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3143 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given an introduction to PHP/MySQL and several online sources, the student will be able to write a program supporting a research project with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3145 | TASK: Successfully complete a major web development research project |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3144 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to successfully complete a major web development research project with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3810 | TASK: Determine and manage issues that affect internet site functionality |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3809 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to determine and manage issues that affect internet site functionality with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3811 | TASK: Evaluate performance issues including bandwidth, Internet connection types, pages taking to long to load, and resolution of graphic files |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3810 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to evaluate performance issues including bandwidth, Internet connection types, pages taking to long to load, and resolution of graphic files with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3812 | TASK: Identify and explain security issues including authentication, permissions, and data encryption |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3811 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify and explain security issues including authentication, permissions, and data encryption with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3813 | TASK: Describe and contrast various types of caching |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3812 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe and contrast various types of caching with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3820 | TASK: Utilize different types of search indexes |
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3819 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to utilize different types of search indexes with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3821 | TASK: Index a site for a search |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3820 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to index a site for a search with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3822 | TASK: Use Internet and Intranet search engines |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3821 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to use Internet and Intranet search engines with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3823 | TASK: Compare and contrast differences between search engines and directories |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3822 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to compare and contrast differences between search engines and directories with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3824 | TASK: Explain Meta search engines |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3823 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain Meta search engines with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3825 | TASK: Explain Spider search engines |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3824 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain Spider search engines with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3830 | TASK: Outline the infrastructure needed to support an internet client |
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3829 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to outline the infrastructure needed to support an internet client with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3831 | TASK: Demonstrate knowledge of client operating systems and web server platforms |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3830 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate knowledge of client operating systems and web server platforms with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3832 | TASK: Explain the importance of operating systems and web server platforms |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3831 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain the importance of operating systems and web server platforms with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3833 | TASK: Define the significance of network connections, web browsers, email clients, hardware platforms, DHCP, and client software configurations |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3832 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to define the significance of network connections, web browsers, email clients, hardware platforms, DHCP, and client software configurations with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3840 | TASK: Configure web browsers and other Internet/Intranet clients |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3839 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to configure web browsers and other Internet/Intranet clients with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3841 | TASK: Configure web browsers, secure FTP clients, SSH/Telnet clients, Email client, and universal clients |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3840 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to configure web browsers, secure FTP clients, SSH/Telnet clients, Email client, and universal clients with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3842 | TASK: Identify and explain the most appropriate time to use secure FTP clients, SSH/Telnet clients, Email client, and universal clients |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3841 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify and explain the most appropriate time to use secure FTP clients, SSH/Telnet clients, Email client, and universal clients with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3843 | TASK: Illustrate the correct use of the basic commands for secure FTP clients, SSH/Telnet clients, Email client, and universal clients |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3842 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to illustrate the correct use of the basic commands for secure FTP clients, SSH/Telnet clients, Email client, and universal clients with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3850 | TASK: Administer Internet/Intranet sites |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3849 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to administer Internet/Intranet sites with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3851 | TASK: Reset passwords |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3850 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to reset passwords with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3852 | TASK: Configure user permissions |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3851 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to configure user permissions with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3853 | TASK: Post content to a server |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3852 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to post content to a server with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3860 | TASK: Differentiate between popular client-side and server side programming languages and terms |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3859 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to differentiate between popular client-side and server side programming languages and terms with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3861 | TASK: Explain when to use languages such as Java, JavaScript, XML, ASP, XSL, DTD, JSP, Perl, PHP |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3860 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain when to use languages such as Java, JavaScript, XML, ASP, XSL, DTD, JSP, Perl, PHP with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3862 | TASK: Indicate when languages are executed |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3861 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to indicate when languages are executed with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3863 | TASK: Explain API, CGI script, SQL, client-side scripting, and server-side scripting |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3862 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain API, CGI script, SQL, client-side scripting, and server-side scripting with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3870 | TASK: Create HTML pages using a standard text editor |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3869 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to create HTML pages using a standard text editor with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3871 | TASK: Originate the code for simple tables, headings, and forms |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3870 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to originate the code for simple tables, headings, and forms with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3872 | TASK: Explain the importance of page compatibility between browsers |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3871 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain the importance of page compatibility between browsers with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3873 | TASK: Explain the importance of creating cross-browser coding in HTML tier models |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3872 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain the importance