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DRAFT: Computer Information Systems (CIS) Learning Guides

PA Department of Education

Task Number
Evaluations

Computer Information Systems Task and Purpose
Performance Objective and Learning Activity (CIP 11.0201/52.1201)

CIS/CS Prerequisite Tasks and Safety Factors
Resources and Suggested Hyperlinks

100

TASK: Discuss safety protocols and acceptable use policies

Prerequisite Tasks: Individually practiced and identified related tasks within major subgroup numbers 1100, 2100, 3100, and 4100 below as applied to general management of Information Systems (IS) and Computer Programming (Computer Science or Computational Thinking). Completed more than 20 hours of study within the computer science discipline relating to this task and to the subgroup immediately below. Student documented evidence of prior research including interdisciplinary research/project(s). Successfully completed all teacher assignments and projects including task numbers listed below. Additional tasks will apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to general safety and health information sources, the student will be able to discuss safety protocols and acceptable use policies with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Foundations of Computer Science") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that discuss safety protocols and acceptable use policies.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
110TASK: Define health and safety regulations
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 100 to 109 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to general safety and health information sources, the student will be able to define health and safety regulations with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Foundations of Computer Science") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that define health and safety regulations.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
119TASK: Identify, describe and demonstrate personal, classroom and laboratory safety practices and procedures
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 100 to 118 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to general safety and health information sources, the student will be able to identify, describe and demonstrate personal, classroom and laboratory safety practices and procedures with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Foundations of Computer Science") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that identify, describe and demonstrate personal, classroom and laboratory safety practices and procedures.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
120TASK: Illustrate appropriate safe body mechanics, including proper lifting techniques and ergonomics
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 100 to 119 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to general safety and health information sources, the student will be able to illustrate appropriate safe body mechanics, including proper lifting techniques and ergonomics with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Foundations of Computer Science") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that illustrate appropriate safe body mechanics, including proper lifting techniques and ergonomics.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
121TASK: Locate emergency equipment in your lab and classroom, including first-aid kits & telephones and including where appropriate: eyewash stations, shower facilities, sinks, fire extinguishers, fire blankets, master power switches&#
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 100 to 120 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to general safety and health information sources, the student will be able to locate emergency equipment in your lab and classroom, including first-aid kits & telephones and including where appropriate: eyewash stations, shower facilities, sinks, fire extinguishers, fire blankets, master power switches&# with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Foundations of Computer Science") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that locate emergency equipment in your lab and classroom, including first-aid kits & telephones and including where appropriate: eyewash stations, shower facilities, sinks, fire extinguishers, fire blankets, master power switches&#.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
122TASK: Demonstrate the safe use, storage, and maintenance of every piece of equipment in the lab and classroom
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 100 to 121 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to general safety and health information sources, the student will be able to demonstrate the safe use, storage, and maintenance of every piece of equipment in the lab and classroom with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Foundations of Computer Science") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that demonstrate the safe use, storage, and maintenance of every piece of equipment in the lab and classroom.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
123TASK: Describe safety practices and procedures to be followed when working with and around electricity and including computer hardware
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 100 to 122 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to general safety and health information sources, the student will be able to describe safety practices and procedures to be followed when working with and around electricity and including computer hardware with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Foundations of Computer Science") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that describe safety practices and procedures to be followed when working with and around electricity and including computer hardware.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
125TASK: Demonstrate proper work-space cleaning procedures
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 100 to 124 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to general safety and health information sources, the student will be able to demonstrate proper work-space cleaning procedures with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Foundations of Computer Science") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that demonstrate proper work-space cleaning procedures.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
126TASK: Demonstrate responses to situations that threaten health and safety
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 100 to 125 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to general safety and health information sources, the student will be able to demonstrate responses to situations that threaten health and safety with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Foundations of Computer Science") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that demonstrate responses to situations that threaten health and safety.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
128TASK: Describe the importance of emergency preparedness and an emergency action plan
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 100 to 127 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to general safety and health information sources, the student will be able to describe the importance of emergency preparedness and an emergency action plan with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Foundations of Computer Science") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that describe the importance of emergency preparedness and an emergency action plan.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
129TASK: Illustrate procedures used to handle emergency situations and accidents, including identification, reporting, response, evacuation plans, and follow-up procedures
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 100 to 128 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to general safety and health information sources, the student will be able to illustrate procedures used to handle emergency situations and accidents, including identification, reporting, response, evacuation plans, and follow-up procedures with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Foundations of Computer Science") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that illustrate procedures used to handle emergency situations and accidents, including identification, reporting, response, evacuation plans, and follow-up procedures.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
130TASK: Identify practices used to avoid accidents
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 100 to 129 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to general safety and health information sources, the student will be able to identify practices used to avoid accidents with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Foundations of Computer Science") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that identify practices used to avoid accidents.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
131TASK: Identify and describe fire protection, precautions and response procedures
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 100 to 130 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to general safety and health information sources, the student will be able to identify and describe fire protection, precautions and response procedures with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Foundations of Computer Science") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that identify and describe fire protection, precautions and response procedures.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
132TASK: Discuss the role of the individual and the company/organization in ensuring workplace safety
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 100 to 131 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to general safety and health information sources, the student will be able to discuss the role of the individual and the company/organization in ensuring workplace safety with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Foundations of Computer Science") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that discuss the role of the individual and the company/organization in ensuring workplace safety.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
133TASK: Discuss ways to identify and prevent workplace/school violence
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 100 to 132 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to general safety and health information sources, the student will be able to discuss ways to identify and prevent workplace/school violence with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Foundations of Computer Science") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that discuss ways to identify and prevent workplace/school violence.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.


Task Number
Evaluations

Computer Information Systems Task and Purpose
Performance Objective and Learning Activity (CIP 11.0201)

CIS/CS Prerequisite Tasks and Safety Factors
Resources and Suggested Hyperlinks

1100

TASK: Examine and research the foundations of Computer Information Systems (or CIS)

Prerequisite Tasks: Completed more than 270 hours of study within the computer science discipline relating to this major task. Student individually documented evidence of prior research including interdisciplinary research projects. Successfully completed all teacher assignments and projects including the benchmark tasks from 1101 to 1145 inclusive. Additional tasks will apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to computer science, the student will be able to examine and research the foundations of Computer Information Systems (or CIS) with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that examine and research the foundations of Computer Information Systems (or CIS).
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1101TASK: Review school rules, Acceptable Use Policy (AUP), and attendance requirements
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task number: 1100. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a student handbook, the student will be able to review school rules, Acceptable Use Policy (AUP), and attendance requirements with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that review school rules, Acceptable Use Policy (AUP), and attendance requirements.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1102TASK: Review class dress code and the essence of good grooming
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 and 1101. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a student handbook, the student will be able to review class dress code and the essence of good grooming with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that review class dress code and the essence of good grooming.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1103TASK: Recognize the grading policy
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1102 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a student handbook, the student will be able to recognize the grading policy with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that recognize the grading policy.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1104TASK: Define the vocabulary terms 'data' and 'information'
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1103 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to define the vocabulary terms 'data' and 'information' with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that define the vocabulary terms 'data' and 'information'.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1105TASK: Define the vocabulary term 'computational thinking' outside of the computer science discipline
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1104 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Computer and Information Systems Managers/Trainees (SOC 11-3021)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration on the relationship of computer science to other disciplines, the student will be able to define the vocabulary term 'computational thinking' outside of the computer science discipline with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that define the vocabulary term 'computational thinking' outside of the computer science discipline.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1106TASK: Compare and contrast the following disciplines: Computer Science, Software Engineering, Information Systems, and Information Technology (both literacy and fluency)
Prerequisite Tasks: Completed several hours of study within the software engineering discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1105 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering discipline, the student will be able to compare and contrast the following disciplines: Computer Science, Software Engineering, Information Systems, and Information Technology (both literacy and fluency) with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that compare and contrast the following disciplines: Computer Science, Software Engineering, Information Systems, and Information Technology (both literacy and fluency).
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1107TASK: Identify general course objectives
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1106 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a course syllabus, the student will be able to identify general course objectives with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that identify general course objectives.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1108TASK: Demonstrate effective interpersonal conflict management skills
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1107 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a role-play exercise on conflict management in the workplace, the student will be able to demonstrate effective interpersonal conflict management skills with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that demonstrate effective interpersonal conflict management skills.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1109TASK: Differentiate between information technology roles and information system roles
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1108 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a classroom discussion on computer science fundamentals and expectations of professionals in the computer science field, the student will be able to differentiate between information technology roles and information system roles with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that differentiate between information technology roles and information system roles.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1110TASK: Define professional roles within the field of Computer Information Systems (or CIS)
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1109 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a description of an IS discipline and related professional responsibilities, the student will be able to define professional roles within the field of Computer Information Systems (or CIS) with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that define professional roles within the field of Computer Information Systems (or CIS).
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1111TASK: Demonstrate a broad business and a real world perspective
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1110 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a case scenario in the information systems discipline, the student will be able to demonstrate a broad business and a real world perspective with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that demonstrate a broad business and a real world perspective.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1112TASK: Promote successful performance among peers
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1111 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a group exercise, the student will be able to promote successful performance among peers with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that promote successful performance among peers.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1113TASK: Automate business operations without downsizing staff or production
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1112 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a paper pseudo-business model, the student will be able to automate business operations without downsizing staff or production with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that automate business operations without downsizing staff or production.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1114TASK: Properly align digital information systems with an organization's strategic plan
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1113 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a common business case scenario, the student will be able to properly align digital information systems with an organization's strategic plan with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that properly align digital information systems with an organization's strategic plan.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1115TASK: Independently demonstrate strong analytical and critical thinking skills
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1114 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to independently demonstrate strong analytical and critical thinking skills with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that independently demonstrate strong analytical and critical thinking skills.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1116TASK: Use system concepts for understanding and framing problems
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1115 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to use system concepts for understanding and framing problems with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that use system concepts for understanding and framing problems.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1117TASK: Practice solving problems before actually implementing a solution
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1116 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to practice solving problems before actually implementing a solution with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that practice solving problems before actually implementing a solution.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1118TASK: Apply both traditional and new concepts and skills
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1117 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to apply both traditional and new concepts and skills with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that apply both traditional and new concepts and skills.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1119TASK: Understand that a system consists of people, data, procedures, software, & hardware (by degree)
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1118 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to understand that a system consists of people, data, procedures, software, & hardware (by degree) with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that understand that a system consists of people, data, procedures, software, & hardware (by degree).
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1120TASK: Exhibit strong ethical principles
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1119 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to exhibit strong ethical principles with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that exhibit strong ethical principles.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1121TASK: Employ good interpersonal communication & team skills
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1120 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to employ good interpersonal communication & team skills with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that employ good interpersonal communication & team skills.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1122TASK: Adopt a professional code of conduct
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1121 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to adopt a professional code of conduct with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that adopt a professional code of conduct.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1123TASK: Collaborate to successful reinforce individual efforts
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1122 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to collaborate to successful reinforce individual efforts with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that collaborate to successful reinforce individual efforts.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1124TASK: Employ effective listening skills
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1123 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to employ effective listening skills with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that employ effective listening skills.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1125TASK: Demonstrate persuasiveness through writing & speaking
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1124 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate persuasiveness through writing & speaking with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that demonstrate persuasiveness through writing & speaking.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1126TASK: Show awareness of opportunities for ongoing education
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1125 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to show awareness of opportunities for ongoing education with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that show awareness of opportunities for ongoing education.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1127TASK: Maintain a positive work ethic and attitude
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1126 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to maintain a positive work ethic and attitude with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that maintain a positive work ethic and attitude.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1128TASK: Demonstrate attitude for success
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1127 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to demonstrate attitude for success with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that demonstrate attitude for success.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1129TASK: Display persistence, curiosity, creativity, risk taking, & a tolerance of these abilities in others
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1128 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to display persistence, curiosity, creativity, risk taking, & a tolerance of these abilities in others with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that display persistence, curiosity, creativity, risk taking, & a tolerance of these abilities in others.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1130TASK: Design and implement information technology solutions that enhance organizational performance
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1129 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to design and implement information technology solutions that enhance organizational performance with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that design and implement information technology solutions that enhance organizational performance.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1131TASK: Properly model organizational processes
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1130 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to properly model organizational processes with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that properly model organizational processes.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1132TASK: Implement and manage technical processes
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1131 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to implement and manage technical processes with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that implement and manage technical processes.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1133TASK: Apply techniques for acquiring, converting, transmitting, & storing data
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1132 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to apply techniques for acquiring, converting, transmitting, & storing data with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that apply techniques for acquiring, converting, transmitting, & storing data.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1134TASK: Focus upon the application of information technology in helping individuals, groups, & organizations achieve their goals
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1133 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to focus upon the application of information technology in helping individuals, groups, & organizations achieve their goals with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that focus upon the application of information technology in helping individuals, groups, & organizations achieve their goals.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1135TASK: Provide users with technical support for computer problems
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1134 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to provide users with technical support for computer problems with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that provide users with technical support for computer problems.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1136TASK: Install hardware & software solutions
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1135 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to install hardware & software solutions with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that install hardware & software solutions.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1137TASK: Troubleshoot hardware & software problems
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1136 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to troubleshoot hardware & software problems with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that troubleshoot hardware & software problems.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1138TASK: Simulate a solution's accuracy then re-evaluate
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1137 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to simulate a solution's accuracy then re-evaluate with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that simulate a solution's accuracy then re-evaluate.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1139TASK: Count in base 2, 8, or 16 numbering systems
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1138 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to count in base 2, 8, or 16 numbering systems with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that count in base 2, 8, or 16 numbering systems.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1140TASK: Design basic finite state machines
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1139 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to design basic finite state machines with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that design basic finite state machines.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1141TASK: Responsibly use software in the lab
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1140 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to responsibly use software in the lab with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that responsibly use software in the lab.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1142TASK: Demonstrate the ethical use of computer technology
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1141 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate the ethical use of computer technology with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that demonstrate the ethical use of computer technology.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1143TASK: Explore problems: solving heuristically & strategically
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1142 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to explore problems: solving heuristically & strategically with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that explore problems: solving heuristically & strategically.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1144TASK: Recognize computationally hard problems (NP-C)
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1143 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to recognize computationally hard problems (NP-C) with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that recognize computationally hard problems (NP-C).
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1145TASK: Identify unsolvable problems (Does P = NP?)
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1100 to 1144 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to identify unsolvable problems (Does P = NP?) with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that identify unsolvable problems (Does P = NP?).
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.