of creating cross-browser coding in HTML tier models with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3874 | TASK: Create Cascading Style Sheets (CSS), Extensible Stylesheet Language, DHTML, XHTML code |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3873 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to create Cascading Style Sheets (CSS), Extensible Stylesheet Language, DHTML, XHTML code with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3875 | TASK: Demonstrate knowledge of page layout principles in design of pages |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3874 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate knowledge of page layout principles in design of pages with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3876 | TASK: Code Meta-Tags properly |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3875 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to code Meta-Tags properly with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3880 | TASK: Identify when to use various multimedia extensions, plug-ins, and multimedia formats |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3879 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify when to use various multimedia extensions, plug-ins, and multimedia formats with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3881 | TASK: Demonstrate the appropriate use of Quick Time, Shockwave, Real-Player, and Windows Media Player in adding multimedia to a website |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3880 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate the appropriate use of Quick Time, Shockwave, Real-Player, and Windows Media Player in adding multimedia to a website with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3882 | TASK: Demonstrate when to use image and file formats such as GIF, JPEG, PNG, PDF, TIFF, BMP, MOV, and AVI |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3881 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate when to use image and file formats such as GIF, JPEG, PNG, PDF, TIFF, BMP, MOV, and AVI with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3890 | TASK: Identify and explain common formats used to deliver content and popular tools to connect a web server to a database |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3889 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify and explain common formats used to deliver content and popular tools to connect a web server to a database with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3891 | TASK: Explain the purpose and correct use of file formats such as XML and WML |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3890 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain the purpose and correct use of file formats such as XML and WML with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3892 | TASK: Explain the purpose and correct use of tools such as PHP, Perl, ASP, ADBC and JDBC (considering ODBC) |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3891 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain the purpose and correct use of tools such as PHP, Perl, ASP, ADBC and JDBC (considering ODBC) with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3910 | TASK: Outline the core components of the Internet infrastructure |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3900 to 3909 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to outline the core components of the Internet infrastructure with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3911 | TASK: Identify problems with Internet connectivity from source to destination for various types of servers such as Email, web, secure FTP, news, proxy, caching or DNS |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3900 to 3910 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify problems with Internet connectivity from source to destination for various types of servers such as Email, web, secure FTP, news, proxy, caching or DNS with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3912 | TASK: Describe the use of Internet domain names and DNS |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3900 to 3911 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe the use of Internet domain names and DNS with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3913 | TASK: Describe the capabilities of popular remote access protocols |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3900 to 3912 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe the capabilities of popular remote access protocols with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3914 | TASK: Describe how various protocols or services apply to their function of their corresponding server |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3900 to 3913 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe how various protocols or services apply to their function of their corresponding server with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3915 | TASK: Identify when to use various diagnostic tools such as Ping or IP-Configuration software for resolving Internet problems |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3900 to 3914 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify when to use various diagnostic tools such as Ping or IP-Configuration software for resolving Internet problems with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3916 | TASK: Create a logic diagram and explain each of the Internet components from the client to the server |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3900 to 3915 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to create a logic diagram and explain each of the Internet components from the client to the server with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3920 | TASK: Assess and describe various Internet security concepts |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3900 to 3919 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to assess and describe various Internet security concepts with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3921 | TASK: Explain concepts such as access control, authentication, encryption, secure socket layers, access security tools, auditing, and secure electronic transactions |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3900 to 3920 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain concepts such as access control, authentication, encryption, secure socket layers, access security tools, auditing, and secure electronic transactions with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3922 | TASK: Discriminate between normal and suspicious network activities such as multiple log-in attempts |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3900 to 3921 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to discriminate between normal and suspicious network activities such as multiple log-in attempts with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3923 | TASK: Choose between various methods for intrusion detection |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3900 to 3922 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to choose between various methods for intrusion detection with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3924 | TASK: Describe the proper instances to use anti-virus software for server, client, and network protection |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3900 to 3923 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe the proper instances to use anti-virus software for server, client, and network protection with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3925 | TASK: Describe how firewalls are used to protect private networks |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3900 to 3924 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe how firewalls are used to protect private networks with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3927 | TASK: Interpret various authentication/encryption technologies |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3900 to 3926 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to interpret various authentication/encryption technologies with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3930 | TASK: Identify and describe various e-business and e-commerce terms and concepts |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3900 to 3929 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify and describe various e-business and e-commerce terms and concepts with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3931 | TASK: Compare and contrast Private Network, Intranet, Extranet, and Internet |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3900 to 3930 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to compare and contrast Private Network, Intranet, Extranet, and Internet with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3932 | TASK: Compose a formal explanation of the current types of e-business models currently being applied |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3900 to 3931 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to compose a formal explanation of the current types of e-business models currently being applied with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3933 | TASK: Identify key factors, such as geographic location and public relations, relating to strategic marketing considerations as they relate to launching an e-business initiative |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3900 to 3932 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify key factors, such as geographic location and public relations, relating to strategic marketing considerations as they relate to launching an e-business initiative with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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3934 | TASK: Identify key factors, such as intellectual property rights, privacy and jurisdiction, relating to legal and regulatory considerations when planning e-business solutions |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3900 to 3933 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify key factors, such as intellectual property rights, privacy and jurisdiction, relating to legal and regulatory considerations when planning e-business solutions with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303). Suggested Hyperlinks:
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Task Number |
Computer Information Systems Task and Purpose |
CIS/CS Prerequisite Tasks and Safety Factors | |
4100 | TASK: Research the foundations of video game development |
Prerequisite Tasks: Completed more than 270 hours of study within the computer science discipline relating to this major task. Student individually documented evidence of prior research including interdisciplinary research projects. Successfully completed all teacher assignments and projects including the benchmark tasks from 4101 to 4145 inclusive. Additional tasks will apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to research the foundations of video game development with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4101 | TASK: Describe the prerequisites for video game development |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task number: 4100. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe the prerequisites for video game development with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4102 | TASK: Discuss the history of video games and related programming languages |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 and 4101. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to discuss the history of video games and related programming languages with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4110 | TASK: Illustrate the evolution of game design |
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4109 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to illustrate the evolution of game design with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4111 | TASK: Discuss non-electronic games throughout history |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4110 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to discuss non-electronic games throughout history with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4112 | TASK: Place electronic games on a time line of development |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4111 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to place electronic games on a time line of development with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4113 | TASK: Describe significant trends in game development over the past twenty years |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4112 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe significant trends in game development over the past twenty years with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4114 | TASK: Project possible development in new generations of video games |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4113 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to project possible development in new generations of video games with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4115 | TASK: Explain how play has been important in developing societies and cultures |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4114 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain how play has been important in developing societies and cultures with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4116 | TASK: Explain how play helps children and adults gain knowledge |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4115 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain how play helps children and adults gain knowledge with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4117 | TASK: Discuss how violence in video games affects children and adults |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4116 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to discuss how violence in video games affects children and adults with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4118 | TASK: Discuss how video games affect behavior, cognitive development, and motor skills |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4117 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to discuss how video games affect behavior, cognitive development, and motor skills with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4119 | TASK: Describe how video game content is regulated |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4118 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe how video game content is regulated with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4121 | TASK: Use terminology appropriate for communication in the video game industry |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4120 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to use terminology appropriate for communication in the video game industry with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4122 | TASK: Define terminology used by gamers and online gaming communities |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4121 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to define terminology used by gamers and online gaming communities with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4123 | TASK: Explain player immersion |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4122 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain player immersion with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4124 | TASK: Describe what factors result in player immersion |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4123 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe what factors result in player immersion with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4125 | TASK: Identify factors in current games that result in player immersion |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4124 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify factors in current games that result in player immersion with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4130 | TASK: Install and configure Alice and Greenfoot |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4129 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to install and configure Alice and Greenfoot with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4140 | TASK: Create basic projects in Alice and Greenfoot |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4139 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to create basic projects in Alice and Greenfoot with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4150 | TASK: Research the sequence of game building and related programming |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4149 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to research the sequence of game building and related programming with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C). Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4160 | TASK: Define the roles and responsibilities of team members on a video game design team |
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4159 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to define the roles and responsibilities of team members on a video game design team with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4161 | TASK: Describe the effects of group dynamics and the importance of team building for a video game design team |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4160 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to describe the effects of group dynamics and the importance of team building for a video game design team with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4162 | TASK: Discuss methods of communication and scheduling for video game design teams |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4161 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to discuss methods of communication and scheduling for video game design teams with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4163 | TASK: Explain the relationship between development schedule and budget constraints in video game design |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4162 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to explain the relationship between development schedule and budget constraints in video game design with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4164 | TASK: Use listening, speaking, telecommunication, and nonverbal skills to effectively communicate with supervisors, coworkers, and customers |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4163 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to use listening, speaking, telecommunication, and nonverbal skills to effectively communicate with supervisors, coworkers, and customers with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4165 | TASK: Create written communication appropriate for the video game development industry |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4164 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to create written communication appropriate for the video game development industry with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4166 | TASK: Define terminology appropriate for the video game development industry |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4165 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to define terminology appropriate for the video game development industry with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4167 | TASK: Solve video game development problems by collaborating with others |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4166 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to solve video game development problems by collaborating with others with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4168 | TASK: Identify personal strengths and weaknesses related to learning and video game development environments |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4167 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify personal strengths and weaknesses related to learning and video game development environments with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4169 | TASK: Describe career requirements for a variety of occupations within the game development industry |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4168 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe career requirements for a variety of occupations within the game development industry with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4170 | TASK: Discuss computerized entertainment and classification |