Task Number
Evaluations

Computer Information Systems Task and Purpose
Performance Objective and Learning Activity (CIP 11.0201)

CIS/CS Prerequisite Tasks and Safety Factors
Resources and Suggested Hyperlinks

1200

TASK: Develop an individual career plan and research project

Prerequisite Tasks: Individually practiced tasks from 1101 to 1145 inclusive. Completed more than 20 hours of study within the computer science discipline relating to this task and to the subgroup immediately below. Student documented evidence of prior research including an interdisciplinary research project(s). Successfully completed all teacher assignments and projects including task numbers listed below. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to develop an individual career plan and research project with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that develop an individual career plan and research project.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1201TASK: Investigate career options
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task number: 1200. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a classified job advertisement section from a local news agency, the student will be able to investigate career options with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that investigate career options.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1202TASK: Develop career goals
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 and 1201. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a basic document template framed upon a student's interest, aptitudes, and research, the student will be able to develop career goals with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that develop career goals.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1203TASK: Plan and modify goals on an annual basis
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1202 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an online career account/survey from the Department of Education, the student will be able to plan and modify goals on an annual basis with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that plan and modify goals on an annual basis.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1204TASK: Manage personal and career goals
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1203 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to manage personal and career goals with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that manage personal and career goals.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1205TASK: Describe factors that contribute to job satisfaction and success
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1204 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe factors that contribute to job satisfaction and success with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe factors that contribute to job satisfaction and success.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1220TASK: Prepare for employment
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1219 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to prepare for employment with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that prepare for employment.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1221TASK: Develop a resume
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1220 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to develop a resume with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that develop a resume.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1222TASK: Complete a job application process
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1221 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to complete a job application process with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that complete a job application process.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1223TASK: Demonstrate interviewing skills
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1222 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate interviewing skills with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that demonstrate interviewing skills.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1230TASK: Participate in work-based learning experiences
Prerequisite Tasks: Completed more than five (5) hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1229 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to participate in work-based learning experiences with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that participate in work-based learning experiences.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1231TASK: Use technology appropriate for the job
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1230 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to use technology appropriate for the job with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that use technology appropriate for the job.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1232TASK: Demonstrate positive work behaviors
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1231 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate positive work behaviors with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that demonstrate positive work behaviors.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1233TASK: Demonstrate positive interpersonal behaviors
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1232 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate positive interpersonal behaviors with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that demonstrate positive interpersonal behaviors.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1234TASK: Demonstrate safe and healthy work behaviors
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1233 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate safe and healthy work behaviors with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that demonstrate safe and healthy work behaviors.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1235TASK: Adapt to changes in the workplace
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1234 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to adapt to changes in the workplace with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that adapt to changes in the workplace.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1240TASK: Demonstrate oral communications
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1239 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate oral communications with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that demonstrate oral communications.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1241TASK: Conduct formal and informal research to collect appropriate topical information
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1240 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to conduct formal and informal research to collect appropriate topical information with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that conduct formal and informal research to collect appropriate topical information.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1242TASK: Use questioning techniques to obtain needed information from audience
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1241 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to use questioning techniques to obtain needed information from audience with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that use questioning techniques to obtain needed information from audience.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1243TASK: Interpret oral and nonverbal communications of audience
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1242 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to interpret oral and nonverbal communications of audience with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that interpret oral and nonverbal communications of audience.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1244TASK: Demonstrate active listening during communications
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1243 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate active listening during communications with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that demonstrate active listening during communications.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1245TASK: Demonstrate appropriate technologies for a formal presentation
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1244 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate appropriate technologies for a formal presentation with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that demonstrate appropriate technologies for a formal presentation.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1246TASK: Prepare and deliver presentations
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1245 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to prepare and deliver presentations with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that prepare and deliver presentations.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1247TASK: Deliver presentation incorporating both appropriate verbal and nonverbal communication techniques
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1246 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to deliver presentation incorporating both appropriate verbal and nonverbal communication techniques with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that deliver presentation incorporating both appropriate verbal and nonverbal communication techniques.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1248TASK: Communicate using equitable and culturally sensitive language for a diverse audience
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1247 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to communicate using equitable and culturally sensitive language for a diverse audience with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that communicate using equitable and culturally sensitive language for a diverse audience.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1250TASK: Demonstrate written communications
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1249 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate written communications with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that demonstrate written communications.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1251TASK: Conduct formal research to collect appropriate information
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1250 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to conduct formal research to collect appropriate information with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that conduct formal research to collect appropriate information.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1252TASK: Organize information and develop an outline
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1251 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to organize information and develop an outline with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that organize information and develop an outline.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1253TASK: Write an appropriate business communication
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1252 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a written case scenario from the workplace, the student will be able to write an appropriate business communication with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that write an appropriate business communication.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1254TASK: Prepare and proof a draft report
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1253 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an appropriate technology and information system(s), the student will be able to prepare and proof a draft report with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that prepare and proof a draft report.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1255TASK: Utilize electronic format for written and presentation communications
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1200 to 1254 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to utilize electronic format for written and presentation communications with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that utilize electronic format for written and presentation communications.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.


Task Number
Evaluations

Computer Information Systems Task and Purpose
Performance Objective and Learning Activity (CIP 11.0201)

CIS/CS Prerequisite Tasks and Safety Factors
Resources and Suggested Hyperlinks

1300

TASK: Configure LAMP, MAMP, and WAMP web servers on an Intel based PC

Prerequisite Tasks: Individually practiced tasks from 1101 to 1145 inclusive. Completed more than 20 hours of study within the computer science discipline relating to this task and to the subgroup immediately below. Student documented evidence of prior research including an interdisciplinary research project(s). Successfully completed all teacher assignments and projects including task numbers listed below. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to configure LAMP, MAMP, and WAMP web servers on an Intel based PC with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that configure LAMP, MAMP, and WAMP web servers on an Intel based PC.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.


Task Number
Evaluations

Computer Information Systems Task and Purpose
Performance Objective and Learning Activity (CIP 11.0201)

CIS/CS Prerequisite Tasks and Safety Factors
Resources and Suggested Hyperlinks

1400

TASK: Assemble a High Performance Cluster (HPC) for the purpose of distributed processing

Prerequisite Tasks: Individually practiced tasks from 1101 to 1145 inclusive. Completed more than 20 hours of study within the computer science discipline relating to this task and to the subgroup immediately below. Student documented evidence of prior research including an interdisciplinary research project(s). Successfully completed all teacher assignments and projects including task numbers listed below. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to assemble a High Performance Cluster (HPC) for the purpose of distributed processing with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that assemble a High Performance Cluster (HPC) for the purpose of distributed processing.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.


Task Number
Evaluations

Computer Information Systems Task and Purpose
Performance Objective and Learning Activity (CIP 11.0201)

CIS/CS Prerequisite Tasks and Safety Factors
Resources and Suggested Hyperlinks

1500

TASK: Research and evaluate several High Performance Clusters (HPCs) currently used by local business corporations

Prerequisite Tasks: Individually practiced tasks from 1101 to 1145 inclusive. Completed more than 20 hours of study within the computer science discipline relating to this task and to the subgroup immediately below. Student documented evidence of prior research including an interdisciplinary research project(s). Successfully completed all teacher assignments and projects including task numbers listed below. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to research and evaluate several High Performance Clusters (HPCs) currently used by local business corporations with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that research and evaluate several High Performance Clusters (HPCs) currently used by local business corporations.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.


Task Number
Evaluations

Computer Information Systems Task and Purpose
Performance Objective and Learning Activity (CIP 11.0201)

CIS/CS Prerequisite Tasks and Safety Factors
Resources and Suggested Hyperlinks

1600

TASK: Evaluate the role of the information technology industry in the economy

Prerequisite Tasks: Individually practiced tasks from 1101 to 1145 inclusive. Completed more than 20 hours of study within the computer science discipline relating to this task and to the subgroup immediately below. Student documented evidence of prior research including an interdisciplinary research project(s). Successfully completed all teacher assignments and projects including task numbers listed below. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to evaluate the role of the information technology industry in the economy with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that evaluate the role of the information technology industry in the economy.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1601TASK: Evaluate the role of information technology on local and international economies
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task number: 1600. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to evaluate the role of information technology on local and international economies with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that evaluate the role of information technology on local and international economies.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1602TASK: Compare/contrast the advantages/disadvantages of working as an independent consultant
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 and 1601. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to compare/contrast the advantages/disadvantages of working as an independent consultant with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that compare/contrast the advantages/disadvantages of working as an independent consultant.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1605TASK: Analyze the relationship of customer service and customer satisfaction on the success of a business
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1604 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to analyze the relationship of customer service and customer satisfaction on the success of a business with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that analyze the relationship of customer service and customer satisfaction on the success of a business.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1620TASK: Demonstrate business and financial management practices for an independent consultant
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1619 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate business and financial management practices for an independent consultant with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that demonstrate business and financial management practices for an independent consultant.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1621TASK: Research and identify costs associated with supplying services in the Information Systems field
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1620 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to research and identify costs associated with supplying services in the Information Systems field with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that research and identify costs associated with supplying services in the Information Systems field.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1622TASK: Interpret financial information for decision making and planning
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1621 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to interpret financial information for decision making and planning with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that interpret financial information for decision making and planning.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1630TASK: Monitor and adjust business operation based on financial performance
Prerequisite Tasks: Completed more than five (5) hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1629 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to monitor and adjust business operation based on financial performance with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that monitor and adjust business operation based on financial performance.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1640TASK: Evaluate leadership styles appropriate for the workplace
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1639 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to evaluate leadership styles appropriate for the workplace with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that evaluate leadership styles appropriate for the workplace.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1641TASK: Determine the roles and responsibilities that leaders and members bring to an organization
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1640 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to determine the roles and responsibilities that leaders and members bring to an organization with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that determine the roles and responsibilities that leaders and members bring to an organization.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1642TASK: Compare/contrast leadership and management styles
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1641 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to compare/contrast leadership and management styles with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that compare/contrast leadership and management styles.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1643TASK: Describe how cultural/ethnic differences affect leadership styles within a group
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1642 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe how cultural/ethnic differences affect leadership styles within a group with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe how cultural/ethnic differences affect leadership styles within a group.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1645TASK: Describe how cultural/ethnic differences affect interpersonal interactions/communications within a group
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1644 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe how cultural/ethnic differences affect interpersonal interactions/communications within a group with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe how cultural/ethnic differences affect interpersonal interactions/communications within a group.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1650TASK: Participate in leadership activities such as those supported by career and technical student organizations
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1649 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to participate in leadership activities such as those supported by career and technical student organizations with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that participate in leadership activities such as those supported by career and technical student organizations.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1651TASK: Determine the roles and responsibilities that leaders and members bring to a student organization
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1650 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to determine the roles and responsibilities that leaders and members bring to a student organization with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that determine the roles and responsibilities that leaders and members bring to a student organization.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1652TASK: Evaluate characteristics of an effective team player
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1651 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to evaluate characteristics of an effective team player with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that evaluate characteristics of an effective team player.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1653TASK: Evaluate characteristics of effective teams
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1652 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to evaluate characteristics of effective teams with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that evaluate characteristics of effective teams.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1654TASK: Practice techniques to involve each member of the team
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1653 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to practice techniques to involve each member of the team with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that practice techniques to involve each member of the team.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1655TASK: Demonstrate team-work
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1654 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate team-work with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that demonstrate team-work.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1656TASK: Practice effective meeting management
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1655 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to practice effective meeting management with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that practice effective meeting management.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1657TASK: Develop and implement a personal and professional improvement plan
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1656 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to develop and implement a personal and professional improvement plan with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that develop and implement a personal and professional improvement plan.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1658TASK: Demonstrate business etiquette
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1657 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate business etiquette with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that demonstrate business etiquette.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1659TASK: Practice decision-making process
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1658 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to practice decision-making process with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that practice decision-making process.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1660TASK: Demonstrate positive business and work ethics
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1659 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate positive business and work ethics with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that demonstrate positive business and work ethics.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1661TASK: Distinguish between personal values and goals
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1660 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to distinguish between personal values and goals with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that distinguish between personal values and goals.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1662TASK: Evaluate how values and goals are displayed as a work ethic
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1661 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to evaluate how values and goals are displayed as a work ethic with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that evaluate how values and goals are displayed as a work ethic.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1663TASK: Explain how initiatives and the willingness to learn new information impact interpersonal relationships in the workplace
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1662 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain how initiatives and the willingness to learn new information impact interpersonal relationships in the workplace with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that explain how initiatives and the willingness to learn new information impact interpersonal relationships in the workplace.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1664TASK: Demonstrate dependable punctuality and to adhere to a work schedule and deadlines
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1663 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate dependable punctuality and to adhere to a work schedule and deadlines with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that demonstrate dependable punctuality and to adhere to a work schedule and deadlines.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1665TASK: Express feelings and ideas in an appropriate manner for the workplace
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1664 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to express feelings and ideas in an appropriate manner for the workplace with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that express feelings and ideas in an appropriate manner for the workplace.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1666TASK: Demonstrate appropriate manners for accepting/giving feedback and evaluation in employer/employee interactions
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1665 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate appropriate manners for accepting/giving feedback and evaluation in employer/employee interactions with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that demonstrate appropriate manners for accepting/giving feedback and evaluation in employer/employee interactions.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1671TASK: Convey the rights/responsibilities electronic communications usage to the end users
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1670 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to convey the rights/responsibilities electronic communications usage to the end users with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that convey the rights/responsibilities electronic communications usage to the end users.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1672TASK: Comply with license agreements and copyright laws
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1671 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to comply with license agreements and copyright laws with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that comply with license agreements and copyright laws.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1673TASK: Compare the rights of an organization with the rights of users of electronic communications
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1672 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to compare the rights of an organization with the rights of users of electronic communications with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that compare the rights of an organization with the rights of users of electronic communications.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1680TASK: Demonstrate the comprehension of basic computer mathematics
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1679 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate the comprehension of basic computer mathematics with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that demonstrate the comprehension of basic computer mathematics.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1681TASK: Explain the function of general mathematics as it relates to computer hardware
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1680 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain the function of general mathematics as it relates to computer hardware with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that explain the function of general mathematics as it relates to computer hardware.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1685TASK: Perform binary, octal, decimal, and hexadecimal number conversions to solve problems with hardware configuration
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1684 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to perform binary, octal, decimal, and hexadecimal number conversions to solve problems with hardware configuration with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that perform binary, octal, decimal, and hexadecimal number conversions to solve problems with hardware configuration.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1690TASK: Describe the development/evolution of the computer
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1689 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe the development/evolution of the computer with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe the development/evolution of the computer.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1691TASK: Describe a computer, it's components and their functions
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1690 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe a computer, it's components and their functions with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe a computer, it's components and their functions.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1692TASK: Explain the historical evolution of the computer
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1691 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain the historical evolution of the computer with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that explain the historical evolution of the computer.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
1695TASK: Explain how the development of computers has impacted modern life
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 1600 to 1694 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), Computers and Information Research Scientists/Apprenticeship (SOC 15-1111), and Computer Hardware Engineers (SOC 17-2061)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain how the development of computers has impacted modern life with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Science Foundations") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that explain how the development of computers has impacted modern life.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.


Task Number
Evaluations

Computer Information Systems Task and Purpose
Performance Objective and Learning Activity (CIP 11.0201)

CIS/CS Prerequisite Tasks and Safety Factors
Resources and Suggested Hyperlinks

2100

TASK: Create, modify, compile, and execute computer algorithms from an open source