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4169 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to discuss computerized entertainment and classification with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4171 | TASK: Describe different gaming genres |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4170 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe different gaming genres with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4172 | TASK: Define video game terms related to various gaming genres |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4171 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to define video game terms related to various gaming genres with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4173 | TASK: Discuss the history of radio, movies, television, art, and theater |
Prerequisite Tasks: Completed several hours of study within the computer science and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4172 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science and information technology disciplines (respectively), the student will be able to discuss the history of radio, movies, television, art, and theater with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4174 | TASK: Classify different computerized entertainment media |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4173 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to classify different computerized entertainment media with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4175 | TASK: Categorize different games and toys into appropriate genre and themes |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4174 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to categorize different games and toys into appropriate genre and themes with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4176 | TASK: Describe the life cycle of media from experimental to mainstream |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4175 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe the life cycle of media from experimental to mainstream with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4177 | TASK: Discuss the use and importance of genre classification in game marketing |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4176 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to discuss the use and importance of genre classification in game marketing with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4178 | TASK: Identify the unique selling points of various games |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4177 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify the unique selling points of various games with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4179 | TASK: Explain the importance of target marketing as related to the total marketing effort |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4178 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain the importance of target marketing as related to the total marketing effort with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4180 | TASK: Use basic animation to illustrate perspective and scene design |
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4179 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to use basic animation to illustrate perspective and scene design with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4181 | TASK: Explain game perspectives |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4180 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain game perspectives with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4182 | TASK: Describe the elements of a scene |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4181 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe the elements of a scene with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4183 | TASK: Identify elements used to convey mood and theme |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4182 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify elements used to convey mood and theme with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4184 | TASK: Explain issues of clarity for scaled computer-generated images |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4183 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain issues of clarity for scaled computer-generated images with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4185 | TASK: Compare and contrast bitmap and vector images |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4184 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to compare and contrast bitmap and vector images with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4186 | TASK: Explain how blitting and double buffering can reduce CPU usage |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4185 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain how blitting and double buffering can reduce CPU usage with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4187 | TASK: Describe how to construct 3D models |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4186 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe how to construct 3D models with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4188 | TASK: Contrast static and active animation |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4187 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to contrast static and active animation with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4189 | TASK: Define terminology used in artistic creations and computer-generated images |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4188 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to define terminology used in artistic creations and computer-generated images with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4191 | TASK: Create artistic assets for a video game |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4190 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to create artistic assets for a video game with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4192 | TASK: Summarize how pixel and vertex shading are used to create the illusion of depth |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4191 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to summarize how pixel and vertex shading are used to create the illusion of depth with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4210 | TASK: Explain collision theory and logic |
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4209 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to explain collision theory and logic with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4211 | TASK: Use game design software to create a playable video game |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4210 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to use game design software to create a playable video game with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4212 | TASK: Integrate animated objects into a video game |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4211 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to integrate animated objects into a video game with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4213 | TASK: Create sound and music effects in a video game |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4212 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to create sound and music effects in a video game with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4214 | TASK: Describe basic computer logic |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4213 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe basic computer logic with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4215 | TASK: Build applied mathematics logic statement(s) |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4214 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to build applied mathematics logic statement(s) with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4216 | TASK: List features of object-oriented programming |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4215 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to list features of object-oriented programming with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4217 | TASK: Use flowchart symbols to plan game events |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4216 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to use flowchart symbols to plan game events with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4220 | TASK: Compare game systems with personal computers |
Prerequisite Tasks: Completed more than five (5) hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4219 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to compare game systems with personal computers with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4221 | TASK: Explain features of various game systems |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4220 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain features of various game systems with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4222 | TASK: Define terms related to gaming systems |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4221 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to define terms related to gaming systems with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4223 | TASK: Contrast major gaming systems |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4222 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to contrast major gaming systems with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4224 | TASK: Explain successful business models for gaming systems |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4223 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain successful business models for gaming systems with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4225 | TASK: Describe how video games drive and complement new technologies |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4224 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe how video games drive and complement new technologies with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4226 | TASK: Identify examples of technology transfer from video games to other industries |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4225 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify examples of technology transfer from video games to other industries with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4227 | TASK: Compare video game systems to personal computers |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4226 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to compare video game systems to personal computers with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4228 | TASK: Identify elements of personal computers that limit video game playing |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4227 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify elements of personal computers that limit video game playing with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4230 | TASK: Discuss game play and culture including good sportsmanship |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4229 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to discuss game play and culture including good sportsmanship with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4231 | TASK: Outline the three driving factors that lead to game design |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4230 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to outline the three driving factors that lead to game design with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4232 | TASK: Describe what is meant by the purpose and soul of a game |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4231 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe what is meant by the purpose and soul of a game with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4233 | TASK: Define the term play |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4232 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to define the term play with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4234 | TASK: Explain the ways in which play is important for people |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4233 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain the ways in which play is important for people with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4235 | TASK: Describe how play provides balance to life |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4234 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe how play provides balance to life with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4236 | TASK: List the primary player types |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4235 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to list the primary player types with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4237 | TASK: Describe outline economies and community building offered by video games |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4236 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe outline economies and community building offered by video games with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4238 | TASK: Define video game addiction |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4237 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to define video game addiction with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4240 | TASK: Research the ethics of reverse engineering and peer perceptions |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4239 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to research the ethics of reverse engineering and peer perceptions with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4241 | TASK: Explain intellectual property as it relates to video game development |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4240 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain intellectual property as it relates to video game development with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4242 | TASK: Analyze various aspects of a game, such as rules, game-play, and longevity of design |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4241 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to analyze various aspects of a game, such as rules, game-play, and longevity of design with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4243 | TASK: Describe techniques used by the video game industry to analyze games |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4242 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe techniques used by the video game industry to analyze games with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4244 | TASK: Conduct a critical review of a video game |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4243 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to conduct a critical review of a video game with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4245 | TASK: Compare the plot, interactivity, and reward system of commercial video games |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4244 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to compare the plot, interactivity, and reward system of commercial video games with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4250 | TASK: Discuss various large-scale design processes |
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4249 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to discuss various large-scale design processes with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4251 | TASK: Create a development plan for a video game design |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4250 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to create a development plan for a video game design with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4252 | TASK: Describe the development process for a video game |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4251 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe the development process for a video game with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4253 | TASK: Explain the importance of budget and scheduling on video game design |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4252 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain the importance of budget and scheduling on video game design with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4254 | TASK: Explain how iterations are used in the design process for video games |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4253 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain how iterations are used in the design process for video games with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4255 | TASK: Create design plans |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4254 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to create design plans with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4256 | TASK: Create character sketches and storyboards |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4255 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to create character sketches and storyboards with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4257 | TASK: Discuss various game-development tools currently used by the video game industry |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4256 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to discuss various game-development tools currently used by the video game industry with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4258 | TASK: Describe common video game engines |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4257 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe common video game engines with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4259 | TASK: Explain the uses for various tools used for video game development |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4258 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain the uses for various tools used for video game development with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4260 | TASK: Collect raw data related to the global economy and supply chain for game development |