Prerequisite Tasks: Completed more than 270 hours of study within the computer science discipline relating to this major task. Student individually documented evidence of prior research including interdisciplinary research projects. Successfully completed all teacher assignments and projects including the benchmark tasks from 2101 to 2145 inclusive. Additional tasks will apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given an introduction to computer programming and several code examples, the student will be able to create, modify, compile, and execute computer algorithms from an open source with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that create, modify, compile, and execute computer algorithms from an open source.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2101TASK: Recall every line of code within the source algorithm
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task number: 2100. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given an introduction and a fundamental Hello-World algorithm, the student will be able to recall every line of code within the source algorithm with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that recall every line of code within the source algorithm.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
2102TASK: Label and define major sections of an algorithm
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 and 2101. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given an introduction and a functional algorithm, the student will be able to label and define major sections of an algorithm with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that label and define major sections of an algorithm.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
2103TASK: Underline or highlight built-in commands/functions
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2102 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given a lecture/demonstration and a functional algorithm, the student will be able to underline or highlight built-in commands/functions with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that underline or highlight built-in commands/functions.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2104TASK: Underline or highlight literals
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2103 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given a lecture/demonstration and a functional algorithm, the student will be able to underline or highlight literals with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that underline or highlight literals.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
2105TASK: Underline or highlight primitive variables
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2104 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given a lecture/demonstration and a functional algorithm, the student will be able to underline or highlight primitive variables with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that underline or highlight primitive variables.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
2106TASK: Underline or highlight data structures when defined
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2105 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given a lecture/demonstration and a functional algorithm, the student will be able to underline or highlight data structures when defined with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that underline or highlight data structures when defined.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
2107TASK: Underline or highlight value parameters
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2106 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given a lecture/demonstration and an algorithm with programmer-defined functions or objects, the student will be able to underline or highlight value parameters with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that underline or highlight value parameters.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2108TASK: Underline or highlight reference parameters
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2107 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given a lecture/demonstration and an algorithm with programmer-defined functions or objects, the student will be able to underline or highlight reference parameters with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that underline or highlight reference parameters.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2109TASK: Underline or highlight function prototypes
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2108 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given a lecture/demonstration and an algorithm with programmer-defined functions or objects, the student will be able to underline or highlight function prototypes with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that underline or highlight function prototypes.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2110TASK: Locate all syntax errors
Prerequisite Tasks: Completed more than five (5) hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2109 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given a lecture/demonstration and an algorithm with grammar errors, the student will be able to locate all syntax errors with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that locate all syntax errors.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
2111TASK: Discuss various side-effects that may occur
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2110 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given a lecture/demonstration and an algorithm with known semantic errors, the student will be able to discuss various side-effects that may occur with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that discuss various side-effects that may occur.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
2112TASK: Restate major sections of an algorithm
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2111 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given a lecture/demonstration and a functional algorithm, the student will be able to restate major sections of an algorithm with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that restate major sections of an algorithm.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2113TASK: Explain built-in commands/functions
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2112 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given a lecture/demonstration and a functional algorithm, the student will be able to explain built-in commands/functions with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that explain built-in commands/functions.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2114TASK: Describe literals
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2113 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given a lecture/demonstration and a functional algorithm, the student will be able to describe literals with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe literals.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
2115TASK: Recognize primitive variables
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2114 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given a lecture/demonstration and a functional algorithm, the student will be able to recognize primitive variables with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that recognize primitive variables.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
2116TASK: Review data structures when defined
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2115 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given a lecture/demonstration and a functional algorithm, the student will be able to review data structures when defined with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that review data structures when defined.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2117TASK: Identify value parameters
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2116 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given a lecture/demonstration and an algorithm with programmer-defined functions or objects, the student will be able to identify value parameters with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that identify value parameters.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2118TASK: Identify reference parameters
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2117 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given a lecture/demonstration and an algorithm with programmer-defined functions or objects, the student will be able to identify reference parameters with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that identify reference parameters.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2119TASK: Describe function prototypes
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2118 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given a lecture/demonstration and an algorithm with programmer-defined functions or objects, the student will be able to describe function prototypes with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that describe function prototypes.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2120TASK: Practice correcting syntax errors
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2119 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given a lecture/demonstration and an algorithm with grammar errors, the student will be able to practice correcting syntax errors with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that practice correcting syntax errors.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
2121TASK: Interpret various side-effects
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2120 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given a lecture/demonstration and an algorithm with known semantic errors, the student will be able to interpret various side-effects with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that interpret various side-effects.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
2122TASK: Apply major sections of an algorithm
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2121 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given a lecture/demonstration and a functional algorithm, the student will be able to apply major sections of an algorithm with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that apply major sections of an algorithm.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
2123TASK: Use built-in commands/functions
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2122 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given a lecture/demonstration and a functional algorithm, the student will be able to use built-in commands/functions with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that use built-in commands/functions.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2124TASK: Employ literals
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2123 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given a lecture/demonstration and a functional algorithm, the student will be able to employ literals with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that employ literals.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
2125TASK: Assign primitive variables a literal value
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2124 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given a lecture/demonstration and a functional algorithm, the student will be able to assign primitive variables a literal value with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that assign primitive variables a literal value.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
2126TASK: Illustrate data structures as defined
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2125 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given a lecture/demonstration and a functional algorithm, the student will be able to illustrate data structures as defined with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that illustrate data structures as defined.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
2127TASK: Use value parameters
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2126 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given a lecture/demonstration and an algorithm with programmer-defined functions or objects, the student will be able to use value parameters with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that use value parameters.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
2128TASK: Use reference parameters
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2127 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given a lecture/demonstration and an algorithm with programmer-defined functions or objects, the student will be able to use reference parameters with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that use reference parameters.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
2129TASK: Apply function prototypes
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2128 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given a lecture/demonstration and an algorithm with programmer-defined functions or objects, the student will be able to apply function prototypes with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that apply function prototypes.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
2130TASK: Correct all syntax errors
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2129 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given a lecture/demonstration and an algorithm with grammar errors, the student will be able to correct all syntax errors with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that correct all syntax errors.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2131TASK: Question various side-effects
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2130 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given a lecture/demonstration and an algorithm with known semantic errors, the student will be able to question various side-effects with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that question various side-effects.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
2132TASK: Compare major sections of an algorithm
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2131 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given a lecture/demonstration and a functional algorithm, the student will be able to compare major sections of an algorithm with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that compare major sections of an algorithm.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2133TASK: Criticize built-in commands/functions
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2132 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given a lecture/demonstration and a functional algorithm, the student will be able to criticize built-in commands/functions with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that criticize built-in commands/functions.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2134TASK: Appraise and minimize the use literals
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2133 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given a lecture/demonstration and a functional algorithm, the student will be able to appraise and minimize the use literals with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that appraise and minimize the use literals.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2135TASK: Experiment with variable assignments
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2134 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given a lecture/demonstration and a functional algorithm, the student will be able to experiment with variable assignments with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that experiment with variable assignments.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2136TASK: Distinguish data structures from simple variables
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2135 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given a lecture/demonstration and a functional algorithm, the student will be able to distinguish data structures from simple variables with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that distinguish data structures from simple variables.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2137TASK: Analyze value parameters
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2136 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given a lecture/demonstration and an algorithm with programmer-defined functions or objects, the student will be able to analyze value parameters with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that analyze value parameters.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2138TASK: Analyze reference parameters
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2137 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given a lecture/demonstration and an algorithm with programmer-defined functions or objects, the student will be able to analyze reference parameters with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that analyze reference parameters.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2139TASK: Analyze function prototypes and various compiler directives
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2138 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given a lecture/demonstration and an algorithm with programmer-defined functions or objects, the student will be able to analyze function prototypes and various compiler directives with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that analyze function prototypes and various compiler directives.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2140TASK: Review and illustrate the presented model
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2139 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given an instructor defined programming project(s) with an algorithmic solution, the student will be able to Review and illustrate the presented model with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that Review and illustrate the presented model.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2141TASK: Trace, question, and inspect the algorithm(s)
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2140 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given an instructor defined programming project(s) with an algorithmic solution, the student will be able to trace, question, and inspect the algorithm(s) with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that trace, question, and inspect the algorithm(s).
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
2142TASK: Analyze and propose improvements for the project
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2141 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given an instructor defined programming project(s) with an algorithmic solution, the student will be able to analyze and propose improvements for the project with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that analyze and propose improvements for the project.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2143TASK: Examine and develop a complete software model
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2142 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given an instructor defined programming project(s) and a related algorithm skeleton(s), the student will be able to examine and develop a complete software model with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that examine and develop a complete software model.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2144TASK: Create an accurate and functional software model
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2143 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given an instructor defined programming project(s) and a related algorithm skeleton(s), the student will be able to create an accurate and functional software model with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that create an accurate and functional software model.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2145TASK: Create an accurate and functional software model
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2144 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Final Draft): Given an instructor defined programming project(s), the student will be able to create an accurate and functional software model with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that create an accurate and functional software model.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2149TASK: Demonstrate correct use of terminology in program comments
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2148 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a student presentation and research evidence of a major programming project, the student will be able to demonstrate correct use of terminology in program comments with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that demonstrate correct use of terminology in program comments.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2150TASK: Question the representation of text and numbers (literals) within an algorithm
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2149 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a student presentation and research evidence of a major programming project, the student will be able to question the representation of text and numbers (literals) within an algorithm with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that question the representation of text and numbers (literals) within an algorithm.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
2151TASK: Discuss data types
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2150 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a student presentation and research evidence of a major programming project, the student will be able to discuss data types with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that discuss data types.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2152TASK: Illustrate the execution of a program
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2151 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a student presentation and research evidence of a major programming project, the student will be able to illustrate the execution of a program with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that illustrate the execution of a program.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2153TASK: Discuss various programming design techniques and styles
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2152 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a student presentation and research evidence of a major programming project, the student will be able to discuss various programming design techniques and styles with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that discuss various programming design techniques and styles.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2154TASK: Describe programming statements for output and input
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2153 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a student presentation and research evidence of a major programming project, the student will be able to describe programming statements for output and input with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe programming statements for output and input.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
2155TASK: Restate the process for declaring constants and variables
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2154 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a student presentation and research evidence of a major programming project, the student will be able to restate the process for declaring constants and variables with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that restate the process for declaring constants and variables.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2156TASK: Explain the scope of variables and subroutines
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2155 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a student presentation and research evidence of a major programming project, the student will be able to explain the scope of variables and subroutines with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that explain the scope of variables and subroutines.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2157TASK: Differentiate between structured programming and object-oriented programming
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2156 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a student presentation and research evidence of a major programming project, the student will be able to differentiate between structured programming and object-oriented programming with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that differentiate between structured programming and object-oriented programming.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2158TASK: Illustrate the use of any data structure within their project
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2157 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a student presentation and research evidence of a major programming project, the student will be able to illustrate the use of any data structure within their project with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that illustrate the use of any data structure within their project.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2159TASK: Describe the program model and results
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2158 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a student presentation and research evidence of a major programming project, the student will be able to describe the program model and results with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that describe the program model and results.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2160TASK: Recognize artificial intelligence (hereby abbreviated as AI)
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2159 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to related models of intelligent behavior, the student will be able to recognize artificial intelligence (hereby abbreviated as AI) with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that recognize artificial intelligence (hereby abbreviated as AI).
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2161TASK: Identify natural languages
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2160 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to related models of intelligent behavior, the student will be able to identify natural languages with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that identify natural languages.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2162TASK: Review knowledge-based systems
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2161 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to related models of intelligent behavior, the student will be able to review knowledge-based systems with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that review knowledge-based systems.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2163TASK: Explain machine learning
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2162 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to related models of intelligent behavior, the student will be able to explain machine learning with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that explain machine learning.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2164TASK: Describe AI in game playing and searching
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2163 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to related models of intelligent behavior, the student will be able to describe AI in game playing and searching with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that describe AI in game playing and searching.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2165TASK: Describe AI in nature and robotics
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2164 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to related models of intelligent behavior, the student will be able to describe AI in nature and robotics with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that describe AI in nature and robotics.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2166TASK: Describe AI in vision and speech
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2165 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to related models of intelligent behavior, the student will be able to describe AI in vision and speech with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that describe AI in vision and speech.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2167TASK: Dramatize the myth(s) of intelligent behavior
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2166 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to related models of intelligent behavior, the student will be able to dramatize the myth(s) of intelligent behavior with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that dramatize the myth(s) of intelligent behavior.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
2170TASK: Describe the relationship of computers within society
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2169 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a current technology article relating to the limits of computing, the student will be able to describe the relationship of computers within society with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that describe the relationship of computers within society.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2171TASK: Calculate the efficiency of an algorithm
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2170 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a current technology article relating to the limits of computing, the student will be able to calculate the efficiency of an algorithm with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that calculate the efficiency of an algorithm.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
2172TASK: Describe the demand for parallel processing
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2171 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a current technology article relating to the limits of computing, the student will be able to describe the demand for parallel processing with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that describe the demand for parallel processing.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2173TASK: Illustrate the concept of parallel processing
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2172 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a current technology article relating to the limits of computing, the student will be able to illustrate the concept of parallel processing with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that illustrate the concept of parallel processing.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2174TASK: Recognize computationally intensive & hard problems
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2173 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a current technology article relating to the limits of computing, the student will be able to recognize computationally intensive & hard problems with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that recognize computationally intensive & hard problems.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2175TASK: Identify unsolvable problems for the computer
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2174 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a current technology article relating to the limits of computing, the student will be able to identify unsolvable problems for the computer with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that identify unsolvable problems for the computer.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2180TASK: Correct errors by making appropriate changes and rechecking the program to ensure that the desired results are produced
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2179 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to correct errors by making appropriate changes and rechecking the program to ensure that the desired results are produced with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that correct errors by making appropriate changes and rechecking the program to ensure that the desired results are produced.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2181TASK: Conduct trial executions of programs & software applications to be sure they will produce the desired information and that the instructions are correct
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2180 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to conduct trial executions of programs & software applications to be sure they will produce the desired information and that the instructions are correct with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that conduct trial executions of programs & software applications to be sure they will produce the desired information and that the instructions are correct.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2182TASK: Compile and write documentation of program development and subsequent revisions, inserting comments in the coded instructions so others can understand the program
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2181 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to compile and write documentation of program development and subsequent revisions, inserting comments in the coded instructions so others can understand the program with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that compile and write documentation of program development and subsequent revisions, inserting comments in the coded instructions so others can understand the program.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2183TASK: Write, update, & maintain computer programs or software packages to handle specific jobs such as tracking inventory, storing or retrieving data, or controlling other equipment
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2182 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to write, update, & maintain computer programs or software packages to handle specific jobs such as tracking inventory, storing or retrieving data, or controlling other equipment with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that write, update, & maintain computer programs or software packages to handle specific jobs such as tracking inventory, storing or retrieving data, or controlling other equipment.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2184TASK: Consult with teachers, engineers, and technical personnel to clarify program intent, identify problems, and suggest changes
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2183 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to consult with teachers, engineers, and technical personnel to clarify program intent, identify problems, and suggest changes with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that consult with teachers, engineers, and technical personnel to clarify program intent, identify problems, and suggest changes.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2185TASK: Perform or direct revision, repair, or expansion of existing programs to increase operating efficiency or adapt to new requirements
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2184 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to perform or direct revision, repair, or expansion of existing programs to increase operating efficiency or adapt to new requirements with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that perform or direct revision, repair, or expansion of existing programs to increase operating efficiency or adapt to new requirements.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2186TASK: Write, analyze, review, and rewrite programs, using work-flow chart and diagram, and applying knowledge of computer capabilities, subject matter, and symbolic logic
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2185 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to write, analyze, review, and rewrite programs, using work-flow chart and diagram, and applying knowledge of computer capabilities, subject matter, and symbolic logic with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that write, analyze, review, and rewrite programs, using work-flow chart and diagram, and applying knowledge of computer capabilities, subject matter, and symbolic logic.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
2187TASK: Write or contribute to instructions or manuals to guide end users
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2186 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to write or contribute to instructions or manuals to guide end users with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that write or contribute to instructions or manuals to guide end users.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2188TASK: Investigate whether networks, workstations, the central processing unit of the system, or peripheral equipment are responding to a program's instructions
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2187 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Network & Computer Systems Administrators/Trainees (SOC 15-1142), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to investigate whether networks, workstations, the central processing unit of the system, or peripheral equipment are responding to a program's instructions with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C) and the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that investigate whether networks, workstations, the central processing unit of the system, or peripheral equipment are responding to a program's instructions.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2189TASK: Prepare detailed work-flow charts and diagrams that describe input, output, and logical operation, and convert them into a series of instructions coded in a computer language(s)
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2100 to 2188 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to prepare detailed work-flow charts and diagrams that describe input, output, and logical operation, and convert them into a series of instructions coded in a computer language(s) with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that prepare detailed work-flow charts and diagrams that describe input, output, and logical operation, and convert them into a series of instructions coded in a computer language(s).
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/


Task Number
Evaluations

Computer Information Systems Task and Purpose
Performance Objective and Learning Activity (CIP 11.0201)

CIS/CS Prerequisite Tasks and Safety Factors
Resources and Suggested Hyperlinks

2200

TASK: Create algorithms utilizing control statements, functions, linear data structures, and file input/output operations