Prerequisite Tasks: Completed more than five (5) hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4259 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to collect raw data related to the global economy and supply chain for game development with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4261 | TASK: Describe how video games are marketed and sold |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4260 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe how video games are marketed and sold with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4262 | TASK: Explain the relationship between video game publishers, developers, distributors, marketers, and retailers |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4261 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain the relationship between video game publishers, developers, distributors, marketers, and retailers with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4263 | TASK: Identify how globalization has impacted the design and production of video games |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4262 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify how globalization has impacted the design and production of video games with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4264 | TASK: Describe how video games affect the economy |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4263 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe how video games affect the economy with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4265 | TASK: List various employment opportunities available in the global video game design field |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4264 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to list various employment opportunities available in the global video game design field with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4266 | TASK: Identify the requirements of various jobs in the video game design field |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4265 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify the requirements of various jobs in the video game design field with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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Task Number |
Computer Information Systems Task and Purpose |
CIS/CS Prerequisite Tasks and Safety Factors | |
4300 | TASK: Research the composition of video game design |
Prerequisite Tasks: Individually practiced tasks from 4101 to 4145 inclusive. Completed more than 20 hours of study within the computer science discipline relating to this task and to the subgroup immediately below. Student documented evidence of prior research including an interdisciplinary research project(s). Successfully completed all teacher assignments and projects including task numbers listed below. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to research the composition of video game design with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4310 | TASK: Explain the processes used to plan and create a video game for retail distribution |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4309 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain the processes used to plan and create a video game for retail distribution with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4311 | TASK: Detail the components of a game and differentiate between a game and a toy |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4310 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to detail the components of a game and differentiate between a game and a toy with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4312 | TASK: List the roles and responsibilities of the specialists within a video game design team |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4311 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to list the roles and responsibilities of the specialists within a video game design team with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4313 | TASK: Explain what is meant by the scope, or life cycle, of a video game |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4312 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain what is meant by the scope, or life cycle, of a video game with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4314 | TASK: Outline the five Ps that guide the development of most video games |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4313 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to outline the five Ps that guide the development of most video games with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4315 | TASK: Define piracy and explain how it impacts the video game industry |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4314 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to define piracy and explain how it impacts the video game industry with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4316 | TASK: Describe the four major types of business ownership |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4315 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe the four major types of business ownership with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4320 | TASK: Discuss character composition related to video game development |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4319 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to discuss character composition related to video game development with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4321 | TASK: Provide an overview of character design for video games |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4320 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to provide an overview of character design for video games with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4322 | TASK: Analyze what it takes to develop dominant characters and make them stand apart from other characters in similar games |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4321 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to analyze what it takes to develop dominant characters and make them stand apart from other characters in similar games with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4323 | TASK: Explore the role and function of a character and the ways in which these are determined by the purpose of the character in the game |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4322 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explore the role and function of a character and the ways in which these are determined by the purpose of the character in the game with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4324 | TASK: Detail the important aspects of designing characters |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4323 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to detail the important aspects of designing characters with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4325 | TASK: Outline the character-design process |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4324 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to outline the character-design process with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4330 | TASK: Describe how video games use an interactive story |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4329 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe how video games use an interactive story with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4331 | TASK: Determine when to add a story to a video gave |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4330 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to determine when to add a story to a video gave with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4332 | TASK: Outline the basic creative writing procedures |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4331 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to outline the basic creative writing procedures with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4333 | TASK: Differentiate between a linear and a nonlinear structure for interactive story delivery |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4332 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to differentiate between a linear and a nonlinear structure for interactive story delivery with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4334 | TASK: Explain how level design mimics the story design and differentiate between level designs for linear and nonlinear games |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4333 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain how level design mimics the story design and differentiate between level designs for linear and nonlinear games with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4335 | TASK: Define the essential elements of a level |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4334 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to define the essential elements of a level with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4340 | TASK: Apply the human-computer interface to video game development |
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4339 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to apply the human-computer interface to video game development with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4341 | TASK: Explain what in involved in player-centric video game design |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4340 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain what in involved in player-centric video game design with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4342 | TASK: Outline the four key topics related to player-centric immersion that have universal application, with a focus on the human-computer interface |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4341 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to outline the four key topics related to player-centric immersion that have universal application, with a focus on the human-computer interface with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4343 | TASK: Analyze and understand the ways to apply the human-computer interface to game design |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4342 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to analyze and understand the ways to apply the human-computer interface to game design with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4350 | TASK: Analyze player immersion and the relationships to the elements of engagement, the elements of interest, and the balance of elements |