Prerequisite Tasks: Individually practiced tasks from 2101 to 2145 inclusive. Completed more than 20 hours of study within the computer science discipline relating to this task and to the subgroup immediately below. Student documented evidence of prior research including an interdisciplinary research project(s). Successfully completed all teacher assignments and projects including task numbers listed below. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a demonstration and lectures on fundamentals of programming, the student will be able to create algorithms utilizing control statements, functions, linear data structures, and file input/output operations with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that create algorithms utilizing control statements, functions, linear data structures, and file input/output operations.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2201TASK: Discuss the history of selected programming languages
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task number: 2200. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to computers and programming languages, the student will be able to discuss the history of selected programming languages with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that discuss the history of selected programming languages.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
2202TASK: Describe the program development life cycle (PDLC)
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 and 2201. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to computers and programming languages, the student will be able to describe the program development life cycle (PDLC) with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe the program development life cycle (PDLC).
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
2203TASK: Write basic algorithms for console output
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2202 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to computers and programming languages, the student will be able to write basic algorithms for console output with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that write basic algorithms for console output.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2204TASK: Develop algorithms using command-line tools on selected OSs
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2203 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to computers and programming languages, the student will be able to develop algorithms using command-line tools on selected OSs with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that develop algorithms using command-line tools on selected OSs.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2205TASK: Solve practical problems logically
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2204 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction or demonstration on computational thinking, the student will be able to solve practical problems logically with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that solve practical problems logically.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
2206TASK: Declare and use primitive variables to store data
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2205 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction or demonstration on computational thinking, the student will be able to declare and use primitive variables to store data with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that declare and use primitive variables to store data.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2207TASK: Write algorithms to perform simple calculations
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2206 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction or demonstration on computational thinking, the student will be able to write algorithms to perform simple calculations with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that write algorithms to perform simple calculations.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2208TASK: Practice commenting code, proper naming conventions, and correct programming style
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2207 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction or demonstration on computational thinking, the student will be able to practice commenting code, proper naming conventions, and correct programming style with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that practice commenting code, proper naming conventions, and correct programming style.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2209TASK: Debug code by identifying syntax errors, run-time errors, and semantic/logic errors
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2208 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction or demonstration on computational thinking, the student will be able to debug code by identifying syntax errors, run-time errors, and semantic/logic errors with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that debug code by identifying syntax errors, run-time errors, and semantic/logic errors.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2210TASK: Choose among two or more alternate execution paths within any algorithm
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2209 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture or demonstration of algorithmic solutions implementing selection/branch statements, the student will be able to choose among two or more alternate execution paths within any algorithm with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that choose among two or more alternate execution paths within any algorithm.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2211TASK: Declare then use Boolean (bool) types
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2210 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture or demonstration of algorithmic solutions implementing selection/branch statements, the student will be able to declare then use Boolean (bool) types with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that declare then use Boolean (bool) types.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2212TASK: Write Boolean expressions using proper comparison operators
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2211 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture or demonstration of algorithmic solutions implementing selection/branch statements, the student will be able to write Boolean expressions using proper comparison operators with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that write Boolean expressions using proper comparison operators.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2213TASK: Combine conditions using logical operators and the rules governing operator precedence/associativity
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2212 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture or demonstration of algorithmic solutions implementing selection/branch statements, the student will be able to combine conditions using logical operators and the rules governing operator precedence/associativity with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that combine conditions using logical operators and the rules governing operator precedence/associativity.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2214TASK: Implement selection control using switch statements
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2213 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture or demonstration of algorithmic solutions implementing selection/branch statements, the student will be able to implement selection control using switch statements with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that implement selection control using switch statements.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2215TASK: Write and compile algorithms to accurately control the repeated execution of a block of statements
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2214 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to loops and iterative processing, the student will be able to write and compile algorithms to accurately control the repeated execution of a block of statements with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that write and compile algorithms to accurately control the repeated execution of a block of statements.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2216TASK: Implement and control a loop with a user confirmation or sentinel values
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2215 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to loops and iterative processing, the student will be able to implement and control a loop with a user confirmation or sentinel values with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that implement and control a loop with a user confirmation or sentinel values.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2217TASK: Write various loops using 'while', 'do-while', and 'for' statements
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2216 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to loops and iterative processing, the student will be able to write various loops using 'while', 'do-while', and 'for' statements with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that write various loops using 'while', 'do-while', and 'for' statements.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2218TASK: Process and manage large input from a file using a loop
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2217 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to loops and iterative processing, the student will be able to process and manage large input from a file using a loop with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that process and manage large input from a file using a loop.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2219TASK: Examine and trace nested loops
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2218 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to loops and iterative processing, the student will be able to examine and trace nested loops with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that examine and trace nested loops.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
2220TASK: Assemble a library of programmer defined functions for the purpose of modular algorithm development
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2219 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to basic functions, the student will be able to assemble a library of programmer defined functions for the purpose of modular algorithm development with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that assemble a library of programmer defined functions for the purpose of modular algorithm development.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2221TASK: Define functions that return a value and 'void' functions
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2220 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to basic functions, the student will be able to define functions that return a value and 'void' functions with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that define functions that return a value and 'void' functions.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
2222TASK: Declare & invoke functions with arguments as well as function overloading
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2221 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to basic functions, the student will be able to declare & invoke functions with arguments as well as function overloading with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that declare & invoke functions with arguments as well as function overloading.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2223TASK: Implement function prototypes for function headers
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2222 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to basic functions, the student will be able to implement function prototypes for function headers with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that implement function prototypes for function headers.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2224TASK: Create header files in order to reuse functions
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2223 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to basic functions, the student will be able to create header files in order to reuse functions with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that create header files in order to reuse functions.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2225TASK: Design algorithms using function abstraction and step-wise refinement
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2224 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to advanced function features, the student will be able to design algorithms using function abstraction and step-wise refinement with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that design algorithms using function abstraction and step-wise refinement.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2226TASK: Pass arguments to a function by value and by reference
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2225 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to advanced function features, the student will be able to pass arguments to a function by value and by reference with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that pass arguments to a function by value and by reference.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
2227TASK: Differentiate between pass-by-value and pass-by-reference
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2226 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to advanced function features, the student will be able to differentiate between pass-by-value and pass-by-reference with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that differentiate between pass-by-value and pass-by-reference.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
2228TASK: Determine the scope of local and global variables
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2227 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to advanced function features, the student will be able to determine the scope of local and global variables with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that determine the scope of local and global variables.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2229TASK: Create functions with default arguments
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2228 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to advanced function features, the student will be able to create functions with default arguments with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that create functions with default arguments.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2230TASK: Create a linear and sequential data structure or array(s) capable of storing a large number of values within an algorithm(s)
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2229 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a fundamental review of linear arrays, the student will be able to create a linear and sequential data structure or array(s) capable of storing a large number of values within an algorithm(s) with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that create a linear and sequential data structure or array(s) capable of storing a large number of values within an algorithm(s).
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2231TASK: Declare an array within an algorithm(s) and describe the necessity while programming
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2230 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a fundamental review of linear arrays, the student will be able to declare an array within an algorithm(s) and describe the necessity while programming with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that declare an array within an algorithm(s) and describe the necessity while programming.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2232TASK: Initialize and index (via coding) individual elements within an array
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2231 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a fundamental review of linear arrays, the student will be able to initialize and index (via coding) individual elements within an array with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that initialize and index (via coding) individual elements within an array.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2233TASK: Develop and invoke functions with array arguments
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2232 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a fundamental review of linear arrays, the student will be able to develop and invoke functions with array arguments with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that develop and invoke functions with array arguments.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2234TASK: Search and sort array elements
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2233 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a fundamental review of linear arrays, the student will be able to search and sort array elements with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that search and sort array elements.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2235TASK: Create multidimensional arrays (tables, cubes, ...) capable of storing a large number of values within an algorithm(s)
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2234 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a fundamental analysis of multidimensional arrays, the student will be able to create multidimensional arrays (tables, cubes, ...) capable of storing a large number of values within an algorithm(s) with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that create multidimensional arrays (tables, cubes, ...) capable of storing a large number of values within an algorithm(s).
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2236TASK: Declare, initialize, and access elements within a two-dimensional array
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2235 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a fundamental analysis of multidimensional arrays, the student will be able to declare, initialize, and access elements within a two-dimensional array with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that declare, initialize, and access elements within a two-dimensional array.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2237TASK: Trace index variables within a loop and nested loop(s) as elements are referenced in a multidimensional array
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2236 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a fundamental analysis of multidimensional arrays, the student will be able to trace index variables within a loop and nested loop(s) as elements are referenced in a multidimensional array with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that trace index variables within a loop and nested loop(s) as elements are referenced in a multidimensional array.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2238TASK: Pass two-dimensional arrays to functions
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2237 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a fundamental analysis of multidimensional arrays, the student will be able to pass two-dimensional arrays to functions with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that pass two-dimensional arrays to functions.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
2239TASK: Declare multidimensional arrays
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2238 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a fundamental analysis of multidimensional arrays, the student will be able to declare multidimensional arrays with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that declare multidimensional arrays.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2240TASK: Read & write data from variables and arrays (or from RAM) to a file
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2239 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture or demonstration of file input and output, the student will be able to read & write data from variables and arrays (or from RAM) to a file with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that read & write data from variables and arrays (or from RAM) to a file.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2241TASK: Determine if a file exists
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2240 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture or demonstration of file input and output, the student will be able to determine if a file exists with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that determine if a file exists.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2242TASK: Test for the end of file marker
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2241 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture or demonstration of file input and output, the student will be able to test for the end of file marker with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that test for the end of file marker.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2243TASK: Write data in a specific format
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2242 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture or demonstration of file input and output, the student will be able to write data in a specific format with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that write data in a specific format.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2244TASK: Open a binary file for modification
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2243 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture or demonstration of file input and output, the student will be able to open a binary file for modification with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that open a binary file for modification.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2245TASK: Research then design data structures and flow of control required for implementing a substantial programming project
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2244 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to research then design data structures and flow of control required for implementing a substantial programming project with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that research then design data structures and flow of control required for implementing a substantial programming project.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2250TASK: Demonstrate program analysis and design
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2249 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate program analysis and design with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that demonstrate program analysis and design.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2251TASK: List the steps in a program development cycle
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2250 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to list the steps in a program development cycle with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that list the steps in a program development cycle.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
2252TASK: Interpret a problem statement and identify program requirements
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2251 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to interpret a problem statement and identify program requirements with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that interpret a problem statement and identify program requirements.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2253TASK: Use pseudo-code or a graphical representation to show the structure of a program or module
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2252 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to use pseudo-code or a graphical representation to show the structure of a program or module with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that use pseudo-code or a graphical representation to show the structure of a program or module.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2254TASK: Determine input and output
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2253 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to determine input and output with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that determine input and output.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2255TASK: Establish how input will be obtained
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2254 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to establish how input will be obtained with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that establish how input will be obtained.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
2256TASK: Plan format for output
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2255 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to plan format for output with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that plan format for output.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2257TASK: Choose appropriate data structures
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2256 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to choose appropriate data structures with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that choose appropriate data structures.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2258TASK: Select or create algorithms to solve problems with a computer program
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2257 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to select or create algorithms to solve problems with a computer program with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that select or create algorithms to solve problems with a computer program.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2259TASK: Use stepwise refinement to improve design
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2258 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to use stepwise refinement to improve design with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that use stepwise refinement to improve design.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2260TASK: Develop a testing plan
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2259 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to develop a testing plan with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that develop a testing plan.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2261TASK: Write documentation
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2200 to 2260 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to write documentation with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that write documentation.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.


Task Number
Evaluations

Computer Information Systems Task and Purpose
Performance Objective and Learning Activity (CIP 11.0201)

CIS/CS Prerequisite Tasks and Safety Factors
Resources and Suggested Hyperlinks

2300

TASK: Use an editor to create and verify algorithms

Prerequisite Tasks: Individually practiced tasks from 2101 to 2145 inclusive. Completed more than 20 hours of study within the computer science discipline relating to this task and to the subgroup immediately below. Student documented evidence of prior research including an interdisciplinary research project(s). Successfully completed all teacher assignments and projects including task numbers listed below. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to use an editor to create and verify algorithms with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that use an editor to create and verify algorithms.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
2301TASK: Enter and modify code using an IDE or text editor
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task number: 2300. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to enter and modify code using an IDE or text editor with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that enter and modify code using an IDE or text editor.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
2302TASK: Compile and execute algorithms
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2300 and 2301. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to compile and execute algorithms with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that compile and execute algorithms.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2303TASK: Correct syntax errors
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2300 to 2302 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to correct syntax errors with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that correct syntax errors.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2304TASK: Follow established documentation standards
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2300 to 2303 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to follow established documentation standards with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that follow established documentation standards.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
2305TASK: Use recognized conventions for naming identifiers and formatting code
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2300 to 2304 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to use recognized conventions for naming identifiers and formatting code with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that use recognized conventions for naming identifiers and formatting code.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2306TASK: Employ debugging strategies to eliminate errors
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2300 to 2305 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to employ debugging strategies to eliminate errors with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that employ debugging strategies to eliminate errors.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2307TASK: Access program and language documentation
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2300 to 2306 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to access program and language documentation with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that access program and language documentation.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
2310TASK: Test and debug to verify program operation
Prerequisite Tasks: Completed more than five (5) hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2300 to 2309 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to test and debug to verify program operation with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that test and debug to verify program operation.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
2311TASK: Test individual program modules
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2300 to 2310 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to test individual program modules with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that test individual program modules.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
2312TASK: Identify boundary cases and generate appropriate test data
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2300 to 2311 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify boundary cases and generate appropriate test data with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that identify boundary cases and generate appropriate test data.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
2313TASK: Preform integration testing including tests within a program to protect execution from bad input or other run-time errors
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2300 to 2312 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to preform integration testing including tests within a program to protect execution from bad input or other run-time errors with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that preform integration testing including tests within a program to protect execution from bad input or other run-time errors.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
2314TASK: Categorize, identify, and correct errors in code (syntax, logic, and run-time)
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2300 to 2313 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to categorize, identify, and correct errors in code (syntax, logic, and run-time) with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that categorize, identify, and correct errors in code (syntax, logic, and run-time).
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
2315TASK: Hand-trace code
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2300 to 2314 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to hand-trace code with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that hand-trace code.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.


Task Number
Evaluations

Computer Information Systems Task and Purpose
Performance Objective and Learning Activity (CIP 11.0201)

CIS/CS Prerequisite Tasks and Safety Factors
Resources and Suggested Hyperlinks

2400

TASK: Write code to perform arithmetic calculations

Prerequisite Tasks: Individually practiced tasks from 2101 to 2145 inclusive. Completed more than 20 hours of study within the computer science discipline relating to this task and to the subgroup immediately below. Student documented evidence of prior research including an interdisciplinary research project(s). Successfully completed all teacher assignments and projects including task numbers listed below. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to write code to perform arithmetic calculations with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that write code to perform arithmetic calculations.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2401TASK: Identify and use arithmetic operators correctly applying the order of operations
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task number: 2400. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to identify and use arithmetic operators correctly applying the order of operations with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that identify and use arithmetic operators correctly applying the order of operations.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2402TASK: Interpret and construct mathematical formulas
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2400 and 2401. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to interpret and construct mathematical formulas with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that interpret and construct mathematical formulas.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2403TASK: Distinguish between integers and real numbers
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2400 to 2402 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to distinguish between integers and real numbers with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that distinguish between integers and real numbers.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
2404TASK: Increment and decrement variables
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2400 to 2403 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to increment and decrement variables with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that increment and decrement variables.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2410TASK: Employ modularity in writing programs
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2400 to 2409 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to employ modularity in writing programs with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that employ modularity in writing programs.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2411TASK: Call standard library functions
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2400 to 2410 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to call standard library functions with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that call standard library functions.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
2412TASK: Utilize parameters to pass data into program modules
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2400 to 2411 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to utilize parameters to pass data into program modules with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that utilize parameters to pass data into program modules.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2413TASK: Outline the scope of identifiers within a program and its modules
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2400 to 2412 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to outline the scope of identifiers within a program and its modules with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that outline the scope of identifiers within a program and its modules.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2414TASK: Code modules based on a top-down design
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2400 to 2413 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to code modules based on a top-down design with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that code modules based on a top-down design.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2415TASK: Write and use modules that return values
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2400 to 2414 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to write and use modules that return values with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that write and use modules that return values.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.


Task Number
Evaluations

Computer Information Systems Task and Purpose
Performance Objective and Learning Activity (CIP 11.0201)

CIS/CS Prerequisite Tasks and Safety Factors
Resources and Suggested Hyperlinks

2500

TASK: Write code using conditional structures

Prerequisite Tasks: Individually practiced tasks from 2101 to 2145 inclusive. Completed more than 20 hours of study within the computer science discipline relating to this task and to the subgroup immediately below. Student documented evidence of prior research including an interdisciplinary research project(s). Successfully completed all teacher assignments and projects including task numbers listed below. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to write code using conditional structures with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that write code using conditional structures.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2501TASK: Compare values using relational operators (equal, less than, greater than, ...)
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task number: 2500. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to compare values using relational operators (equal, less than, greater than, ...) with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that compare values using relational operators (equal, less than, greater than, ...).
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
2502TASK: Form complex expressions using logical operators (and, or, not)
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2500 and 2501. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to form complex expressions using logical operators (and, or, not) with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that form complex expressions using logical operators (and, or, not).
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2503TASK: Evaluate boolean expressions
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2500 to 2502 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to evaluate boolean expressions with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that evaluate boolean expressions.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2504TASK: Select an appropriate decision structure for a given situation
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2500 to 2503 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to select an appropriate decision structure for a given situation with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that select an appropriate decision structure for a given situation.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2505TASK: Construct decision/branch statements
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2500 to 2504 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to construct decision/branch statements with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that construct decision/branch statements.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2506TASK: Use nested decision structures in programs
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2500 to 2505 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to use nested decision structures in programs with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that use nested decision structures in programs.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2507TASK: Implement multiple-choice decision statements (if/else, switch, case)
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2500 to 2506 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to implement multiple-choice decision statements (if/else, switch, case) with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that implement multiple-choice decision statements (if/else, switch, case).
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.


Task Number
Evaluations

Computer Information Systems Task and Purpose
Performance Objective and Learning Activity (CIP 11.0201)

CIS/CS Prerequisite Tasks and Safety Factors
Resources and Suggested Hyperlinks

2600

TASK: Utilize repetition structures

Prerequisite Tasks: Individually practiced tasks from 2101 to 2145 inclusive. Completed more than 20 hours of study within the computer science discipline relating to this task and to the subgroup immediately below. Student documented evidence of prior research including an interdisciplinary research project(s). Successfully completed all teacher assignments and projects including task numbers listed below. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to utilize repetition structures with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that utilize repetition structures.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2601TASK: Identify various types of repetition structures
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task number: 2600. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify various types of repetition structures with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that identify various types of repetition structures.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
2602TASK: Describe the role of a loop control variable
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2600 and 2601. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe the role of a loop control variable with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe the role of a loop control variable.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
2603TASK: Explain causes and effects of infinite loops
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2600 to 2602 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain causes and effects of infinite loops with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that explain causes and effects of infinite loops.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
2604TASK: Select an appropriate repetition structure for a given situation
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2600 to 2603 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to select an appropriate repetition structure for a given situation with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that select an appropriate repetition structure for a given situation.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2605TASK: Use repetition to count and produce totals
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2600 to 2604 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to use repetition to count and produce totals with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that use repetition to count and produce totals.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2606TASK: Design and implement nested loops
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2600 to 2605 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to design and implement nested loops with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that design and implement nested loops.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2607TASK: Create and evaluate a recursive process
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2600 to 2606 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to create and evaluate a recursive process with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that create and evaluate a recursive process.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.


Task Number
Evaluations

Computer Information Systems Task and Purpose
Performance Objective and Learning Activity (CIP 11.0201)

CIS/CS Prerequisite Tasks and Safety Factors
Resources and Suggested Hyperlinks

2700

TASK: Create algorithms employing basic data structures

Prerequisite Tasks: Individually practiced tasks from 2101 to 2145 inclusive. Completed more than 20 hours of study within the computer science discipline relating to this task and to the subgroup immediately below. Student documented evidence of prior research including an interdisciplinary research project(s). Successfully completed all teacher assignments and projects including task numbers listed below. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to create algorithms employing basic data structures with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that create algorithms employing basic data structures.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2701TASK: Declare numeric, boolean, character, and string data types
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task number: 2700. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to declare numeric, boolean, character, and string data types with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that declare numeric, boolean, character, and string data types.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
2702TASK: Choose the appropriate data type for a given situation
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2700 and 2701. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to choose the appropriate data type for a given situation with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that choose the appropriate data type for a given situation.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2703TASK: Declare and use constants in a program
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2700 to 2702 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to declare and use constants in a program with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that declare and use constants in a program.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
2704TASK: Write assignment statements for initializing and modifying variables
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2700 to 2703 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to write assignment statements for initializing and modifying variables with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that write assignment statements for initializing and modifying variables.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2705TASK: Recognize numerical limits of primitive data types
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2700 to 2704 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to recognize numerical limits of primitive data types with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that recognize numerical limits of primitive data types.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
2706TASK: Perform manual operations on strings such as concatenation and length
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2700 to 2705 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to perform manual operations on strings such as concatenation and length with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that perform manual operations on strings such as concatenation and length.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
2710TASK: Implement arrays in programs
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2700 to 2709 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to implement arrays in programs with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that implement arrays in programs.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2711TASK: Declare and initialize arrays of simple data types
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2700 to 2710 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to declare and initialize arrays of simple data types with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that declare and initialize arrays of simple data types.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
2712TASK: Declare and use arrays of user-defined data types
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2700 to 2711 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to declare and use arrays of user-defined data types with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that declare and use arrays of user-defined data types.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
2713TASK: Access elements within an array
Prerequisite Tasks: Completed several hours of study within the computer science and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2700 to 2712 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), and Network & Computer Systems Administrators/Trainees (SOC 15-1142)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science and information technology disciplines (respectively), the student will be able to access elements within an array with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the Institute of Electrical and Electronics Engineers (IEEE or school policy).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that access elements within an array.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2714TASK: Manipulate data stored in an array
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2700 to 2713 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to manipulate data stored in an array with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that manipulate data stored in an array.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2715TASK: Search and sort data in an array
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2700 to 2714 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to search and sort data in an array with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that search and sort data in an array.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2716TASK: Define and use two-dimensional arrays
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2700 to 2715 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to define and use two-dimensional arrays with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that define and use two-dimensional arrays.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2720TASK: Declare and use dynamic data structures in programs
Prerequisite Tasks: Completed more than five (5) hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2700 to 2719 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to declare and use dynamic data structures in programs with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that declare and use dynamic data structures in programs.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
2721TASK: Select an appropriate data structure for a given situation such as an array, a linked-list, a stack, a queue, a binary tree, ...
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2700 to 2720 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to select an appropriate data structure for a given situation such as an array, a linked-list, a stack, a queue, a binary tree, ... with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that select an appropriate data structure for a given situation such as an array, a linked-list, a stack, a queue, a binary tree, ....
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2722TASK: Insert into and delete data from a dynamic data structure
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2700 to 2721 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to insert into and delete data from a dynamic data structure with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that insert into and delete data from a dynamic data structure.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2723TASK: Perform traversals on a dynamic data structure
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2700 to 2722 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to perform traversals on a dynamic data structure with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that perform traversals on a dynamic data structure.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.


Task Number
Evaluations

Computer Information Systems Task and Purpose
Performance Objective and Learning Activity (CIP 11.0201)

CIS/CS Prerequisite Tasks and Safety Factors
Resources and Suggested Hyperlinks

2800

TASK: Identify methods to input and output information

Prerequisite Tasks: Individually practiced tasks from 2101 to 2145 inclusive. Completed more than 20 hours of study within the computer science discipline relating to this task and to the subgroup immediately below. Student documented evidence of prior research including an interdisciplinary research project(s). Successfully completed all teacher assignments and projects including task numbers listed below. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify methods to input and output information with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that identify methods to input and output information.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
2801TASK: Provide user with means to input data such as the console or a GUI
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task number: 2800. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to provide user with means to input data such as the console or a GUI with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that provide user with means to input data such as the console or a GUI.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2802TASK: Use input/output statements in a program
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2800 and 2801. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to use input/output statements in a program with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that use input/output statements in a program.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2803TASK: Assign input to variables
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2800 to 2802 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to assign input to variables with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that assign input to variables.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2804TASK: Output text with formatting
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2800 to 2803 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to output text with formatting with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that output text with formatting.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2805TASK: Use graphics to create images at specified locations
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2800 to 2804 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to use graphics to create images at specified locations with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that use graphics to create images at specified locations.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2810TASK: Use external data sources within a program
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2800 to 2809 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to use external data sources within a program with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that use external data sources within a program.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2811TASK: Input data from a sequential file or database
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2800 to 2810 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to input data from a sequential file or database with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that input data from a sequential file or database.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2812TASK: Write output to a sequential file or database
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2800 to 2811 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to write output to a sequential file or database with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that write output to a sequential file or database.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2813TASK: Add data to an existing file
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2800 to 2812 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to add data to an existing file with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that add data to an existing file.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2814TASK: Write code to update files or database tables
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2800 to 2813 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to write code to update files or database tables with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that write code to update files or database tables.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.


Task Number
Evaluations

Computer Information Systems Task and Purpose
Performance Objective and Learning Activity (CIP 11.0201)

CIS/CS Prerequisite Tasks and Safety Factors
Resources and Suggested Hyperlinks

2900

TASK: Employ object-oriented programming techniques

Prerequisite Tasks: Individually practiced tasks from 2101 to 2145 inclusive. Completed more than 20 hours of study within the computer science discipline relating to this task and to the subgroup immediately below. Student documented evidence of prior research including an interdisciplinary research project(s). Successfully completed all teacher assignments and projects including task numbers listed below. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to employ object-oriented programming techniques with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that employ object-oriented programming techniques.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
2901TASK: Make a distinction between an object and a class
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task number: 2900. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to make a distinction between an object and a class with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that make a distinction between an object and a class.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
2902TASK: Describe relationships between classes such as an is-a or has-a
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2900 and 2901. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe relationships between classes such as an is-a or has-a with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe relationships between classes such as an is-a or has-a.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
2903TASK: Instantiate objects from existing classes
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2900 to 2902 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to instantiate objects from existing classes with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that instantiate objects from existing classes.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2904TASK: Write appropriate statements to invoke an object's accessor methods
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2900 to 2903 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to write appropriate statements to invoke an object's accessor methods with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that write appropriate statements to invoke an object's accessor methods.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
2905TASK: Change the state of an object by invoking a modifier method
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2900 to 2904 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to change the state of an object by invoking a modifier method with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that change the state of an object by invoking a modifier method.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2906TASK: Determine requirements for constructing new objects by reading the API
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2900 to 2905 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to determine requirements for constructing new objects by reading the API with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that determine requirements for constructing new objects by reading the API.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2907TASK: Design a class
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2900 to 2906 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a written project description, the student will be able to design a class with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that design a class.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2908TASK: Write a class definition for an original user defined class
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2900 to 2907 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to write a class definition for an original user defined class with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that write a class definition for an original user defined class.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
2909TASK: Write a definition for a class that extends an existing class
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2900 to 2908 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to write a definition for a class that extends an existing class with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that write a definition for a class that extends an existing class.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
2910TASK: Write a client program that includes user-defined objects
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 2900 to 2909 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to write a client program that includes user-defined objects with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Computer Programming") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Karel The Robot: A Gentle Introduction to the Art of Programming (Primer, ISBN-13: 978-0471597254); Teach Yourself Programming in Ten Years (Level 1, Free Online); Fundamentals of C++: Introductory Course (Level 1, ISBN-13: 978-0538695596); Computer Science: A Structured Approach Using C++ (Levels 1 & 2, ISBN-13: 978-0534374808); Starting Out with Java: From Control Structures through Data Structures (Level 2, ISBN-13: 978-0136080206); Starting Out with C++: From Control Structures through Objects (Level 3, ISBN-13: 978-0321545886); Introduction to Programming with C++ (Level 3, ISBN-13: 978-0-13-611014-9); Assembly Language for x86 Processors, Sixth Edition (NOOK Study eTextbook) (Level 4, ISBN-13: 978-0136022121); Beginning Game Programming (Supplement, ISBN-13: 978-0672326592); Game Coding Complete (Supplement, ISBN-13: 978-1584506805); Killer Game Programming in Java (Supplement, ISBN-13: 978-0596007300).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that write a client program that includes user-defined objects.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.


Task Number
Evaluations

Computer Information Systems Task and Purpose
Performance Objective and Learning Activity (CIP 11.0201)