Prerequisite Tasks: Completed more than five (5) hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4349 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to analyze player immersion and the relationships to the elements of engagement, the elements of interest, and the balance of elements with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4351 | TASK: Detail the elements needed to create audience-appropriate engagement |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4350 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to detail the elements needed to create audience-appropriate engagement with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4352 | TASK: List the elements of interest that are aspects of a video game and draw the player to the game |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4351 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to list the elements of interest that are aspects of a video game and draw the player to the game with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4353 | TASK: Differentiate between balance and imbalance in a video game and identify the factors included in balancing elements |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4352 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to differentiate between balance and imbalance in a video game and identify the factors included in balancing elements with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4360 | TASK: Research the origins and key mechanics of strategy and tactics used in video games |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4359 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to research the origins and key mechanics of strategy and tactics used in video games with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4361 | TASK: Differentiate between strategy and tactics |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4360 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to differentiate between strategy and tactics with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4362 | TASK: Outline the five key mechanics of strategy games |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4361 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to outline the five key mechanics of strategy games with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4363 | TASK: Summarize the factors that must be considered for game flow in a strategic game |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4362 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to summarize the factors that must be considered for game flow in a strategic game with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4364 | TASK: Identify the importance of proper feedback in a strategic game to let the player understand his or her progress, success, and failure |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4363 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify the importance of proper feedback in a strategic game to let the player understand his or her progress, success, and failure with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4370 | TASK: Identify puzzle elements within a video game(s) |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4369 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify puzzle elements within a video game(s) with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4371 | TASK: Explain why adding puzzles as objectives in a story can enhance a video game |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4370 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain why adding puzzles as objectives in a story can enhance a video game with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4372 | TASK: Outline the key steps to puzzle design |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4371 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to outline the key steps to puzzle design with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4373 | TASK: List the main themes within the puzzle genre |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4372 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to list the main themes within the puzzle genre with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4374 | TASK: Compare and contrast traditional puzzle and computerized versions of puzzles |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4373 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to compare and contrast traditional puzzle and computerized versions of puzzles with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4380 | TASK: Describe the basic components of sound engineering needed to create, mix, and edit natural or synthetic sounds within the video game industry |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4379 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe the basic components of sound engineering needed to create, mix, and edit natural or synthetic sounds within the video game industry with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4381 | TASK: Describe the work and responsibilities of a sound engineer |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4380 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe the work and responsibilities of a sound engineer with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4382 | TASK: Identify a sound asset and define the elements of a sound asset entry |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4381 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify a sound asset and define the elements of a sound asset entry with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4383 | TASK: Explain what a sound library is and how it can be used |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4382 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain what a sound library is and how it can be used with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4384 | TASK: List common recording equipment used to create sounds for video games |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4383 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to list common recording equipment used to create sounds for video games with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4385 | TASK: Summarize the process of sound rendering |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4384 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to summarize the process of sound rendering with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4386 | TASK: Outline the use of sound effects in video games |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4385 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to outline the use of sound effects in video games with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4390 | TASK: Discuss the foundations needed to create art, animations, and special effects in video games |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4389 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to discuss the foundations needed to create art, animations, and special effects in video games with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4391 | TASK: Consider the impact that art has on video game design |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4390 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to consider the impact that art has on video game design with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4392 | TASK: Assess how the art in a video game will be viewed or experienced |
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4391 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to assess how the art in a video game will be viewed or experienced with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4393 | TASK: Outline the elements of art and the principles of design that apply in imagery for video games as well as other art forms |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4392 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to outline the elements of art and the principles of design that apply in imagery for video games as well as other art forms with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4410 | TASK: Explain three-dimensional modeling used in a video game |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4409 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain three-dimensional modeling used in a video game with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4411 | TASK: Describe the different video game design team roles available for people with art and animation skills |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4410 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe the different video game design team roles available for people with art and animation skills with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4412 | TASK: Outline the key elements of three dimensional modeling |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4411 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to outline the key elements of three dimensional modeling with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4413 | TASK: Compare and contrast raster images and vector images |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4412 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to compare and contrast raster images and vector images with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4414 | TASK: Explain the legal rights an artist has in protecting artwork as well as steps taken by game designers and artists to physically protect content from being copied |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4413 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain the legal rights an artist has in protecting artwork as well as steps taken by game designers and artists to physically protect content from being copied with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4420 | TASK: Discuss the elements of motion and principles of animation including an advanced animation composition |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4419 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to discuss the elements of motion and principles of animation including an advanced animation composition with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4421 | TASK: Outline the six basic elements of motion |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4420 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to outline the six basic elements of motion with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4422 | TASK: List the 12 principles of animation as documented by Frank Thomas and Ollie Johnson in their 1981 book Disney Animation: The Illusion of Life |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4421 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to list the 12 principles of animation as documented by Frank Thomas and Ollie Johnson in their 1981 book Disney Animation: The Illusion of Life with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4423 | TASK: Define animation and differentiate between static and active animation |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4422 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to define animation and differentiate between static and active animation with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4424 | TASK: Describe the specialized aspects to creating animations with a computer |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4423 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe the specialized aspects to creating animations with a computer with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4425 | TASK: Demonstrate an understanding of sound synchronization |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4424 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to demonstrate an understanding of sound synchronization with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4426 | TASK: Identify sources of game art movement other than animation |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4425 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify sources of game art movement other than animation with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4430 | TASK: Describe the common structure of computer programs and programming languages used to interpret/enforce the rules of the game |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4429 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe the common structure of computer programs and programming languages used to interpret/enforce the rules of the game with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4431 | TASK: Describe the types of computer languages and their components |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4430 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe the types of computer languages and their components with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4432 | TASK: Outline the ways in which data is used by computer programs |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4431 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to outline the ways in which data is used by computer programs with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4433 | TASK: List the operators used in logic statements |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4432 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to list the operators used in logic statements with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4434 | TASK: Define computer algorithm and list the components of an algorithm |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4433 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to define computer algorithm and list the components of an algorithm with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4435 | TASK: Describe the basics of collision theory |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4434 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe the basics of collision theory with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4436 | TASK: Summarize the ways in which physics applies to video games |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4435 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to summarize the ways in which physics applies to video games with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4440 | TASK: Discuss the methods for creating a simulation |
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4439 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to discuss the methods for creating a simulation with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4441 | TASK: Compare and contrast simulations and video games |
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4440 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to compare and contrast simulations and video games with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4442 | TASK: Describe the components of a simulation |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4441 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe the components of a simulation with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4443 | TASK: Identify the classifications of simulations |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4442 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify the classifications of simulations with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4444 | TASK: Outline how the purposes of a simulation determine what to include in a simulation |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4443 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to outline how the purposes of a simulation determine what to include in a simulation with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4445 | TASK: Summarize applied event modeling |
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4444 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to summarize applied event modeling with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4446 | TASK: Define the iterative design process |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4445 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to define the iterative design process with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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4447 | TASK: Consider the importance of understanding the application framework |
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4446 inclusive. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to consider the importance of understanding the application framework with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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Task Number |
Computer Information Systems Task and Purpose |
CIS/CS Prerequisite Tasks and Safety Factors | |
4500 | TASK: Create a storyboard and composition of a game including characters, story, interface, immersion, strategy/puzzle, sound/art, and animation |
Prerequisite Tasks: Individually practiced tasks from 4101 to 4145 inclusive. Completed more than 20 hours of study within the computer science discipline relating to this task and to the subgroup immediately below. Student documented evidence of prior research including an interdisciplinary research project(s). Successfully completed all teacher assignments and projects including task numbers listed below. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to create a storyboard and composition of a game including characters, story, interface, immersion, strategy/puzzle, sound/art, and animation with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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Task Number |
Computer Information Systems Task and Purpose |
CIS/CS Prerequisite Tasks and Safety Factors | |
4600 | TASK: Create a video game simulation |
Prerequisite Tasks: Individually practiced tasks from 4101 to 4145 inclusive. Completed more than 20 hours of study within the computer science discipline relating to this task and to the subgroup immediately below. Student documented evidence of prior research including an interdisciplinary research project(s). Successfully completed all teacher assignments and projects including task numbers listed below. Additional tasks may apply. Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory. | |
Practice Dates | Student Signature | Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree): Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111) | |
Teacher Evaluation |
(Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php) Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to create a video game simulation with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards . Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website. (Reviewed Thursday November 21st, 2024) |
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4). Suggested Hyperlinks:
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