CIS/CS Prerequisite Tasks and Safety Factors
Resources and Suggested Hyperlinks

3100

TASK: Develop a basic website

Prerequisite Tasks: Completed more than 270 hours of study within the computer science discipline relating to this major task. Student individually documented evidence of prior research including interdisciplinary research projects. Successfully completed all teacher assignments and projects including the benchmark tasks from 3101 to 3145 inclusive. Additional tasks will apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to web programming, the student will be able to develop a basic website with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that develop a basic website.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3101TASK: Identify various browser buttons and drop-down menus
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task number: 3100. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a computer and a common web browser, the student will be able to identify various browser buttons and drop-down menus with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that identify various browser buttons and drop-down menus.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3102TASK: Define basic search engine fundamentals
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 and 3101. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a computer and a common web browser with a connection to the Internet, the student will be able to define basic search engine fundamentals with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that define basic search engine fundamentals.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3103TASK: Refine basic search parameters
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3102 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a computer and a common web browser with a connection to the Internet, the student will be able to refine basic search parameters with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that refine basic search parameters.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3104TASK: Evaluate basic web sites
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3103 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a computer and a common web browser with a connection to the Internet, the student will be able to evaluate basic web sites with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that evaluate basic web sites.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3105TASK: Identify security on the Internet
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3104 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify security on the Internet with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that identify security on the Internet.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3106TASK: List fundamental human-computer interaction (HCI) concepts
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3105 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to list fundamental human-computer interaction (HCI) concepts with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that list fundamental human-computer interaction (HCI) concepts.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3107TASK: Identify elements of user-friendly web sites
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3106 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify elements of user-friendly web sites with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that identify elements of user-friendly web sites.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3108TASK: Create an essential web script framework
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3107 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a computer, a common text editor, and a web browser, the student will be able to create an essential web script framework with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that create an essential web script framework.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3109TASK: Design a user-friendly web site
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3108 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a large sheet of paper and color markers, the student will be able to design a user-friendly web site with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that design a user-friendly web site.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3110TASK: Create a user-friendly web page(s)
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3109 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to create a user-friendly web page(s) with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that create a user-friendly web page(s).
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3111TASK: Identify elements of user-friendly software
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3110 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify elements of user-friendly software with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that identify elements of user-friendly software.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3112TASK: Design a user-interface for a program
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3111 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), and Computer and Information Systems Managers/Trainees (SOC 11-3021)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to design a user-interface for a program with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that design a user-interface for a program.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3113TASK: Document techniques implemented on a web site
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3112 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to document techniques implemented on a web site with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that document techniques implemented on a web site.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3114TASK: Demonstrate correct use of terminology in web development
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3113 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate correct use of terminology in web development with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that demonstrate correct use of terminology in web development.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3115TASK: Verbally explain the characteristics of a good web site
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3114 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), and Computer and Information Systems Managers/Trainees (SOC 11-3021)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to verbally explain the characteristics of a good web site with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that verbally explain the characteristics of a good web site.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3116TASK: List the characteristics of a good web site
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3115 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to list the characteristics of a good web site with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that list the characteristics of a good web site.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3117TASK: Reveal the HTML code page source
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3116 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a common web browser and a random online web page(s), the student will be able to reveal the HTML code page source with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that reveal the HTML code page source.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3118TASK: Identify the document type definition (or DTD) in use
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3117 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a common web browser and a random online web page(s), the student will be able to identify the document type definition (or DTD) in use with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that identify the document type definition (or DTD) in use.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3119TASK: Define all attributes and elements as presented
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3118 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a standard DTD as transitional or strict, the student will be able to define all attributes and elements as presented with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that define all attributes and elements as presented.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3120TASK: Underline the HTML skeleton
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3119 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a random web page and corresponding HTML code source, the student will be able to underline the HTML skeleton with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that underline the HTML skeleton.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3121TASK: Examine the relationship of commands within HTML and XHTML as presented
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3120 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a several valid web page code sources, the student will be able to examine the relationship of commands within HTML and XHTML as presented with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that examine the relationship of commands within HTML and XHTML as presented.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3122TASK: Use HTML and XHTML tags
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3121 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to use HTML and XHTML tags with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that use HTML and XHTML tags.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3123TASK: Read styles and markup within HTML
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3122 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to read styles and markup within HTML with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that read styles and markup within HTML.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3124TASK: Create a web page from a storyboard design
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3123 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to create a web page from a storyboard design with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that create a web page from a storyboard design.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3125TASK: Publish a web site locally
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3124 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to publish a web site locally with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that publish a web site locally.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3126TASK: Evaluate and proof a web site
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3125 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to evaluate and proof a web site with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that evaluate and proof a web site.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3127TASK: Research user interactivity
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3126 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to research user interactivity with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that research user interactivity.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3128TASK: Use various web development tools
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3127 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to use various web development tools with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that use various web development tools.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3129TASK: Correct all syntax errors within the related code using a transitional evaluation
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3128 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a free online HTML validation service from W3C, the student will be able to correct all syntax errors within the related code using a transitional evaluation with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that correct all syntax errors within the related code using a transitional evaluation.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3130TASK: Correct all syntax errors within the related code using a strict evaluation
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3129 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a free online XHTML validation service from W3C, the student will be able to correct all syntax errors within the related code using a strict evaluation with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that correct all syntax errors within the related code using a strict evaluation.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3131TASK: Develop HTML/CSS web pages/sites
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3130 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to develop HTML/CSS web pages/sites with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that develop HTML/CSS web pages/sites.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3132TASK: Evaluate web sites for functionality
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3131 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to evaluate web sites for functionality with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that evaluate web sites for functionality.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3133TASK: Correct all syntax errors within the related code using a HTML 5 document type evaluation
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3132 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a free online CSS validation service from W3C, the student will be able to correct all syntax errors within the related code using a HTML 5 document type evaluation with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that correct all syntax errors within the related code using a HTML 5 document type evaluation.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3134TASK: Create background watermarks for readability
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3133 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to create background watermarks for readability with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that create background watermarks for readability.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3135TASK: Criticize the graphical user interface
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3134 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an online HTML form, the student will be able to criticize the graphical user interface with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that criticize the graphical user interface.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3136TASK: Describe and discuss the form re-entry method used
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3135 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an online HTML form, the student will be able to describe and discuss the form re-entry method used with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe and discuss the form re-entry method used.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3137TASK: Analyze various data input filters implemented
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3136 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an online HTML form and corresponding graphical user interface(s), the student will be able to analyze various data input filters implemented with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that analyze various data input filters implemented.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3138TASK: Recognize effective user interfaces for data collection
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3137 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a form re-entry scenario and working code examples, the student will be able to recognize effective user interfaces for data collection with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that recognize effective user interfaces for data collection.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3139TASK: Write a program that validates and preserves the integrity of user input/data
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3138 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a basic PHP/HTML form example, the student will be able to write a program that validates and preserves the integrity of user input/data with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that write a program that validates and preserves the integrity of user input/data.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3140TASK: Evaluate and rank the effectiveness of a web site
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3139 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to evaluate and rank the effectiveness of a web site with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that evaluate and rank the effectiveness of a web site.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3141TASK: Develop PHP/MySQL templates for web sites
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3140 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to develop PHP/MySQL templates for web sites with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that develop PHP/MySQL templates for web sites.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3142TASK: Improve upon all web-code examples presented
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3141 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to improve upon all web-code examples presented with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that improve upon all web-code examples presented.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3143TASK: Design a functional web site application
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3142 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a sample of a PHP/MySQL program and a brief project description, the student will be able to design a functional web site application with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that design a functional web site application.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3144TASK: Write a program supporting a research project
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3143 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given an introduction to PHP/MySQL and several online sources, the student will be able to write a program supporting a research project with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that write a program supporting a research project.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3145TASK: Successfully complete a major web development research project
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3100 to 3144 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to successfully complete a major web development research project with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that successfully complete a major web development research project.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3810TASK: Determine and manage issues that affect internet site functionality
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3809 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to determine and manage issues that affect internet site functionality with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that determine and manage issues that affect internet site functionality.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3811TASK: Evaluate performance issues including bandwidth, Internet connection types, pages taking to long to load, and resolution of graphic files
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3810 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to evaluate performance issues including bandwidth, Internet connection types, pages taking to long to load, and resolution of graphic files with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that evaluate performance issues including bandwidth, Internet connection types, pages taking to long to load, and resolution of graphic files.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3812TASK: Identify and explain security issues including authentication, permissions, and data encryption
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3811 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify and explain security issues including authentication, permissions, and data encryption with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that identify and explain security issues including authentication, permissions, and data encryption.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3813TASK: Describe and contrast various types of caching
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3812 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe and contrast various types of caching with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe and contrast various types of caching.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3820TASK: Utilize different types of search indexes
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3819 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to utilize different types of search indexes with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that utilize different types of search indexes.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3821TASK: Index a site for a search
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3820 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to index a site for a search with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that index a site for a search.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3822TASK: Use Internet and Intranet search engines
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3821 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to use Internet and Intranet search engines with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that use Internet and Intranet search engines.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3823TASK: Compare and contrast differences between search engines and directories
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3822 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to compare and contrast differences between search engines and directories with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that compare and contrast differences between search engines and directories.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3824TASK: Explain Meta search engines
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3823 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain Meta search engines with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that explain Meta search engines.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3825TASK: Explain Spider search engines
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3824 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain Spider search engines with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that explain Spider search engines.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3830TASK: Outline the infrastructure needed to support an internet client
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3829 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to outline the infrastructure needed to support an internet client with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that outline the infrastructure needed to support an internet client.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3831TASK: Demonstrate knowledge of client operating systems and web server platforms
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3830 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate knowledge of client operating systems and web server platforms with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that demonstrate knowledge of client operating systems and web server platforms.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3832TASK: Explain the importance of operating systems and web server platforms
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3831 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain the importance of operating systems and web server platforms with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that explain the importance of operating systems and web server platforms.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3833TASK: Define the significance of network connections, web browsers, email clients, hardware platforms, DHCP, and client software configurations
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3832 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to define the significance of network connections, web browsers, email clients, hardware platforms, DHCP, and client software configurations with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that define the significance of network connections, web browsers, email clients, hardware platforms, DHCP, and client software configurations.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3840TASK: Configure web browsers and other Internet/Intranet clients
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3839 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to configure web browsers and other Internet/Intranet clients with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that configure web browsers and other Internet/Intranet clients.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3841TASK: Configure web browsers, secure FTP clients, SSH/Telnet clients, Email client, and universal clients
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3840 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to configure web browsers, secure FTP clients, SSH/Telnet clients, Email client, and universal clients with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that configure web browsers, secure FTP clients, SSH/Telnet clients, Email client, and universal clients.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3842TASK: Identify and explain the most appropriate time to use secure FTP clients, SSH/Telnet clients, Email client, and universal clients
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3841 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify and explain the most appropriate time to use secure FTP clients, SSH/Telnet clients, Email client, and universal clients with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that identify and explain the most appropriate time to use secure FTP clients, SSH/Telnet clients, Email client, and universal clients.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3843TASK: Illustrate the correct use of the basic commands for secure FTP clients, SSH/Telnet clients, Email client, and universal clients
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3842 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to illustrate the correct use of the basic commands for secure FTP clients, SSH/Telnet clients, Email client, and universal clients with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that illustrate the correct use of the basic commands for secure FTP clients, SSH/Telnet clients, Email client, and universal clients.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3850TASK: Administer Internet/Intranet sites
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3849 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to administer Internet/Intranet sites with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that administer Internet/Intranet sites.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3851TASK: Reset passwords
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3850 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to reset passwords with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that reset passwords.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3852TASK: Configure user permissions
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3851 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to configure user permissions with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that configure user permissions.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3853TASK: Post content to a server
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3852 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to post content to a server with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that post content to a server.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3860TASK: Differentiate between popular client-side and server side programming languages and terms
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3859 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to differentiate between popular client-side and server side programming languages and terms with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that differentiate between popular client-side and server side programming languages and terms.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3861TASK: Explain when to use languages such as Java, JavaScript, XML, ASP, XSL, DTD, JSP, Perl, PHP
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3860 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain when to use languages such as Java, JavaScript, XML, ASP, XSL, DTD, JSP, Perl, PHP with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that explain when to use languages such as Java, JavaScript, XML, ASP, XSL, DTD, JSP, Perl, PHP.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3862TASK: Indicate when languages are executed
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3861 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to indicate when languages are executed with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that indicate when languages are executed.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3863TASK: Explain API, CGI script, SQL, client-side scripting, and server-side scripting
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3862 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain API, CGI script, SQL, client-side scripting, and server-side scripting with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that explain API, CGI script, SQL, client-side scripting, and server-side scripting.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3870TASK: Create HTML pages using a standard text editor
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3869 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to create HTML pages using a standard text editor with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that create HTML pages using a standard text editor.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3871TASK: Originate the code for simple tables, headings, and forms
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3870 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to originate the code for simple tables, headings, and forms with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that originate the code for simple tables, headings, and forms.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3872TASK: Explain the importance of page compatibility between browsers
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3871 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain the importance of page compatibility between browsers with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that explain the importance of page compatibility between browsers.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3873TASK: Explain the importance of creating cross-browser coding in HTML tier models
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3872 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain the importance of creating cross-browser coding in HTML tier models with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that explain the importance of creating cross-browser coding in HTML tier models.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3874TASK: Create Cascading Style Sheets (CSS), Extensible Stylesheet Language, DHTML, XHTML code
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3873 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to create Cascading Style Sheets (CSS), Extensible Stylesheet Language, DHTML, XHTML code with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that create Cascading Style Sheets (CSS), Extensible Stylesheet Language, DHTML, XHTML code.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3875TASK: Demonstrate knowledge of page layout principles in design of pages
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3874 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate knowledge of page layout principles in design of pages with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that demonstrate knowledge of page layout principles in design of pages.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3876TASK: Code Meta-Tags properly
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3875 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to code Meta-Tags properly with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that code Meta-Tags properly.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3880TASK: Identify when to use various multimedia extensions, plug-ins, and multimedia formats
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3879 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify when to use various multimedia extensions, plug-ins, and multimedia formats with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that identify when to use various multimedia extensions, plug-ins, and multimedia formats.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3881TASK: Demonstrate the appropriate use of Quick Time, Shockwave, Real-Player, and Windows Media Player in adding multimedia to a website
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3880 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate the appropriate use of Quick Time, Shockwave, Real-Player, and Windows Media Player in adding multimedia to a website with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that demonstrate the appropriate use of Quick Time, Shockwave, Real-Player, and Windows Media Player in adding multimedia to a website.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3882TASK: Demonstrate when to use image and file formats such as GIF, JPEG, PNG, PDF, TIFF, BMP, MOV, and AVI
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3881 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to demonstrate when to use image and file formats such as GIF, JPEG, PNG, PDF, TIFF, BMP, MOV, and AVI with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that demonstrate when to use image and file formats such as GIF, JPEG, PNG, PDF, TIFF, BMP, MOV, and AVI.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3890TASK: Identify and explain common formats used to deliver content and popular tools to connect a web server to a database
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3889 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify and explain common formats used to deliver content and popular tools to connect a web server to a database with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that identify and explain common formats used to deliver content and popular tools to connect a web server to a database.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3891TASK: Explain the purpose and correct use of file formats such as XML and WML
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3890 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain the purpose and correct use of file formats such as XML and WML with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that explain the purpose and correct use of file formats such as XML and WML.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3892TASK: Explain the purpose and correct use of tools such as PHP, Perl, ASP, ADBC and JDBC (considering ODBC)
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3800 to 3891 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain the purpose and correct use of tools such as PHP, Perl, ASP, ADBC and JDBC (considering ODBC) with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that explain the purpose and correct use of tools such as PHP, Perl, ASP, ADBC and JDBC (considering ODBC).
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3910TASK: Outline the core components of the Internet infrastructure
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3900 to 3909 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to outline the core components of the Internet infrastructure with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that outline the core components of the Internet infrastructure.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3911TASK: Identify problems with Internet connectivity from source to destination for various types of servers such as Email, web, secure FTP, news, proxy, caching or DNS
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3900 to 3910 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify problems with Internet connectivity from source to destination for various types of servers such as Email, web, secure FTP, news, proxy, caching or DNS with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that identify problems with Internet connectivity from source to destination for various types of servers such as Email, web, secure FTP, news, proxy, caching or DNS.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3912TASK: Describe the use of Internet domain names and DNS
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3900 to 3911 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe the use of Internet domain names and DNS with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe the use of Internet domain names and DNS.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3913TASK: Describe the capabilities of popular remote access protocols
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3900 to 3912 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe the capabilities of popular remote access protocols with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe the capabilities of popular remote access protocols.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3914TASK: Describe how various protocols or services apply to their function of their corresponding server
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3900 to 3913 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe how various protocols or services apply to their function of their corresponding server with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe how various protocols or services apply to their function of their corresponding server.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3915TASK: Identify when to use various diagnostic tools such as Ping or IP-Configuration software for resolving Internet problems
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3900 to 3914 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify when to use various diagnostic tools such as Ping or IP-Configuration software for resolving Internet problems with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that identify when to use various diagnostic tools such as Ping or IP-Configuration software for resolving Internet problems.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3916TASK: Create a logic diagram and explain each of the Internet components from the client to the server
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3900 to 3915 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to create a logic diagram and explain each of the Internet components from the client to the server with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that create a logic diagram and explain each of the Internet components from the client to the server.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3920TASK: Assess and describe various Internet security concepts
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3900 to 3919 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to assess and describe various Internet security concepts with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that assess and describe various Internet security concepts.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3921TASK: Explain concepts such as access control, authentication, encryption, secure socket layers, access security tools, auditing, and secure electronic transactions
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3900 to 3920 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain concepts such as access control, authentication, encryption, secure socket layers, access security tools, auditing, and secure electronic transactions with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that explain concepts such as access control, authentication, encryption, secure socket layers, access security tools, auditing, and secure electronic transactions.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3922TASK: Discriminate between normal and suspicious network activities such as multiple log-in attempts
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3900 to 3921 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to discriminate between normal and suspicious network activities such as multiple log-in attempts with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that discriminate between normal and suspicious network activities such as multiple log-in attempts.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3923TASK: Choose between various methods for intrusion detection
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3900 to 3922 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to choose between various methods for intrusion detection with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that choose between various methods for intrusion detection.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3924TASK: Describe the proper instances to use anti-virus software for server, client, and network protection
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3900 to 3923 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe the proper instances to use anti-virus software for server, client, and network protection with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe the proper instances to use anti-virus software for server, client, and network protection.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3925TASK: Describe how firewalls are used to protect private networks
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3900 to 3924 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe how firewalls are used to protect private networks with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe how firewalls are used to protect private networks.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3927TASK: Interpret various authentication/encryption technologies
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3900 to 3926 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to interpret various authentication/encryption technologies with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that interpret various authentication/encryption technologies.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3930TASK: Identify and describe various e-business and e-commerce terms and concepts
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3900 to 3929 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify and describe various e-business and e-commerce terms and concepts with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that identify and describe various e-business and e-commerce terms and concepts.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3931TASK: Compare and contrast Private Network, Intranet, Extranet, and Internet
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3900 to 3930 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to compare and contrast Private Network, Intranet, Extranet, and Internet with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that compare and contrast Private Network, Intranet, Extranet, and Internet.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3932TASK: Compose a formal explanation of the current types of e-business models currently being applied
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3900 to 3931 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to compose a formal explanation of the current types of e-business models currently being applied with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that compose a formal explanation of the current types of e-business models currently being applied.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3933TASK: Identify key factors, such as geographic location and public relations, relating to strategic marketing considerations as they relate to launching an e-business initiative
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3900 to 3932 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify key factors, such as geographic location and public relations, relating to strategic marketing considerations as they relate to launching an e-business initiative with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that identify key factors, such as geographic location and public relations, relating to strategic marketing considerations as they relate to launching an e-business initiative.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.
3934TASK: Identify key factors, such as intellectual property rights, privacy and jurisdiction, relating to legal and regulatory considerations when planning e-business solutions
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 3900 to 3933 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), and Database Administrators/BCNF Practice (SOC 15-1141)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify key factors, such as intellectual property rights, privacy and jurisdiction, relating to legal and regulatory considerations when planning e-business solutions with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Web Site Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): CIS.TCHS.INFO Website; HTML Goodies 2nd Edition (Level 1, ISBN-13: 978-0789718235); Beyond HTML Goodies by Joe Burns (Level 1, ISBN-13: 978-0789727800); Web Site Design Goodies by Joe Burns (Level 1, ISBN-13: 978-0789724854); HTML-Goodies Website; Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition (Level 2, ISBN-13: 978-0321344755); Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Level 2, ISBN-13: 978-0321657299); Head First HTML with CSS & XHTML (Level 2, ISBN-13: 978-0596101978); Teach Yourself Visually Web Design (eTextbook) (Level 2-3, ISBN: 0470881011); Basics of Web Design (NOOK Study eTextbook) (Level 3, ISBN-13: 9780137003389); HTML, XHTML, and CSS: Your visual blueprint for designing effective Web pages (Level 3, ISBN-13: 978-0470274361); JavaScript Goodies by Joe Burns (Level 3, ISBN-13: 978-0789720245); PHP Programming with MySQL: The Web Technology Series 2nd Edition (NOOK Study eTextbook) (Level 3, ISBN-13: 978-0538745840); Head First PHP & MySQL (Level 3 Supplement, ISBN-13: 978-0596006303).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that identify key factors, such as intellectual property rights, privacy and jurisdiction, relating to legal and regulatory considerations when planning e-business solutions.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Complete all relevant primers and tutorials presented on the HTML Goodies website.
  6. Read, review, and reference the W3C Website.
  7. Validate scripts as "strict" before publishing with W3C Markup Validation Service.
  8. Validate CSS files before publishing with W3C CSS Validation Service.
  9. Read and review the W3C Web Accessibility Initiative.
  10. Use WAVE web accessibility evaluation tool before submitting any script.


Task Number
Evaluations

Computer Information Systems Task and Purpose
Performance Objective and Learning Activity (CIP 11.0201)

CIS/CS Prerequisite Tasks and Safety Factors
Resources and Suggested Hyperlinks

4100

TASK: Research the foundations of video game development

Prerequisite Tasks: Completed more than 270 hours of study within the computer science discipline relating to this major task. Student individually documented evidence of prior research including interdisciplinary research projects. Successfully completed all teacher assignments and projects including the benchmark tasks from 4101 to 4145 inclusive. Additional tasks will apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to research the foundations of video game development with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that research the foundations of video game development.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4101TASK: Describe the prerequisites for video game development
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task number: 4100. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe the prerequisites for video game development with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe the prerequisites for video game development.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4102TASK: Discuss the history of video games and related programming languages
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 and 4101. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to discuss the history of video games and related programming languages with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that discuss the history of video games and related programming languages.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4110TASK: Illustrate the evolution of game design
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4109 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to illustrate the evolution of game design with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that illustrate the evolution of game design.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4111TASK: Discuss non-electronic games throughout history
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4110 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to discuss non-electronic games throughout history with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that discuss non-electronic games throughout history.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4112TASK: Place electronic games on a time line of development
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4111 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to place electronic games on a time line of development with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that place electronic games on a time line of development.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4113TASK: Describe significant trends in game development over the past twenty years
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4112 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe significant trends in game development over the past twenty years with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe significant trends in game development over the past twenty years.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4114TASK: Project possible development in new generations of video games
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4113 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to project possible development in new generations of video games with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that project possible development in new generations of video games.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4115TASK: Explain how play has been important in developing societies and cultures
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4114 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain how play has been important in developing societies and cultures with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that explain how play has been important in developing societies and cultures.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4116TASK: Explain how play helps children and adults gain knowledge
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4115 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain how play helps children and adults gain knowledge with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that explain how play helps children and adults gain knowledge.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4117TASK: Discuss how violence in video games affects children and adults
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4116 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to discuss how violence in video games affects children and adults with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that discuss how violence in video games affects children and adults.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4118TASK: Discuss how video games affect behavior, cognitive development, and motor skills
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4117 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to discuss how video games affect behavior, cognitive development, and motor skills with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that discuss how video games affect behavior, cognitive development, and motor skills.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4119TASK: Describe how video game content is regulated
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4118 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe how video game content is regulated with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe how video game content is regulated.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4121TASK: Use terminology appropriate for communication in the video game industry
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4120 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to use terminology appropriate for communication in the video game industry with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that use terminology appropriate for communication in the video game industry.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4122TASK: Define terminology used by gamers and online gaming communities
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4121 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to define terminology used by gamers and online gaming communities with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that define terminology used by gamers and online gaming communities.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4123TASK: Explain player immersion
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4122 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain player immersion with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that explain player immersion.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4124TASK: Describe what factors result in player immersion
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4123 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe what factors result in player immersion with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe what factors result in player immersion.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4125TASK: Identify factors in current games that result in player immersion
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4124 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify factors in current games that result in player immersion with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that identify factors in current games that result in player immersion.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4130TASK: Install and configure Alice and Greenfoot
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4129 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to install and configure Alice and Greenfoot with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that install and configure Alice and Greenfoot.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4140TASK: Create basic projects in Alice and Greenfoot
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4139 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to create basic projects in Alice and Greenfoot with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that create basic projects in Alice and Greenfoot.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4150TASK: Research the sequence of game building and related programming
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4149 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Web Developers/Programmers (SOC 15-1134), Computer Systems Analysts (SOC 15-1121), Information Security Analysts (SOC 15-1122), Database Administrators/BCNF Practice (SOC 15-1141), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to research the sequence of game building and related programming with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards including published standards of the World Wide Web Consortium (W3C).

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that research the sequence of game building and related programming.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4160TASK: Define the roles and responsibilities of team members on a video game design team
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4159 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to define the roles and responsibilities of team members on a video game design team with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that define the roles and responsibilities of team members on a video game design team.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4161TASK: Describe the effects of group dynamics and the importance of team building for a video game design team
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4160 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to describe the effects of group dynamics and the importance of team building for a video game design team with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that describe the effects of group dynamics and the importance of team building for a video game design team.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4162TASK: Discuss methods of communication and scheduling for video game design teams
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4161 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to discuss methods of communication and scheduling for video game design teams with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that discuss methods of communication and scheduling for video game design teams.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4163TASK: Explain the relationship between development schedule and budget constraints in video game design
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4162 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to explain the relationship between development schedule and budget constraints in video game design with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that explain the relationship between development schedule and budget constraints in video game design.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4164TASK: Use listening, speaking, telecommunication, and nonverbal skills to effectively communicate with supervisors, coworkers, and customers
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4163 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to use listening, speaking, telecommunication, and nonverbal skills to effectively communicate with supervisors, coworkers, and customers with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that use listening, speaking, telecommunication, and nonverbal skills to effectively communicate with supervisors, coworkers, and customers.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4165TASK: Create written communication appropriate for the video game development industry
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4164 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to create written communication appropriate for the video game development industry with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that create written communication appropriate for the video game development industry.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4166TASK: Define terminology appropriate for the video game development industry
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4165 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to define terminology appropriate for the video game development industry with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that define terminology appropriate for the video game development industry.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4167TASK: Solve video game development problems by collaborating with others
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4166 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to solve video game development problems by collaborating with others with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that solve video game development problems by collaborating with others.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4168TASK: Identify personal strengths and weaknesses related to learning and video game development environments
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4167 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), Computer Science Teachers/Exploratory (SOC 25-1021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify personal strengths and weaknesses related to learning and video game development environments with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that identify personal strengths and weaknesses related to learning and video game development environments.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4169TASK: Describe career requirements for a variety of occupations within the game development industry
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4168 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe career requirements for a variety of occupations within the game development industry with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe career requirements for a variety of occupations within the game development industry.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4170TASK: Discuss computerized entertainment and classification
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4169 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to discuss computerized entertainment and classification with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that discuss computerized entertainment and classification.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4171TASK: Describe different gaming genres
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4170 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe different gaming genres with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe different gaming genres.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4172TASK: Define video game terms related to various gaming genres
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4171 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to define video game terms related to various gaming genres with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that define video game terms related to various gaming genres.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4173TASK: Discuss the history of radio, movies, television, art, and theater
Prerequisite Tasks: Completed several hours of study within the computer science and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4172 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science and information technology disciplines (respectively), the student will be able to discuss the history of radio, movies, television, art, and theater with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that discuss the history of radio, movies, television, art, and theater.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4174TASK: Classify different computerized entertainment media
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4173 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to classify different computerized entertainment media with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that classify different computerized entertainment media.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4175TASK: Categorize different games and toys into appropriate genre and themes
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4174 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to categorize different games and toys into appropriate genre and themes with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that categorize different games and toys into appropriate genre and themes.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4176TASK: Describe the life cycle of media from experimental to mainstream
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4175 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe the life cycle of media from experimental to mainstream with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe the life cycle of media from experimental to mainstream.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4177TASK: Discuss the use and importance of genre classification in game marketing
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4176 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to discuss the use and importance of genre classification in game marketing with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that discuss the use and importance of genre classification in game marketing.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4178TASK: Identify the unique selling points of various games
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4177 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify the unique selling points of various games with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that identify the unique selling points of various games.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4179TASK: Explain the importance of target marketing as related to the total marketing effort
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4178 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain the importance of target marketing as related to the total marketing effort with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that explain the importance of target marketing as related to the total marketing effort.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4180TASK: Use basic animation to illustrate perspective and scene design
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4179 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to use basic animation to illustrate perspective and scene design with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that use basic animation to illustrate perspective and scene design.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4181TASK: Explain game perspectives
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4180 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain game perspectives with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that explain game perspectives.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4182TASK: Describe the elements of a scene
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4181 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe the elements of a scene with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe the elements of a scene.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4183TASK: Identify elements used to convey mood and theme
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4182 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify elements used to convey mood and theme with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that identify elements used to convey mood and theme.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4184TASK: Explain issues of clarity for scaled computer-generated images
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4183 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain issues of clarity for scaled computer-generated images with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that explain issues of clarity for scaled computer-generated images.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4185TASK: Compare and contrast bitmap and vector images
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4184 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to compare and contrast bitmap and vector images with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that compare and contrast bitmap and vector images.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4186TASK: Explain how blitting and double buffering can reduce CPU usage
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4185 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain how blitting and double buffering can reduce CPU usage with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that explain how blitting and double buffering can reduce CPU usage.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4187TASK: Describe how to construct 3D models
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4186 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe how to construct 3D models with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe how to construct 3D models.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4188TASK: Contrast static and active animation
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4187 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to contrast static and active animation with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that contrast static and active animation.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4189TASK: Define terminology used in artistic creations and computer-generated images
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4188 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to define terminology used in artistic creations and computer-generated images with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that define terminology used in artistic creations and computer-generated images.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4191TASK: Create artistic assets for a video game
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4190 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to create artistic assets for a video game with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that create artistic assets for a video game.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4192TASK: Summarize how pixel and vertex shading are used to create the illusion of depth
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4100 to 4191 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to summarize how pixel and vertex shading are used to create the illusion of depth with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that summarize how pixel and vertex shading are used to create the illusion of depth.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4210TASK: Explain collision theory and logic
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4209 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to explain collision theory and logic with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that explain collision theory and logic.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4211TASK: Use game design software to create a playable video game
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4210 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to use game design software to create a playable video game with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that use game design software to create a playable video game.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4212TASK: Integrate animated objects into a video game
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4211 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to integrate animated objects into a video game with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that integrate animated objects into a video game.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4213TASK: Create sound and music effects in a video game
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4212 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to create sound and music effects in a video game with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that create sound and music effects in a video game.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4214TASK: Describe basic computer logic
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4213 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe basic computer logic with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe basic computer logic.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4215TASK: Build applied mathematics logic statement(s)
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4214 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to build applied mathematics logic statement(s) with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that build applied mathematics logic statement(s).
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4216TASK: List features of object-oriented programming
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4215 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to list features of object-oriented programming with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that list features of object-oriented programming.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4217TASK: Use flowchart symbols to plan game events
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4216 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to use flowchart symbols to plan game events with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that use flowchart symbols to plan game events.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4220TASK: Compare game systems with personal computers
Prerequisite Tasks: Completed more than five (5) hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4219 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to compare game systems with personal computers with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that compare game systems with personal computers.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4221TASK: Explain features of various game systems
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4220 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain features of various game systems with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that explain features of various game systems.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4222TASK: Define terms related to gaming systems
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4221 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to define terms related to gaming systems with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that define terms related to gaming systems.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4223TASK: Contrast major gaming systems
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4222 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to contrast major gaming systems with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that contrast major gaming systems.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4224TASK: Explain successful business models for gaming systems
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4223 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain successful business models for gaming systems with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that explain successful business models for gaming systems.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4225TASK: Describe how video games drive and complement new technologies
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4224 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe how video games drive and complement new technologies with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe how video games drive and complement new technologies.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4226TASK: Identify examples of technology transfer from video games to other industries
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4225 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify examples of technology transfer from video games to other industries with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that identify examples of technology transfer from video games to other industries.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4227TASK: Compare video game systems to personal computers
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4226 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to compare video game systems to personal computers with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that compare video game systems to personal computers.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4228TASK: Identify elements of personal computers that limit video game playing
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4227 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify elements of personal computers that limit video game playing with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that identify elements of personal computers that limit video game playing.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4230TASK: Discuss game play and culture including good sportsmanship
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4229 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to discuss game play and culture including good sportsmanship with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that discuss game play and culture including good sportsmanship.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4231TASK: Outline the three driving factors that lead to game design
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4230 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to outline the three driving factors that lead to game design with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that outline the three driving factors that lead to game design.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4232TASK: Describe what is meant by the purpose and soul of a game
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4231 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe what is meant by the purpose and soul of a game with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe what is meant by the purpose and soul of a game.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4233TASK: Define the term play
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4232 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to define the term play with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that define the term play.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4234TASK: Explain the ways in which play is important for people
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4233 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain the ways in which play is important for people with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that explain the ways in which play is important for people.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4235TASK: Describe how play provides balance to life
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4234 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe how play provides balance to life with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe how play provides balance to life.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4236TASK: List the primary player types
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4235 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to list the primary player types with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that list the primary player types.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4237TASK: Describe outline economies and community building offered by video games
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4236 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe outline economies and community building offered by video games with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe outline economies and community building offered by video games.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4238TASK: Define video game addiction
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4237 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to define video game addiction with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that define video game addiction.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4240TASK: Research the ethics of reverse engineering and peer perceptions
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4239 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to research the ethics of reverse engineering and peer perceptions with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that research the ethics of reverse engineering and peer perceptions.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4241TASK: Explain intellectual property as it relates to video game development
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4240 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain intellectual property as it relates to video game development with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that explain intellectual property as it relates to video game development.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4242TASK: Analyze various aspects of a game, such as rules, game-play, and longevity of design
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4241 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to analyze various aspects of a game, such as rules, game-play, and longevity of design with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that analyze various aspects of a game, such as rules, game-play, and longevity of design.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4243TASK: Describe techniques used by the video game industry to analyze games
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4242 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe techniques used by the video game industry to analyze games with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe techniques used by the video game industry to analyze games.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4244TASK: Conduct a critical review of a video game
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4243 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to conduct a critical review of a video game with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that conduct a critical review of a video game.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4245TASK: Compare the plot, interactivity, and reward system of commercial video games
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4244 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to compare the plot, interactivity, and reward system of commercial video games with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that compare the plot, interactivity, and reward system of commercial video games.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4250TASK: Discuss various large-scale design processes
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4249 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to discuss various large-scale design processes with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that discuss various large-scale design processes.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4251TASK: Create a development plan for a video game design
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4250 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to create a development plan for a video game design with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that create a development plan for a video game design.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4252TASK: Describe the development process for a video game
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4251 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe the development process for a video game with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe the development process for a video game.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4253TASK: Explain the importance of budget and scheduling on video game design
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4252 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain the importance of budget and scheduling on video game design with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that explain the importance of budget and scheduling on video game design.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4254TASK: Explain how iterations are used in the design process for video games
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4253 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain how iterations are used in the design process for video games with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that explain how iterations are used in the design process for video games.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4255TASK: Create design plans
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4254 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to create design plans with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that create design plans.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4256TASK: Create character sketches and storyboards
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4255 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to create character sketches and storyboards with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that create character sketches and storyboards.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4257TASK: Discuss various game-development tools currently used by the video game industry
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4256 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to discuss various game-development tools currently used by the video game industry with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that discuss various game-development tools currently used by the video game industry.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4258TASK: Describe common video game engines
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4257 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe common video game engines with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe common video game engines.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4259TASK: Explain the uses for various tools used for video game development
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4258 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain the uses for various tools used for video game development with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that explain the uses for various tools used for video game development.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4260TASK: Collect raw data related to the global economy and supply chain for game development
Prerequisite Tasks: Completed more than five (5) hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4259 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to collect raw data related to the global economy and supply chain for game development with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that collect raw data related to the global economy and supply chain for game development.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4261TASK: Describe how video games are marketed and sold
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4260 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe how video games are marketed and sold with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe how video games are marketed and sold.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4262TASK: Explain the relationship between video game publishers, developers, distributors, marketers, and retailers
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4261 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain the relationship between video game publishers, developers, distributors, marketers, and retailers with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that explain the relationship between video game publishers, developers, distributors, marketers, and retailers.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4263TASK: Identify how globalization has impacted the design and production of video games
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4262 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify how globalization has impacted the design and production of video games with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that identify how globalization has impacted the design and production of video games.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4264TASK: Describe how video games affect the economy
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4263 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe how video games affect the economy with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe how video games affect the economy.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4265TASK: List various employment opportunities available in the global video game design field
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4264 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to list various employment opportunities available in the global video game design field with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that list various employment opportunities available in the global video game design field.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4266TASK: Identify the requirements of various jobs in the video game design field
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4200 to 4265 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify the requirements of various jobs in the video game design field with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that identify the requirements of various jobs in the video game design field.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.


Task Number
Evaluations

Computer Information Systems Task and Purpose
Performance Objective and Learning Activity (CIP 11.0201)

CIS/CS Prerequisite Tasks and Safety Factors
Resources and Suggested Hyperlinks

4300

TASK: Research the composition of video game design

Prerequisite Tasks: Individually practiced tasks from 4101 to 4145 inclusive. Completed more than 20 hours of study within the computer science discipline relating to this task and to the subgroup immediately below. Student documented evidence of prior research including an interdisciplinary research project(s). Successfully completed all teacher assignments and projects including task numbers listed below. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to research the composition of video game design with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that research the composition of video game design.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4310TASK: Explain the processes used to plan and create a video game for retail distribution
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4309 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain the processes used to plan and create a video game for retail distribution with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that explain the processes used to plan and create a video game for retail distribution.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4311TASK: Detail the components of a game and differentiate between a game and a toy
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4310 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to detail the components of a game and differentiate between a game and a toy with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that detail the components of a game and differentiate between a game and a toy.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4312TASK: List the roles and responsibilities of the specialists within a video game design team
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4311 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to list the roles and responsibilities of the specialists within a video game design team with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that list the roles and responsibilities of the specialists within a video game design team.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4313TASK: Explain what is meant by the scope, or life cycle, of a video game
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4312 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain what is meant by the scope, or life cycle, of a video game with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that explain what is meant by the scope, or life cycle, of a video game.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4314TASK: Outline the five Ps that guide the development of most video games
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4313 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to outline the five Ps that guide the development of most video games with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that outline the five Ps that guide the development of most video games.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4315TASK: Define piracy and explain how it impacts the video game industry
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4314 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to define piracy and explain how it impacts the video game industry with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that define piracy and explain how it impacts the video game industry.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4316TASK: Describe the four major types of business ownership
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4315 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe the four major types of business ownership with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe the four major types of business ownership.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4320TASK: Discuss character composition related to video game development
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4319 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to discuss character composition related to video game development with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that discuss character composition related to video game development.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4321TASK: Provide an overview of character design for video games
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4320 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to provide an overview of character design for video games with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that provide an overview of character design for video games.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4322TASK: Analyze what it takes to develop dominant characters and make them stand apart from other characters in similar games
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4321 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to analyze what it takes to develop dominant characters and make them stand apart from other characters in similar games with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that analyze what it takes to develop dominant characters and make them stand apart from other characters in similar games.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4323TASK: Explore the role and function of a character and the ways in which these are determined by the purpose of the character in the game
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4322 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explore the role and function of a character and the ways in which these are determined by the purpose of the character in the game with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that explore the role and function of a character and the ways in which these are determined by the purpose of the character in the game.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4324TASK: Detail the important aspects of designing characters
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4323 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to detail the important aspects of designing characters with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that detail the important aspects of designing characters.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4325TASK: Outline the character-design process
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4324 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to outline the character-design process with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that outline the character-design process.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4330TASK: Describe how video games use an interactive story
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4329 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe how video games use an interactive story with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe how video games use an interactive story.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4331TASK: Determine when to add a story to a video gave
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4330 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to determine when to add a story to a video gave with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that determine when to add a story to a video gave.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4332TASK: Outline the basic creative writing procedures
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4331 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to outline the basic creative writing procedures with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that outline the basic creative writing procedures.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4333TASK: Differentiate between a linear and a nonlinear structure for interactive story delivery
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4332 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to differentiate between a linear and a nonlinear structure for interactive story delivery with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that differentiate between a linear and a nonlinear structure for interactive story delivery.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4334TASK: Explain how level design mimics the story design and differentiate between level designs for linear and nonlinear games
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4333 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain how level design mimics the story design and differentiate between level designs for linear and nonlinear games with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that explain how level design mimics the story design and differentiate between level designs for linear and nonlinear games.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4335TASK: Define the essential elements of a level
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4334 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to define the essential elements of a level with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that define the essential elements of a level.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4340TASK: Apply the human-computer interface to video game development
Prerequisite Tasks: Completed more than five (5) hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4339 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to apply the human-computer interface to video game development with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that apply the human-computer interface to video game development.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4341TASK: Explain what in involved in player-centric video game design
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4340 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain what in involved in player-centric video game design with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that explain what in involved in player-centric video game design.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4342TASK: Outline the four key topics related to player-centric immersion that have universal application, with a focus on the human-computer interface
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4341 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to outline the four key topics related to player-centric immersion that have universal application, with a focus on the human-computer interface with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that outline the four key topics related to player-centric immersion that have universal application, with a focus on the human-computer interface.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4343TASK: Analyze and understand the ways to apply the human-computer interface to game design
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4342 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to analyze and understand the ways to apply the human-computer interface to game design with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that analyze and understand the ways to apply the human-computer interface to game design.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4350TASK: Analyze player immersion and the relationships to the elements of engagement, the elements of interest, and the balance of elements
Prerequisite Tasks: Completed more than five (5) hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4349 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to analyze player immersion and the relationships to the elements of engagement, the elements of interest, and the balance of elements with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that analyze player immersion and the relationships to the elements of engagement, the elements of interest, and the balance of elements.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4351TASK: Detail the elements needed to create audience-appropriate engagement
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4350 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to detail the elements needed to create audience-appropriate engagement with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that detail the elements needed to create audience-appropriate engagement.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4352TASK: List the elements of interest that are aspects of a video game and draw the player to the game
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4351 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to list the elements of interest that are aspects of a video game and draw the player to the game with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that list the elements of interest that are aspects of a video game and draw the player to the game.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4353TASK: Differentiate between balance and imbalance in a video game and identify the factors included in balancing elements
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4352 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to differentiate between balance and imbalance in a video game and identify the factors included in balancing elements with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that differentiate between balance and imbalance in a video game and identify the factors included in balancing elements.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4360TASK: Research the origins and key mechanics of strategy and tactics used in video games
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4359 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to research the origins and key mechanics of strategy and tactics used in video games with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that research the origins and key mechanics of strategy and tactics used in video games.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4361TASK: Differentiate between strategy and tactics
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4360 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to differentiate between strategy and tactics with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that differentiate between strategy and tactics.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4362TASK: Outline the five key mechanics of strategy games
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4361 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to outline the five key mechanics of strategy games with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that outline the five key mechanics of strategy games.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4363TASK: Summarize the factors that must be considered for game flow in a strategic game
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4362 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to summarize the factors that must be considered for game flow in a strategic game with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that summarize the factors that must be considered for game flow in a strategic game.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4364TASK: Identify the importance of proper feedback in a strategic game to let the player understand his or her progress, success, and failure
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4363 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify the importance of proper feedback in a strategic game to let the player understand his or her progress, success, and failure with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that identify the importance of proper feedback in a strategic game to let the player understand his or her progress, success, and failure.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4370TASK: Identify puzzle elements within a video game(s)
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4369 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify puzzle elements within a video game(s) with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that identify puzzle elements within a video game(s).
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4371TASK: Explain why adding puzzles as objectives in a story can enhance a video game
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4370 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain why adding puzzles as objectives in a story can enhance a video game with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that explain why adding puzzles as objectives in a story can enhance a video game.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4372TASK: Outline the key steps to puzzle design
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4371 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to outline the key steps to puzzle design with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that outline the key steps to puzzle design.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4373TASK: List the main themes within the puzzle genre
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4372 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to list the main themes within the puzzle genre with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that list the main themes within the puzzle genre.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4374TASK: Compare and contrast traditional puzzle and computerized versions of puzzles
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4373 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to compare and contrast traditional puzzle and computerized versions of puzzles with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that compare and contrast traditional puzzle and computerized versions of puzzles.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4380TASK: Describe the basic components of sound engineering needed to create, mix, and edit natural or synthetic sounds within the video game industry
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4379 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe the basic components of sound engineering needed to create, mix, and edit natural or synthetic sounds within the video game industry with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe the basic components of sound engineering needed to create, mix, and edit natural or synthetic sounds within the video game industry.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4381TASK: Describe the work and responsibilities of a sound engineer
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4380 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe the work and responsibilities of a sound engineer with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe the work and responsibilities of a sound engineer.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4382TASK: Identify a sound asset and define the elements of a sound asset entry
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4381 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify a sound asset and define the elements of a sound asset entry with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that identify a sound asset and define the elements of a sound asset entry.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4383TASK: Explain what a sound library is and how it can be used
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4382 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain what a sound library is and how it can be used with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that explain what a sound library is and how it can be used.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4384TASK: List common recording equipment used to create sounds for video games
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4383 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to list common recording equipment used to create sounds for video games with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that list common recording equipment used to create sounds for video games.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4385TASK: Summarize the process of sound rendering
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4384 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to summarize the process of sound rendering with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that summarize the process of sound rendering.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4386TASK: Outline the use of sound effects in video games
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4385 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to outline the use of sound effects in video games with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that outline the use of sound effects in video games.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4390TASK: Discuss the foundations needed to create art, animations, and special effects in video games
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4389 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to discuss the foundations needed to create art, animations, and special effects in video games with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that discuss the foundations needed to create art, animations, and special effects in video games.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4391TASK: Consider the impact that art has on video game design
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4390 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to consider the impact that art has on video game design with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that consider the impact that art has on video game design.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4392TASK: Assess how the art in a video game will be viewed or experienced
Prerequisite Tasks: Completed several hours of study within the computer science, software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4391 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to assess how the art in a video game will be viewed or experienced with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that assess how the art in a video game will be viewed or experienced.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4393TASK: Outline the elements of art and the principles of design that apply in imagery for video games as well as other art forms
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4300 to 4392 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to outline the elements of art and the principles of design that apply in imagery for video games as well as other art forms with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that outline the elements of art and the principles of design that apply in imagery for video games as well as other art forms.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4410TASK: Explain three-dimensional modeling used in a video game
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4409 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain three-dimensional modeling used in a video game with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that explain three-dimensional modeling used in a video game.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4411TASK: Describe the different video game design team roles available for people with art and animation skills
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4410 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe the different video game design team roles available for people with art and animation skills with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe the different video game design team roles available for people with art and animation skills.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4412TASK: Outline the key elements of three dimensional modeling
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4411 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to outline the key elements of three dimensional modeling with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that outline the key elements of three dimensional modeling.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4413TASK: Compare and contrast raster images and vector images
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4412 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to compare and contrast raster images and vector images with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that compare and contrast raster images and vector images.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4414TASK: Explain the legal rights an artist has in protecting artwork as well as steps taken by game designers and artists to physically protect content from being copied
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4413 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to explain the legal rights an artist has in protecting artwork as well as steps taken by game designers and artists to physically protect content from being copied with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that explain the legal rights an artist has in protecting artwork as well as steps taken by game designers and artists to physically protect content from being copied.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4420TASK: Discuss the elements of motion and principles of animation including an advanced animation composition
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4419 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to discuss the elements of motion and principles of animation including an advanced animation composition with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that discuss the elements of motion and principles of animation including an advanced animation composition.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4421TASK: Outline the six basic elements of motion
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4420 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to outline the six basic elements of motion with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that outline the six basic elements of motion.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4422TASK: List the 12 principles of animation as documented by Frank Thomas and Ollie Johnson in their 1981 book Disney Animation: The Illusion of Life
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4421 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to list the 12 principles of animation as documented by Frank Thomas and Ollie Johnson in their 1981 book Disney Animation: The Illusion of Life with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that list the 12 principles of animation as documented by Frank Thomas and Ollie Johnson in their 1981 book Disney Animation: The Illusion of Life.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4423TASK: Define animation and differentiate between static and active animation
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4422 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to define animation and differentiate between static and active animation with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that define animation and differentiate between static and active animation.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4424TASK: Describe the specialized aspects to creating animations with a computer
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4423 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe the specialized aspects to creating animations with a computer with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe the specialized aspects to creating animations with a computer.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4425TASK: Demonstrate an understanding of sound synchronization
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4424 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to demonstrate an understanding of sound synchronization with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that demonstrate an understanding of sound synchronization.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4426TASK: Identify sources of game art movement other than animation
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4425 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify sources of game art movement other than animation with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that identify sources of game art movement other than animation.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4430TASK: Describe the common structure of computer programs and programming languages used to interpret/enforce the rules of the game
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4429 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe the common structure of computer programs and programming languages used to interpret/enforce the rules of the game with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe the common structure of computer programs and programming languages used to interpret/enforce the rules of the game.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4431TASK: Describe the types of computer languages and their components
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4430 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe the types of computer languages and their components with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe the types of computer languages and their components.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4432TASK: Outline the ways in which data is used by computer programs
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4431 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to outline the ways in which data is used by computer programs with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that outline the ways in which data is used by computer programs.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4433TASK: List the operators used in logic statements
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4432 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to list the operators used in logic statements with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that list the operators used in logic statements.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4434TASK: Define computer algorithm and list the components of an algorithm
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4433 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to define computer algorithm and list the components of an algorithm with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that define computer algorithm and list the components of an algorithm.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4435TASK: Describe the basics of collision theory
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4434 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe the basics of collision theory with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe the basics of collision theory.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4436TASK: Summarize the ways in which physics applies to video games
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4435 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to summarize the ways in which physics applies to video games with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that summarize the ways in which physics applies to video games.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4440TASK: Discuss the methods for creating a simulation
Prerequisite Tasks: Completed more than five (5) hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4439 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to discuss the methods for creating a simulation with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that discuss the methods for creating a simulation.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4441TASK: Compare and contrast simulations and video games
Prerequisite Tasks: Completed several hours of study within the software engineering, information systems, and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4440 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the software engineering, information systems, and information technology disciplines (respectively), the student will be able to compare and contrast simulations and video games with eighty-five percent (85%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Use Google's Safe-Search to find information and related articles that compare and contrast simulations and video games.
  2. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  3. Locate and review similar tasks presented on SchoolTube.com.
  4. Visit and carefully review the CIS.TCHS.INFO website.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4442TASK: Describe the components of a simulation
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4441 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to describe the components of a simulation with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that describe the components of a simulation.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4443TASK: Identify the classifications of simulations
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4442 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to identify the classifications of simulations with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that identify the classifications of simulations.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4444TASK: Outline how the purposes of a simulation determine what to include in a simulation
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4443 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to outline how the purposes of a simulation determine what to include in a simulation with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that outline how the purposes of a simulation determine what to include in a simulation.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4445TASK: Summarize applied event modeling
Prerequisite Tasks: Completed several hours of study within the computer science discipline in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4444 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information technology discipline. Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles under the umbrella of a computer science discipline, the student will be able to summarize applied event modeling with one hundred percent (100%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Locate and review similar tasks presented on SchoolTube.com.
  3. Use Google's Safe-Search to find information and related articles that summarize applied event modeling.
  4. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4446TASK: Define the iterative design process
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4445 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to define the iterative design process with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that define the iterative design process.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.
4447TASK: Consider the importance of understanding the application framework
Prerequisite Tasks: Completed several hours of study within the information systems and information technology disciplines (respectively) in support of this task. Prior cumulative research evidence by the student must include reference to the following task numbers: 4400 to 4446 inclusive. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the information systems and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the information systems and information technology disciplines (respectively), the student will be able to consider the importance of understanding the application framework with ninety percent (90%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Visit and carefully review the CIS.TCHS.INFO website.
  2. Use Google's Safe-Search to find information and related articles that consider the importance of understanding the application framework.
  3. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.


Task Number
Evaluations

Computer Information Systems Task and Purpose
Performance Objective and Learning Activity (CIP 11.0201)

CIS/CS Prerequisite Tasks and Safety Factors
Resources and Suggested Hyperlinks

4500

TASK: Create a storyboard and composition of a game including characters, story, interface, immersion, strategy/puzzle, sound/art, and animation

Prerequisite Tasks: Individually practiced tasks from 4101 to 4145 inclusive. Completed more than 20 hours of study within the computer science discipline relating to this task and to the subgroup immediately below. Student documented evidence of prior research including an interdisciplinary research project(s). Successfully completed all teacher assignments and projects including task numbers listed below. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to create a storyboard and composition of a game including characters, story, interface, immersion, strategy/puzzle, sound/art, and animation with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that create a storyboard and composition of a game including characters, story, interface, immersion, strategy/puzzle, sound/art, and animation.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.


Task Number
Evaluations

Computer Information Systems Task and Purpose
Performance Objective and Learning Activity (CIP 11.0201)

CIS/CS Prerequisite Tasks and Safety Factors
Resources and Suggested Hyperlinks

4600

TASK: Create a video game simulation

Prerequisite Tasks: Individually practiced tasks from 4101 to 4145 inclusive. Completed more than 20 hours of study within the computer science discipline relating to this task and to the subgroup immediately below. Student documented evidence of prior research including an interdisciplinary research project(s). Successfully completed all teacher assignments and projects including task numbers listed below. Additional tasks may apply.

Safety Factors: All classroom and student handbook policies apply to this task. Student will comply with established acceptable use policies regarding their personal computer at all times. No food or drink is allowed within the designated computer laboratory.
Practice DatesStudent Signature Purpose: Students who successfully complete this task will have a better understanding of the lifelong educational opportunities that exist within the college of Computer Science. Related career responsibilities for this task are also identified within the computer science, software engineering, information systems, and information technology disciplines (respectively). Graduate students that hold a bachelor's degree in computer science may explore the following careers related to this task (by degree):

Computer Programmers (SOC 15-1131), Software Application Developers (SOC 15-1132), Software System Developers (SOC 15-1133), Computer Systems Analysts (SOC 15-1121), Computer and Information Systems Managers/Trainees (SOC 11-3021), and Computers and Information Research Scientists/Apprenticeship (SOC 15-1111)
Teacher Evaluation (Work-In-Progress at http://cistasks.tchs.info/cisLGuides.php)

Performance Objective (Draft): Given a lecture/demonstration, an Internet-based research exercise, or a list of acceptable principles within the computer science, software engineering, information systems, and information technology disciplines (respectively), the student will be able to create a video game simulation with eighty percent (80%) accuracy based on the Association of Computing Machinery and the Computer Science Teacher Association (ACM/CSTA) academic standards .

Learning Activity: Read, review, and familiarize yourself with the resources and suggested hyperlinks presented for this task. Digitally research corresponding articles with Google's Safe-Search then utilize Dictionary.com to define all task related vocabulary terms. Additional information will be posted on the CIS.TCHS.INFO school website (under the subheading "Video Game Development") or on the SchoolTube.com website.

(Reviewed Thursday November 21st, 2024)
Resources and Textbooks (Listed Chronologically): Introduction to Computing Systems (All CIS Students, ISBN-10: 0072467509); Bebop to the Boolean Boogie, An Unconventional Guide to Electronics (CIS Supplement, ISBN-13: 978-1856175074); The Definitive Guide to How Computers Do Math : Featuring the Virtual DIY Calculator (CIS Supplement, ISBN-13: 978-0471732785); How Computers Work (ISBN-13: 978-0789736130); JFLAP: An Interactive Formal Language and Automata Package (ISBN-13: 9780763738341); Invent Your Own Computer Games with Python by Al Sweigart (FREE Online); Python Programming for the Absolute Beginner (ISBN-13: 978-1435455009); Programming Video Games for the Evil Genius (All CIS Students, ISBN-13: 978-0071497527); Underlying Principles and Concepts in Computer Science (LEVEL 1 Prerequisites); Computer Science in the Modern World (LEVEL 2); Computer Science as Analysis and Design (LEVEL 3); and Topics in Computer Science (LEVEL 4).

Suggested Hyperlinks:
  1. Register and login to algorithmically solve problems located at following URL: http://ProjectEuler.net/
  2. Use Google's Safe-Search to find information and related articles that create a video game simulation.
  3. Visit and carefully review the CIS.TCHS.INFO website.
  4. Locate and review similar tasks presented on SchoolTube.com.
  5. Practice counting in binary, octal, and hexadecimal then compare to our decimal numbering system.
  6. Review the JFLAP Website from Duke University.
  7. Download and use the JFLAP software to begin experimenting with formal computer languages.



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